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59 Publications


2017 | Research Data | IST-REx-ID: 5568 | OA
D. Hahn, “Source codes: Brittle fracture simulation with boundary elements for computer graphics.” Institute of Science and Technology Austria, 2017.
[Published Version] View | Files available | DOI
 

2016 | Conference Paper | IST-REx-ID: 1136 | OA
P. Manteaux, U. Vimont, C. Wojtan, D. Rohmer, and M. Cani, “Space-time sculpting of liquid animation,” in Proceedings of the 9th International Conference on Motion in Games , San Francisco, CA, USA, 2016.
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2016 | Journal Article | IST-REx-ID: 1141
R. Łazarz, M. Idzik, K. Gądek, and E. P. Gajda-Zagorska, “Hierarchic genetic strategy with maturing as a generic tool for multiobjective optimization,” Journal of Computational Science, vol. 17, no. 1. Elsevier, pp. 249–260, 2016.
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2016 | Conference Paper | IST-REx-ID: 1363 | OA
M. Bojsen-Hansen and C. Wojtan, “Generalized non-reflecting boundaries for fluid re-simulation,” presented at the ACM SIGGRAPH, Anaheim, CA, USA, 2016, vol. 35, no. 4.
[Published Version] View | Files available | DOI
 

2016 | Conference Paper | IST-REx-ID: 1361 | OA
F. Da, D. Hahn, C. Batty, C. Wojtan, and E. Grinspun, “Surface only liquids,” presented at the ACM SIGGRAPH, Anaheim, CA, USA, 2016, vol. 35, no. 4.
[Published Version] View | Files available | DOI
 

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