---
res:
bibo_abstract:
- 'We consider two-player zero-sum partial-observation stochastic games on graphs.
Based on the information available to the players these games can be classified
as follows: (a) general partial-observation (both players have partial view of
the game); (b) one-sided partial-observation (one player has partial-observation
and the other player has complete-observation); and (c) perfect-observation (both
players have complete view of the game). The one-sided partial-observation games
subsumes the important special case of one-player partial-observation stochastic
games (or partial-observation Markov decision processes (POMDPs)). Based on the
randomization available for the strategies, (a) the players may not be allowed
to use randomization (pure strategies), or (b) they may choose a probability distribution
over actions but the actual random choice is external and not visible to the player
(actions invisible), or (c) they may use full randomization. We consider all these
classes of games with reachability, and parity objectives that can express all
ω-regular objectives. The analysis problems are classified into the qualitative
analysis that asks for the existence of a strategy that ensures the objective
with probability 1; and the quantitative analysis that asks for the existence
of a strategy that ensures the objective with probability at least λ (0,1). In
this talk we will cover a wide range of results: for perfect-observation games;
for POMDPs; for one-sided partial-observation games; and for general partial-observation
games.@eng'
bibo_authorlist:
- foaf_Person:
foaf_givenName: Krishnendu
foaf_name: Chatterjee, Krishnendu
foaf_surname: Chatterjee
foaf_workInfoHomepage: http://www.librecat.org/personId=2E5DCA20-F248-11E8-B48F-1D18A9856A87
orcid: 0000-0002-4561-241X
bibo_doi: 10.1007/978-3-662-44522-8_1
bibo_issue: PART 1
bibo_volume: 8634
dct_date: 2014^xs_gYear
dct_language: eng
dct_publisher: Springer@
dct_title: Partial-observation stochastic reachability and parity games@
...