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46 Publications

2017 | Journal Article | IST-REx-ID: 670 | OA
Schreck C, Rohmer D, Hahmann S. Interactive paper tearing. Computer Graphics Forum. 2017;36(2):95-106. doi:10.1111/cgf.13110
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2017 | Conference Paper | IST-REx-ID: 998 | OA
Rebuffi SA, Kolesnikov A, Sperl G, Lampert C. iCaRL: Incremental classifier and representation learning. In: Vol 2017. IEEE; 2017:5533-5542. doi:10.1109/CVPR.2017.587
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2017 | Thesis | IST-REx-ID: 839 | OA
Hahn D. Brittle fracture simulation with boundary elements for computer graphics. 2017. doi:10.15479/AT:ISTA:th_855
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2017 | Research Data | IST-REx-ID: 5568 | OA
Hahn D. Source codes: Brittle fracture simulation with boundary elements for computer graphics. 2017. doi:10.15479/AT:ISTA:73
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2016 | Conference Paper | IST-REx-ID: 1136 | OA
Manteaux P, Vimont U, Wojtan CJ, Rohmer D, Cani M. Space-time sculpting of liquid animation. In: Proceedings of the 9th International Conference on Motion in Games . ACM; 2016. doi:10.1145/2994258.2994261
View | DOI | Download Submitted Version (ext.)
 

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