{"status":"public","author":[{"last_name":"Chatterjee","orcid":"0000-0002-4561-241X","full_name":"Chatterjee, Krishnendu","first_name":"Krishnendu","id":"2E5DCA20-F248-11E8-B48F-1D18A9856A87"},{"last_name":"Ibsen-Jensen","orcid":"0000-0003-4783-0389","full_name":"Ibsen-Jensen, Rasmus","first_name":"Rasmus","id":"3B699956-F248-11E8-B48F-1D18A9856A87"}],"file_date_updated":"2020-07-14T12:46:45Z","file":[{"date_updated":"2020-07-14T12:46:45Z","creator":"system","file_size":517275,"access_level":"open_access","file_name":"IST-2013-127-v1+1_ergodic.pdf","content_type":"application/pdf","date_created":"2018-12-12T11:53:35Z","file_id":"5496","checksum":"79ee5e677a82611ce06e0360c69d494a","relation":"main_file"}],"has_accepted_license":"1","abstract":[{"lang":"eng","text":"We study finite-state two-player (zero-sum) concurrent mean-payoff games played on a graph. We focus on the important sub-class of ergodic games where all states are visited infinitely often with probability 1. The algorithmic study of ergodic games was initiated in a seminal work of Hoffman and Karp in 1966, but all basic complexity questions have remained unresolved. Our main results for ergodic games are as follows: We establish (1) an optimal exponential bound on the patience of stationary strategies (where patience of a distribution is the inverse of the smallest positive probability and represents a complexity measure of a stationary strategy); (2) the approximation problem lie in FNP; (3) the approximation problem is at least as hard as the decision problem for simple stochastic games (for which NP and coNP is the long-standing best known bound). We show that the exact value can be expressed in the existential theory of the reals, and also establish square-root sum hardness for a related class of games."}],"pubrep_id":"127","type":"technical_report","publication_identifier":{"issn":["2664-1690"]},"publisher":"IST Austria","date_published":"2013-07-03T00:00:00Z","_id":"5404","publication_status":"published","page":"29","year":"2013","oa_version":"Published Version","date_created":"2018-12-12T11:39:08Z","related_material":{"record":[{"id":"2162","relation":"later_version","status":"public"}]},"language":[{"iso":"eng"}],"ddc":["000","005"],"oa":1,"citation":{"mla":"Chatterjee, Krishnendu, and Rasmus Ibsen-Jensen. The Complexity of Ergodic Games. IST Austria, 2013, doi:10.15479/AT:IST-2013-127-v1-1.","ista":"Chatterjee K, Ibsen-Jensen R. 2013. The complexity of ergodic games, IST Austria, 29p.","chicago":"Chatterjee, Krishnendu, and Rasmus Ibsen-Jensen. The Complexity of Ergodic Games. IST Austria, 2013. https://doi.org/10.15479/AT:IST-2013-127-v1-1.","ieee":"K. Chatterjee and R. Ibsen-Jensen, The complexity of ergodic games. IST Austria, 2013.","ama":"Chatterjee K, Ibsen-Jensen R. The Complexity of Ergodic Games. IST Austria; 2013. doi:10.15479/AT:IST-2013-127-v1-1","apa":"Chatterjee, K., & Ibsen-Jensen, R. (2013). The complexity of ergodic games. IST Austria. https://doi.org/10.15479/AT:IST-2013-127-v1-1","short":"K. Chatterjee, R. Ibsen-Jensen, The Complexity of Ergodic Games, IST Austria, 2013."},"day":"03","user_id":"2DF688A6-F248-11E8-B48F-1D18A9856A87","doi":"10.15479/AT:IST-2013-127-v1-1","month":"07","alternative_title":["IST Austria Technical Report"],"date_updated":"2023-02-23T10:30:55Z","title":"The complexity of ergodic games","department":[{"_id":"KrCh"}]}