de Alfaro, Luca; Henzinger, Thomas AIST Austria
We classify component-based models of computation into component models and interface models. A component model specifies for each component howthe component behaves in an arbitrary environment; an interface model specifies for each component what the component expects from the environment. Component models support compositional abstraction, and therefore component-based verification. Interface models support compositional refinement, and therefore componentbased design. Many aspects of interface models, such as compatibility and refinement checking between interfaces, are properly viewed in a gametheoretic setting, where the input and output values of an interface are chosen by different players.
This research was supported in part by the AFOSR MURI grant F49620-00-1-0327, the DARPA ITO grant F33615-00-C-1693, the MARCO grant 98-DT-660, and the NSF ITR grant CCR-0085949.
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EMSOFT: Embedded Software
De Alfaro L, Henzinger TA. Interface theories for component-based design. In: Vol 2211. ACM; 2001:148-165. doi:10.1007/3-540-45449-7_11
De Alfaro, L., & Henzinger, T. A. (2001). Interface theories for component-based design (Vol. 2211, pp. 148–165). Presented at the EMSOFT: Embedded Software , ACM. https://doi.org/10.1007/3-540-45449-7_11
De Alfaro, Luca, and Thomas A Henzinger. “Interface Theories for Component-Based Design,” 2211:148–65. ACM, 2001. https://doi.org/10.1007/3-540-45449-7_11.
L. De Alfaro and T. A. Henzinger, “Interface theories for component-based design,” presented at the EMSOFT: Embedded Software , 2001, vol. 2211, pp. 148–165.
De Alfaro L, Henzinger TA. 2001. Interface theories for component-based design. EMSOFT: Embedded Software , LNCS, vol. 2211, 148–165.
De Alfaro, Luca, and Thomas A. Henzinger. Interface Theories for Component-Based Design. Vol. 2211, ACM, 2001, pp. 148–65, doi:10.1007/3-540-45449-7_11.