--- res: bibo_abstract: - We propose a method for propagating edit operations in 2D vector graphics, based on geometric relationship functions. These functions quantify the geometric relationship of a point to a polygon, such as the distance to the boundary or the direction to the closest corner vertex. The level sets of the relationship functions describe points with the same relationship to a polygon. For a given query point, we first determine a set of relationships to local features, construct all level sets for these relationships, and accumulate them. The maxima of the resulting distribution are points with similar geometric relationships. We show extensions to handle mirror symmetries, and discuss the use of relationship functions as local coordinate systems. Our method can be applied, for example, to interactive floorplan editing, and it is especially useful for large layouts, where individual edits would be cumbersome. We demonstrate populating 2D layouts with tens to hundreds of objects by propagating relatively few edit operations.@eng bibo_authorlist: - foaf_Person: foaf_givenName: Paul foaf_name: Guerrero, Paul foaf_surname: Guerrero - foaf_Person: foaf_givenName: Stefan foaf_name: Jeschke, Stefan foaf_surname: Jeschke foaf_workInfoHomepage: http://www.librecat.org/personId=44D6411A-F248-11E8-B48F-1D18A9856A87 - foaf_Person: foaf_givenName: Michael foaf_name: Wimmer, Michael foaf_surname: Wimmer - foaf_Person: foaf_givenName: Peter foaf_name: Wonka, Peter foaf_surname: Wonka bibo_doi: 10.1145/2591010 bibo_issue: '2' bibo_volume: 33 dct_date: 2014^xs_gYear dct_language: eng dct_publisher: ACM@ dct_title: Edit propagation using geometric relationship functions@ ...