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46 Publications
2017 | Journal Article | IST-REx-ID: 670 |

Interactive paper tearing
C. Schreck, D. Rohmer, S. Hahmann, Computer Graphics Forum 36 (2017) 95–106.
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C. Schreck, D. Rohmer, S. Hahmann, Computer Graphics Forum 36 (2017) 95–106.
2017 | Conference Paper | IST-REx-ID: 998 |

iCaRL: Incremental classifier and representation learning
S.A. Rebuffi, A. Kolesnikov, G. Sperl, C. Lampert, in:, IEEE, 2017, pp. 5533–5542.
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S.A. Rebuffi, A. Kolesnikov, G. Sperl, C. Lampert, in:, IEEE, 2017, pp. 5533–5542.
2017 | Thesis | IST-REx-ID: 839 |

Brittle fracture simulation with boundary elements for computer graphics
D. Hahn, Brittle Fracture Simulation with Boundary Elements for Computer Graphics, IST Austria, 2017.
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D. Hahn, Brittle Fracture Simulation with Boundary Elements for Computer Graphics, IST Austria, 2017.
2017 | Research Data | IST-REx-ID: 5568 |

Source codes: Brittle fracture simulation with boundary elements for computer graphics
D. Hahn, (2017).
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D. Hahn, (2017).
2016 | Conference Paper | IST-REx-ID: 1136 |

Space-time sculpting of liquid animation
P. Manteaux, U. Vimont, C.J. Wojtan, D. Rohmer, M. Cani, in:, Proceedings of the 9th International Conference on Motion in Games , ACM, 2016.
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P. Manteaux, U. Vimont, C.J. Wojtan, D. Rohmer, M. Cani, in:, Proceedings of the 9th International Conference on Motion in Games , ACM, 2016.