Deformable smooth surface design

H. Edelsbrunner, Discrete & Computational Geometry 21 (1999) 87–115.

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Abstract
A new paradigm for designing smooth surfaces is described. A finite set of points with weights specifies a closed surface in space referred to as skin. It consists of one or more components, each tangent continuous and free of self-intersections and intersections with other components. The skin varies continuously with the weights and locations of the points, and the variation includes the possibility of a topology change facilitated by the violation of tangent continuity at a single point in space and time. Applications of the skin to molecular modeling and to geometric deformation are discussed.
Publishing Year
Date Published
1999-01-01
Journal Title
Discrete & Computational Geometry
Volume
21
Issue
1
Page
87 - 115
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Edelsbrunner H. Deformable smooth surface design. Discrete & Computational Geometry. 1999;21(1):87-115. doi:10.1007/PL00009412
Edelsbrunner, H. (1999). Deformable smooth surface design. Discrete & Computational Geometry, 21(1), 87–115. https://doi.org/10.1007/PL00009412
Edelsbrunner, Herbert. “Deformable Smooth Surface Design.” Discrete & Computational Geometry 21, no. 1 (1999): 87–115. https://doi.org/10.1007/PL00009412.
H. Edelsbrunner, “Deformable smooth surface design,” Discrete & Computational Geometry, vol. 21, no. 1, pp. 87–115, 1999.
Edelsbrunner H. 1999. Deformable smooth surface design. Discrete & Computational Geometry. 21(1), 87–115.
Edelsbrunner, Herbert. “Deformable Smooth Surface Design.” Discrete & Computational Geometry, vol. 21, no. 1, Springer, 1999, pp. 87–115, doi:10.1007/PL00009412.

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