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41 Publications

2019 | Conference Paper | IST-REx-ID: 6642   OA
On diffusive variants of some classical viscoelastic rate-type models
M. Dostalík, V. Pruša, T. Skrivan, in:, AIP Conference Proceedings, AIP, 2019.
View | DOI | Download (ext.) | arXiv
 
2019 | Journal Article | IST-REx-ID: 7002
Optimal multiple importance sampling
I. Kondapaneni, P. Vevoda, P. Grittmann, T. Skrivan, P. Slusallek, J. Křivánek, ACM Transactions on Graphics 38 (2019).
View | DOI
 
2019 | Journal Article | IST-REx-ID: 7418
MIS compensation: Optimizing sampling techniques in multiple importance sampling
O. Karlík, M. Šik, P. Vévoda, T. Skrivan, J. Křivánek, ACM Transactions on Graphics 38 (2019) 151.
View | DOI
 
2019 | Journal Article | IST-REx-ID: 6442   OA
Fundamental solutions for water wave animation
C. Schreck, C. Hafner, C.J. Wojtan, ACM Transactions on Graphics 38 (2019).
View | Files available | DOI
 
2018 | Journal Article | IST-REx-ID: 134   OA
Water surface wavelets
S. Jeschke, T. Skrivan, M. Mueller Fischer, N. Chentanez, M. Macklin, C.J. Wojtan, ACM Transactions on Graphics 37 (2018).
View | Files available | DOI
 
2018 | Journal Article | IST-REx-ID: 135
Extended narrow band FLIP for liquid simulations
T. Sato, C.J. Wojtan, N. Thuerey, T. Igarashi, R. Ando, Computer Graphics Forum 37 (2018) 169–177.
View | DOI
 
2018 | Journal Article | IST-REx-ID: 5681
Simulating Liquids on Dynamically Warping Grids
I. Hikaru, C.J. Wojtan, N. Thuerey, T. Igarashi, R. Ando, IEEE Transactions on Visualization and Computer Graphics (n.d.) 1.
View | DOI
 
2017 | Journal Article | IST-REx-ID: 670
Interactive paper tearing
C. Schreck, D. Rohmer, S. Hahmann, Computer Graphics Forum 36 (2017) 95–106.
View | DOI
 
2017 | Thesis | IST-REx-ID: 839
Brittle fracture simulation with boundary elements for computer graphics
D. Hahn, Brittle Fracture Simulation with Boundary Elements for Computer Graphics, IST Austria, 2017.
View | Files available | DOI
 
2017 | Research Data | IST-REx-ID: 5568   OA
Source codes: Brittle fracture simulation with boundary elements for computer graphics
D. Hahn, Source Codes: Brittle Fracture Simulation with Boundary Elements for Computer Graphics, IST Austria, 2017.
View | Files available | DOI
 

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