---
_id: '12846'
abstract:
- lang: eng
text: We present a formula for the signed area of a spherical polygon via prequantization.
In contrast to the traditional formula based on the Gauss-Bonnet theorem that
requires measuring angles, the new formula mimics Green's theorem and is applicable
to a wider range of degenerate spherical curves and polygons.
acknowledgement: The authors acknowledge Chris Wojtan for his continuous support to
the present work through discussions and advice. The second author thanks Anna Sisak
for a fruitful discussion on prequantum bundles. This project was funded in part
by the European Research Council (ERC Consolidator Grant 101045083 CoDiNA).
article_number: '2303.14555'
article_processing_charge: No
author:
- first_name: Albert
full_name: Chern, Albert
last_name: Chern
- first_name: Sadashige
full_name: Ishida, Sadashige
id: 6F7C4B96-A8E9-11E9-A7CA-09ECE5697425
last_name: Ishida
citation:
ama: Chern A, Ishida S. Area formula for spherical polygons via prequantization.
arXiv. doi:10.48550/arXiv.2303.14555
apa: Chern, A., & Ishida, S. (n.d.). Area formula for spherical polygons via
prequantization. arXiv. https://doi.org/10.48550/arXiv.2303.14555
chicago: Chern, Albert, and Sadashige Ishida. “Area Formula for Spherical Polygons
via Prequantization.” ArXiv, n.d. https://doi.org/10.48550/arXiv.2303.14555.
ieee: A. Chern and S. Ishida, “Area formula for spherical polygons via prequantization,”
arXiv. .
ista: Chern A, Ishida S. Area formula for spherical polygons via prequantization.
arXiv, 2303.14555.
mla: Chern, Albert, and Sadashige Ishida. “Area Formula for Spherical Polygons via
Prequantization.” ArXiv, 2303.14555, doi:10.48550/arXiv.2303.14555.
short: A. Chern, S. Ishida, ArXiv (n.d.).
date_created: 2023-04-18T19:16:06Z
date_published: 2023-03-25T00:00:00Z
date_updated: 2023-04-25T06:51:21Z
day: '25'
department:
- _id: GradSch
- _id: ChWo
doi: 10.48550/arXiv.2303.14555
external_id:
arxiv:
- '2303.14555'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://arxiv.org/abs/2303.14555
month: '03'
oa: 1
oa_version: Preprint
project:
- _id: 34bc2376-11ca-11ed-8bc3-9a3b3961a088
grant_number: '101045083'
name: Computational Discovery of Numerical Algorithms for Animation and Simulation
of Natural Phenomena
publication: arXiv
publication_status: submitted
status: public
title: Area formula for spherical polygons via prequantization
type: preprint
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2023'
...
---
_id: '14628'
abstract:
- lang: eng
text: We introduce a compact, intuitive procedural graph representation for cellular
metamaterials, which are small-scale, tileable structures that can be architected
to exhibit many useful material properties. Because the structures’ “architectures”
vary widely—with elements such as beams, thin shells, and solid bulks—it is difficult
to explore them using existing representations. Generic approaches like voxel
grids are versatile, but it is cumbersome to represent and edit individual structures;
architecture-specific approaches address these issues, but are incompatible with
one another. By contrast, our procedural graph succinctly represents the construction
process for any structure using a simple skeleton annotated with spatially varying
thickness. To express the highly constrained triply periodic minimal surfaces
(TPMS) in this manner, we present the first fully automated version of the conjugate
surface construction method, which allows novices to create complex TPMS from
intuitive input. We demonstrate our representation’s expressiveness, accuracy,
and compactness by constructing a wide range of established structures and hundreds
of novel structures with diverse architectures and material properties. We also
conduct a user study to verify our representation’s ease-of-use and ability to
expand engineers’ capacity for exploration.
acknowledgement: "The authors thank Mina Konaković Luković and Michael Foshey for
their early contributions to this project, David Palmer and Paul Zhang for their
insightful discussions about minimal surfaces and the CSCM, Julian Panetta for providing
the Elastic Textures code, and Hannes Hergeth for his feedback and support. We also
thank our user study participants and anonymous reviewers.\r\nThis material is based
upon work supported by the National Science Foundation\r\n(NSF) Graduate Research
Fellowship under Grant No. 2141064; the MIT Morningside\r\nAcademy for Design Fellowship;
the Defense Advanced Research Projects Agency\r\n(DARPA) Grant No. FA8750-20-C-0075;
the ERC Consolidator Grant No. 101045083,\r\n“CoDiNA: Computational Discovery of
Numerical Algorithms for Animation and Simulation of Natural Phenomena”; and the
NewSat project, which is co-funded by the Operational Program for Competitiveness
and Internationalisation (COMPETE2020), Portugal 2020, the European Regional Development
Fund (ERDF), and the Portuguese Foundation for Science and Technology (FTC) under
the MIT Portugal program."
article_number: '168'
article_processing_charge: Yes (in subscription journal)
article_type: original
author:
- first_name: Liane
full_name: Makatura, Liane
last_name: Makatura
- first_name: Bohan
full_name: Wang, Bohan
last_name: Wang
- first_name: Yi-Lu
full_name: Chen, Yi-Lu
id: 0b467602-dbcd-11ea-9d1d-ed480aa46b70
last_name: Chen
- first_name: Bolei
full_name: Deng, Bolei
last_name: Deng
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
- first_name: Bernd
full_name: Bickel, Bernd
id: 49876194-F248-11E8-B48F-1D18A9856A87
last_name: Bickel
orcid: 0000-0001-6511-9385
- first_name: Wojciech
full_name: Matusik, Wojciech
last_name: Matusik
citation:
ama: 'Makatura L, Wang B, Chen Y-L, et al. Procedural metamaterials: A unified procedural
graph for metamaterial design. ACM Transactions on Graphics. 2023;42(5).
doi:10.1145/3605389'
apa: 'Makatura, L., Wang, B., Chen, Y.-L., Deng, B., Wojtan, C., Bickel, B., &
Matusik, W. (2023). Procedural metamaterials: A unified procedural graph for metamaterial
design. ACM Transactions on Graphics. Association for Computing Machinery.
https://doi.org/10.1145/3605389'
chicago: 'Makatura, Liane, Bohan Wang, Yi-Lu Chen, Bolei Deng, Chris Wojtan, Bernd
Bickel, and Wojciech Matusik. “Procedural Metamaterials: A Unified Procedural
Graph for Metamaterial Design.” ACM Transactions on Graphics. Association
for Computing Machinery, 2023. https://doi.org/10.1145/3605389.'
ieee: 'L. Makatura et al., “Procedural metamaterials: A unified procedural
graph for metamaterial design,” ACM Transactions on Graphics, vol. 42,
no. 5. Association for Computing Machinery, 2023.'
ista: 'Makatura L, Wang B, Chen Y-L, Deng B, Wojtan C, Bickel B, Matusik W. 2023.
Procedural metamaterials: A unified procedural graph for metamaterial design.
ACM Transactions on Graphics. 42(5), 168.'
mla: 'Makatura, Liane, et al. “Procedural Metamaterials: A Unified Procedural Graph
for Metamaterial Design.” ACM Transactions on Graphics, vol. 42, no. 5,
168, Association for Computing Machinery, 2023, doi:10.1145/3605389.'
short: L. Makatura, B. Wang, Y.-L. Chen, B. Deng, C. Wojtan, B. Bickel, W. Matusik,
ACM Transactions on Graphics 42 (2023).
date_created: 2023-11-29T15:02:03Z
date_published: 2023-10-01T00:00:00Z
date_updated: 2023-12-04T08:09:05Z
day: '01'
ddc:
- '531'
- '006'
department:
- _id: GradSch
- _id: ChWo
- _id: BeBi
doi: 10.1145/3605389
file:
- access_level: open_access
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content_type: application/zip
creator: yichen
date_created: 2023-11-29T15:16:01Z
date_updated: 2023-11-29T15:16:01Z
file_id: '14630'
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file_size: 95467870
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success: 1
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checksum: 7fb024963be81933494f38de191e4710
content_type: application/zip
creator: yichen
date_created: 2023-11-29T15:16:01Z
date_updated: 2023-11-29T15:16:01Z
file_id: '14631'
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content_type: application/pdf
creator: dernst
date_created: 2023-12-04T08:04:14Z
date_updated: 2023-12-04T08:04:14Z
file_id: '14638'
file_name: 2023_ACMToG_Makatura.pdf
file_size: 57067476
relation: main_file
success: 1
file_date_updated: 2023-12-04T08:04:14Z
has_accepted_license: '1'
intvolume: ' 42'
issue: '5'
keyword:
- Computer Graphics and Computer-Aided Design
language:
- iso: eng
month: '10'
oa: 1
oa_version: Published Version
project:
- _id: 34bc2376-11ca-11ed-8bc3-9a3b3961a088
grant_number: '101045083'
name: Computational Discovery of Numerical Algorithms for Animation and Simulation
of Natural Phenomena
publication: ACM Transactions on Graphics
publication_identifier:
issn:
- 0730-0301
- 1557-7368
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
status: public
title: 'Procedural metamaterials: A unified procedural graph for metamaterial design'
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 42
year: '2023'
...
---
_id: '14703'
abstract:
- lang: eng
text: We present a discretization of the dynamic optimal transport problem for which
we can obtain the convergence rate for the value of the transport cost to its
continuous value when the temporal and spatial stepsize vanish. This convergence
result does not require any regularity assumption on the measures, though experiments
suggest that the rate is not sharp. Via an analysis of the duality gap we also
obtain the convergence rates for the gradient of the optimal potentials and the
velocity field under mild regularity assumptions. To obtain such rates we discretize
the dual formulation of the dynamic optimal transport problem and use the mature
literature related to the error due to discretizing the Hamilton-Jacobi equation.
acknowledgement: "The authors would like to thank Chris Wojtan for his continuous
support and several interesting discussions. Part of this research was performed
during two visits: one of SI to the BIDSA research center at Bocconi University,
and one of HL to the Institute of Science and Technology Austria. Both host institutions
are warmly acknowledged for the hospital-\r\nity. HL is partially supported by the
MUR-Prin 2022-202244A7YL “Gradient Flows and Non-Smooth Geometric Structures with
Applications to Optimization and Machine Learning”, funded by the European Union
- Next Generation EU. SI is supported in part by ERC Consolidator Grant 101045083
“CoDiNA” funded by the European Research Council."
article_number: '2312.12213'
article_processing_charge: No
author:
- first_name: Sadashige
full_name: Ishida, Sadashige
id: 6F7C4B96-A8E9-11E9-A7CA-09ECE5697425
last_name: Ishida
- first_name: Hugo
full_name: Lavenant, Hugo
last_name: Lavenant
citation:
ama: Ishida S, Lavenant H. Quantitative convergence of a discretization of dynamic
optimal transport using the dual formulation. arXiv. doi:10.48550/arXiv.2312.12213
apa: Ishida, S., & Lavenant, H. (n.d.). Quantitative convergence of a discretization
of dynamic optimal transport using the dual formulation. arXiv. https://doi.org/10.48550/arXiv.2312.12213
chicago: Ishida, Sadashige, and Hugo Lavenant. “Quantitative Convergence of a Discretization
of Dynamic Optimal Transport Using the Dual Formulation.” ArXiv, n.d. https://doi.org/10.48550/arXiv.2312.12213.
ieee: S. Ishida and H. Lavenant, “Quantitative convergence of a discretization of
dynamic optimal transport using the dual formulation,” arXiv. .
ista: Ishida S, Lavenant H. Quantitative convergence of a discretization of dynamic
optimal transport using the dual formulation. arXiv, 2312.12213.
mla: Ishida, Sadashige, and Hugo Lavenant. “Quantitative Convergence of a Discretization
of Dynamic Optimal Transport Using the Dual Formulation.” ArXiv, 2312.12213,
doi:10.48550/arXiv.2312.12213.
short: S. Ishida, H. Lavenant, ArXiv (n.d.).
date_created: 2023-12-21T10:14:37Z
date_published: 2023-12-19T00:00:00Z
date_updated: 2023-12-27T13:44:33Z
day: '19'
department:
- _id: GradSch
- _id: ChWo
doi: 10.48550/arXiv.2312.12213
external_id:
arxiv:
- '2312.12213'
keyword:
- Optimal transport
- Hamilton-Jacobi equation
- convex optimization
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://doi.org/10.48550/arXiv.2312.12213
month: '12'
oa: 1
oa_version: Preprint
project:
- _id: 34bc2376-11ca-11ed-8bc3-9a3b3961a088
grant_number: '101045083'
name: Computational Discovery of Numerical Algorithms for Animation and Simulation
of Natural Phenomena
publication: arXiv
publication_status: submitted
status: public
title: Quantitative convergence of a discretization of dynamic optimal transport using
the dual formulation
type: preprint
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
year: '2023'
...
---
_id: '14240'
abstract:
- lang: eng
text: This paper introduces a novel method for simulating large bodies of water
as a height field. At the start of each time step, we partition the waves into
a bulk flow (which approximately satisfies the assumptions of the shallow water
equations) and surface waves (which approximately satisfy the assumptions of Airy
wave theory). We then solve the two wave regimes separately using appropriate
state-of-the-art techniques, and re-combine the resulting wave velocities at the
end of each step. This strategy leads to the first heightfield wave model capable
of simulating complex interactions between both deep and shallow water effects,
like the waves from a boat wake sloshing up onto a beach, or a dam break producing
wave interference patterns and eddies. We also analyze the numerical dispersion
created by our method and derive an exact correction factor for waves at a constant
water depth, giving us a numerically perfect re-creation of theoretical water
wave dispersion patterns.
acknowledged_ssus:
- _id: ScienComp
acknowledgement: "We thank Georg Sperl for helping with early research for this paper,
Mickael Ly and Yi-Lu Chen for proofreading, and members of the ISTA Visual Computing
Group for general feedback. This project was funded in part by the European Research
Council (ERC Consolidator Grant 101045083 CoDiNA).\r\nThe motorboat and sailboat
were modeled by Sergei and the palmtrees by YadroGames. The environment map was
created by Emil Persson."
article_number: '83'
article_processing_charge: Yes (in subscription journal)
article_type: original
author:
- first_name: Stefan
full_name: Jeschke, Stefan
id: 44D6411A-F248-11E8-B48F-1D18A9856A87
last_name: Jeschke
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Jeschke S, Wojtan C. Generalizing shallow water simulations with dispersive
surface waves. ACM Transactions on Graphics. 2023;42(4). doi:10.1145/3592098
apa: Jeschke, S., & Wojtan, C. (2023). Generalizing shallow water simulations
with dispersive surface waves. ACM Transactions on Graphics. Association
for Computing Machinery. https://doi.org/10.1145/3592098
chicago: Jeschke, Stefan, and Chris Wojtan. “Generalizing Shallow Water Simulations
with Dispersive Surface Waves.” ACM Transactions on Graphics. Association
for Computing Machinery, 2023. https://doi.org/10.1145/3592098.
ieee: S. Jeschke and C. Wojtan, “Generalizing shallow water simulations with dispersive
surface waves,” ACM Transactions on Graphics, vol. 42, no. 4. Association
for Computing Machinery, 2023.
ista: Jeschke S, Wojtan C. 2023. Generalizing shallow water simulations with dispersive
surface waves. ACM Transactions on Graphics. 42(4), 83.
mla: Jeschke, Stefan, and Chris Wojtan. “Generalizing Shallow Water Simulations
with Dispersive Surface Waves.” ACM Transactions on Graphics, vol. 42,
no. 4, 83, Association for Computing Machinery, 2023, doi:10.1145/3592098.
short: S. Jeschke, C. Wojtan, ACM Transactions on Graphics 42 (2023).
date_created: 2023-08-27T22:01:17Z
date_published: 2023-08-01T00:00:00Z
date_updated: 2024-01-02T09:35:55Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/3592098
external_id:
isi:
- '001044671300049'
file:
- access_level: open_access
checksum: 1d178bb2f8011d9f5aedda6427e18c7a
content_type: video/mp4
creator: sjeschke
date_created: 2023-12-21T12:26:40Z
date_updated: 2023-12-21T12:26:40Z
file_id: '14704'
file_name: PaperVideo_final.mp4
file_size: 511572575
relation: main_file
success: 1
- access_level: open_access
checksum: a49b2e744d5cd1276bb8b2e0ce6dc638
content_type: application/pdf
creator: dernst
date_created: 2024-01-02T09:34:27Z
date_updated: 2024-01-02T09:34:27Z
file_id: '14725'
file_name: 2023_ACMToG_Jeschke.pdf
file_size: 7469177
relation: main_file
success: 1
file_date_updated: 2024-01-02T09:34:27Z
has_accepted_license: '1'
intvolume: ' 42'
isi: 1
issue: '4'
language:
- iso: eng
license: https://creativecommons.org/licenses/by/4.0/
month: '08'
oa: 1
oa_version: Published Version
project:
- _id: 34bc2376-11ca-11ed-8bc3-9a3b3961a088
grant_number: '101045083'
name: Computational Discovery of Numerical Algorithms for Animation and Simulation
of Natural Phenomena
publication: ACM Transactions on Graphics
publication_identifier:
eissn:
- 1557-7368
issn:
- 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: Generalizing shallow water simulations with dispersive surface waves
tmp:
image: /images/cc_by.png
legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
short: CC BY (4.0)
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 42
year: '2023'
...
---
_id: '14748'
acknowledged_ssus:
- _id: ScienComp
acknowledgement: We thank the anonymous reviewers and the members of the Visual Computing
Group at ISTA for their helpful comments. This research was supported by the Scientific
Service Units (SSU) of ISTA through resources provided by Scientific Computing,
and was funded in part by the European Union (ERC-2021-COG 101045083 CoDiNA).
article_number: '5'
article_processing_charge: No
author:
- first_name: Yi-Lu
full_name: Chen, Yi-Lu
id: 0b467602-dbcd-11ea-9d1d-ed480aa46b70
last_name: Chen
- first_name: Mickaël
full_name: Ly, Mickaël
id: 6340d7f0-b48d-11eb-b10d-b7487e71d9f1
last_name: Ly
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: 'Chen Y-L, Ly M, Wojtan C. Unified treatment of contact, friction and shock-propagation
in rigid body animation. In: Proceedings of the ACM SIGGRAPH/Eurographics Symposium
on Computer Animation. Association for Computing Machinery; 2023. doi:10.1145/3606037.3606836'
apa: 'Chen, Y.-L., Ly, M., & Wojtan, C. (2023). Unified treatment of contact,
friction and shock-propagation in rigid body animation. In Proceedings of the
ACM SIGGRAPH/Eurographics Symposium on Computer Animation. Los Angeles, CA,
United States: Association for Computing Machinery. https://doi.org/10.1145/3606037.3606836'
chicago: Chen, Yi-Lu, Mickaël Ly, and Chris Wojtan. “Unified Treatment of Contact,
Friction and Shock-Propagation in Rigid Body Animation.” In Proceedings of
the ACM SIGGRAPH/Eurographics Symposium on Computer Animation. Association
for Computing Machinery, 2023. https://doi.org/10.1145/3606037.3606836.
ieee: Y.-L. Chen, M. Ly, and C. Wojtan, “Unified treatment of contact, friction
and shock-propagation in rigid body animation,” in Proceedings of the ACM SIGGRAPH/Eurographics
Symposium on Computer Animation, Los Angeles, CA, United States, 2023.
ista: 'Chen Y-L, Ly M, Wojtan C. 2023. Unified treatment of contact, friction and
shock-propagation in rigid body animation. Proceedings of the ACM SIGGRAPH/Eurographics
Symposium on Computer Animation. SCA: Symposium on Computer Animation, 5.'
mla: Chen, Yi-Lu, et al. “Unified Treatment of Contact, Friction and Shock-Propagation
in Rigid Body Animation.” Proceedings of the ACM SIGGRAPH/Eurographics Symposium
on Computer Animation, 5, Association for Computing Machinery, 2023, doi:10.1145/3606037.3606836.
short: Y.-L. Chen, M. Ly, C. Wojtan, in:, Proceedings of the ACM SIGGRAPH/Eurographics
Symposium on Computer Animation, Association for Computing Machinery, 2023.
conference:
end_date: 2023-08-06
location: Los Angeles, CA, United States
name: 'SCA: Symposium on Computer Animation'
start_date: 2023-08-04
date_created: 2024-01-08T13:00:24Z
date_published: 2023-08-01T00:00:00Z
date_updated: 2024-02-28T12:51:40Z
day: '01'
department:
- _id: ChWo
doi: 10.1145/3606037.3606836
language:
- iso: eng
month: '08'
oa_version: None
project:
- _id: 34bc2376-11ca-11ed-8bc3-9a3b3961a088
grant_number: '101045083'
name: Computational Discovery of Numerical Algorithms for Animation and Simulation
of Natural Phenomena
publication: Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
publication_identifier:
isbn:
- '9798400702686'
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
status: public
title: Unified treatment of contact, friction and shock-propagation in rigid body
animation
type: conference_abstract
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2023'
...
---
_id: '11432'
abstract:
- lang: eng
text: "This paper proposes a method for simulating liquids in large bodies of water
by coupling together a water surface wave simulator with a 3D Navier-Stokes simulator.
The surface wave simulation uses the equivalent sources method (ESM) to efficiently
animate large bodies of water with precisely controllable wave propagation behavior.
The 3D liquid simulator animates complex non-linear fluid behaviors like splashes
and breaking waves using off-the-shelf simulators using FLIP or the level set
method with semi-Lagrangian advection.\r\nWe combine the two approaches by using
the 3D solver to animate localized non-linear behaviors, and the 2D wave solver
to animate larger regions with linear surface physics. We use the surface motion
from the 3D solver as boundary conditions for 2D surface wave simulator, and we
use the velocity and surface heights from the 2D surface wave simulator as boundary
conditions for the 3D fluid simulation. We also introduce a novel technique for
removing visual artifacts caused by numerical errors in 3D fluid solvers: we use
experimental data to estimate the artificial dispersion caused by the 3D solver
and we then carefully tune the wave speeds of the 2D solver to match it, effectively
eliminating any differences in wave behavior across the boundary. To the best
of our knowledge, this is the first time such a empirically driven error compensation
approach has been used to remove coupling errors from a physics simulator.\r\nOur
coupled simulation approach leverages the strengths of each simulation technique,
animating large environments with seamless transitions between 2D and 3D physics."
acknowledged_ssus:
- _id: ScienComp
acknowledgement: We wish to thank the anonymous reviewers and the members of the Visual
Computing Group at IST Austria and MFX Team at INRIA for their valuable feedback.
This research was supported by the Scientific Service Units (SSU) of IST Austria
through resources provided by Scientific Computing. This project has received funding
from the European Research Council (ERC) under the European Union’s Horizon 2020
research and innovation programme under grant agreement No. 638176.
article_processing_charge: No
article_type: original
author:
- first_name: Camille
full_name: Schreck, Camille
id: 2B14B676-F248-11E8-B48F-1D18A9856A87
last_name: Schreck
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Schreck C, Wojtan C. Coupling 3D liquid simulation with 2D wave propagation
for large scale water surface animation using the equivalent sources method. Computer
Graphics Forum. 2022;41(2):343-353. doi:10.1111/cgf.14478
apa: Schreck, C., & Wojtan, C. (2022). Coupling 3D liquid simulation with 2D
wave propagation for large scale water surface animation using the equivalent
sources method. Computer Graphics Forum. Wiley. https://doi.org/10.1111/cgf.14478
chicago: Schreck, Camille, and Chris Wojtan. “Coupling 3D Liquid Simulation with
2D Wave Propagation for Large Scale Water Surface Animation Using the Equivalent
Sources Method.” Computer Graphics Forum. Wiley, 2022. https://doi.org/10.1111/cgf.14478.
ieee: C. Schreck and C. Wojtan, “Coupling 3D liquid simulation with 2D wave propagation
for large scale water surface animation using the equivalent sources method,”
Computer Graphics Forum, vol. 41, no. 2. Wiley, pp. 343–353, 2022.
ista: Schreck C, Wojtan C. 2022. Coupling 3D liquid simulation with 2D wave propagation
for large scale water surface animation using the equivalent sources method. Computer
Graphics Forum. 41(2), 343–353.
mla: Schreck, Camille, and Chris Wojtan. “Coupling 3D Liquid Simulation with 2D
Wave Propagation for Large Scale Water Surface Animation Using the Equivalent
Sources Method.” Computer Graphics Forum, vol. 41, no. 2, Wiley, 2022,
pp. 343–53, doi:10.1111/cgf.14478.
short: C. Schreck, C. Wojtan, Computer Graphics Forum 41 (2022) 343–353.
date_created: 2022-06-05T22:01:49Z
date_published: 2022-05-01T00:00:00Z
date_updated: 2023-08-02T06:44:05Z
day: '01'
department:
- _id: ChWo
doi: 10.1111/cgf.14478
ec_funded: 1
external_id:
isi:
- '000802723900027'
intvolume: ' 41'
isi: 1
issue: '2'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://hal.archives-ouvertes.fr/hal-03641349/
month: '05'
oa: 1
oa_version: Submitted Version
page: 343-353
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication: Computer Graphics Forum
publication_identifier:
eissn:
- 1467-8659
issn:
- 0167-7055
publication_status: published
publisher: Wiley
quality_controlled: '1'
scopus_import: '1'
status: public
title: Coupling 3D liquid simulation with 2D wave propagation for large scale water
surface animation using the equivalent sources method
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 41
year: '2022'
...
---
_id: '11556'
abstract:
- lang: eng
text: "We revisit two basic Direct Simulation Monte Carlo Methods to model aggregation
kinetics and extend them for aggregation processes with collisional fragmentation
(shattering). We test the performance and accuracy of the extended methods and
compare their performance with efficient deterministic finite-difference method
applied to the same model. We validate the stochastic methods on the test problems
and apply them to verify the existence of oscillating regimes in the aggregation-fragmentation
kinetics recently detected in deterministic simulations. We confirm the emergence
of steady oscillations of densities in such systems and prove the stability of
the\r\noscillations with respect to fluctuations and noise."
acknowledgement: Zhores supercomputer of Skolkovo Institute of Science and Technology
[68] has been used in the present research. S.A.M. was supported by Moscow Center
for Fundamental and Applied Mathematics (the agreement with the Ministry of Education
and Science of the Russian Federation No. 075-15-2019-1624). A.I.O. acknowledges
RFBR project No. 20-31-90022. N.V.B. acknowledges the support of the Analytical
Center (subsidy agreement 000000D730321P5Q0002, Grant No. 70-2021-00145 02.11.2021).
article_number: '111439'
article_processing_charge: No
article_type: original
author:
- first_name: Aleksei
full_name: Kalinov, Aleksei
id: 44b7120e-eb97-11eb-a6c2-e1557aa81d02
last_name: Kalinov
orcid: 0000-0003-2189-3904
- first_name: A.I.
full_name: Osinskiy, A.I.
last_name: Osinskiy
- first_name: S.A.
full_name: Matveev, S.A.
last_name: Matveev
- first_name: W.
full_name: Otieno, W.
last_name: Otieno
- first_name: N.V.
full_name: Brilliantov, N.V.
last_name: Brilliantov
citation:
ama: Kalinov A, Osinskiy AI, Matveev SA, Otieno W, Brilliantov NV. Direct simulation
Monte Carlo for new regimes in aggregation-fragmentation kinetics. Journal
of Computational Physics. 2022;467. doi:10.1016/j.jcp.2022.111439
apa: Kalinov, A., Osinskiy, A. I., Matveev, S. A., Otieno, W., & Brilliantov,
N. V. (2022). Direct simulation Monte Carlo for new regimes in aggregation-fragmentation
kinetics. Journal of Computational Physics. Elsevier. https://doi.org/10.1016/j.jcp.2022.111439
chicago: Kalinov, Aleksei, A.I. Osinskiy, S.A. Matveev, W. Otieno, and N.V. Brilliantov.
“Direct Simulation Monte Carlo for New Regimes in Aggregation-Fragmentation Kinetics.”
Journal of Computational Physics. Elsevier, 2022. https://doi.org/10.1016/j.jcp.2022.111439.
ieee: A. Kalinov, A. I. Osinskiy, S. A. Matveev, W. Otieno, and N. V. Brilliantov,
“Direct simulation Monte Carlo for new regimes in aggregation-fragmentation kinetics,”
Journal of Computational Physics, vol. 467. Elsevier, 2022.
ista: Kalinov A, Osinskiy AI, Matveev SA, Otieno W, Brilliantov NV. 2022. Direct
simulation Monte Carlo for new regimes in aggregation-fragmentation kinetics.
Journal of Computational Physics. 467, 111439.
mla: Kalinov, Aleksei, et al. “Direct Simulation Monte Carlo for New Regimes in
Aggregation-Fragmentation Kinetics.” Journal of Computational Physics,
vol. 467, 111439, Elsevier, 2022, doi:10.1016/j.jcp.2022.111439.
short: A. Kalinov, A.I. Osinskiy, S.A. Matveev, W. Otieno, N.V. Brilliantov, Journal
of Computational Physics 467 (2022).
date_created: 2022-07-11T12:19:59Z
date_published: 2022-10-15T00:00:00Z
date_updated: 2023-08-03T11:55:06Z
day: '15'
ddc:
- '518'
department:
- _id: GradSch
- _id: ChWo
doi: 10.1016/j.jcp.2022.111439
external_id:
arxiv:
- '2103.09481'
isi:
- '000917225500013'
intvolume: ' 467'
isi: 1
keyword:
- Computer Science Applications
- Physics and Astronomy (miscellaneous)
- Applied Mathematics
- Computational Mathematics
- Modeling and Simulation
- Numerical Analysis
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://doi.org/10.48550/arXiv.2103.09481
month: '10'
oa: 1
oa_version: Preprint
publication: Journal of Computational Physics
publication_identifier:
issn:
- 0021-9991
publication_status: published
publisher: Elsevier
quality_controlled: '1'
status: public
title: Direct simulation Monte Carlo for new regimes in aggregation-fragmentation
kinetics
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 467
year: '2022'
...
---
_id: '11736'
abstract:
- lang: eng
text: "This paper introduces a methodology for inverse-modeling of yarn-level mechanics
of cloth, based on the mechanical response of fabrics in the real world. We compiled
a database from physical tests of several different knitted fabrics used in the
textile industry. These data span different types of complex knit patterns, yarn
compositions, and fabric finishes, and the results demonstrate diverse physical
properties like stiffness, nonlinearity, and anisotropy.\r\n\r\nWe then develop
a system for approximating these mechanical responses with yarn-level cloth simulation.
To do so, we introduce an efficient pipeline for converting between fabric-level
data and yarn-level simulation, including a novel swatch-level approximation for
speeding up computation, and some small-but-necessary extensions to yarn-level
models used in computer graphics. The dataset used for this paper can be found
at http://mslab.es/projects/YarnLevelFabrics."
acknowledged_ssus:
- _id: ScienComp
acknowledgement: We wish to thank the anonymous reviewers for their helpful comments.
To develop this project, we were helped by many people both at Under Armour (Clay
Dean, Randall Harward, Kyle Blakely, Craig Simile, Michael Seiz, Brooke Malone,
Brittainy McFarland, Emilie Phan, Lindsey Kern, Courtney Oswald, Haley Barkley,
Bob Chin, Adam Bayer, Connie Kwok, Marielle Newman, Nick Pence, Allison Hicks, Allison
White, Candace Rubenstein, Jeremy Stangland, Fred Fagergren, Michael Mazzoleni,
Nathaniel Berry, Manuel Frank) and SEDDI (Gabriel Cirio, Alejandro Rodríguez, Sofía
Dominguez, Alicia Nicas, Elena Garcés, Daniel Rodríguez, David Pascual, Manuel Godoy,
Sergio Suja, Sergio Ruiz, Roberto Condori, Alberto Martín, Graham Sullivan). We
also thank the members of the Visual Computing Group at IST Austria and the Multimodal
Simulation Lab at URJC for their feedback. This research was supported by the Scientific
Service Units (SSU) of IST Austria through resources provided by Scientific Computing,
and it was funded in part by the European Research Council (ERC Consolidator Grant
772738 TouchDesign).
article_number: '65'
article_processing_charge: No
article_type: original
author:
- first_name: Georg
full_name: Sperl, Georg
id: 4DD40360-F248-11E8-B48F-1D18A9856A87
last_name: Sperl
- first_name: Rosa M.
full_name: Sánchez-Banderas, Rosa M.
last_name: Sánchez-Banderas
- first_name: Manwen
full_name: Li, Manwen
last_name: Li
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
- first_name: Miguel A.
full_name: Otaduy, Miguel A.
last_name: Otaduy
citation:
ama: Sperl G, Sánchez-Banderas RM, Li M, Wojtan C, Otaduy MA. Estimation of yarn-level
simulation models for production fabrics. ACM Transactions on Graphics.
2022;41(4). doi:10.1145/3528223.3530167
apa: Sperl, G., Sánchez-Banderas, R. M., Li, M., Wojtan, C., & Otaduy, M. A.
(2022). Estimation of yarn-level simulation models for production fabrics. ACM
Transactions on Graphics. Association for Computing Machinery. https://doi.org/10.1145/3528223.3530167
chicago: Sperl, Georg, Rosa M. Sánchez-Banderas, Manwen Li, Chris Wojtan, and Miguel
A. Otaduy. “Estimation of Yarn-Level Simulation Models for Production Fabrics.”
ACM Transactions on Graphics. Association for Computing Machinery, 2022.
https://doi.org/10.1145/3528223.3530167.
ieee: G. Sperl, R. M. Sánchez-Banderas, M. Li, C. Wojtan, and M. A. Otaduy, “Estimation
of yarn-level simulation models for production fabrics,” ACM Transactions on
Graphics, vol. 41, no. 4. Association for Computing Machinery, 2022.
ista: Sperl G, Sánchez-Banderas RM, Li M, Wojtan C, Otaduy MA. 2022. Estimation
of yarn-level simulation models for production fabrics. ACM Transactions on Graphics.
41(4), 65.
mla: Sperl, Georg, et al. “Estimation of Yarn-Level Simulation Models for Production
Fabrics.” ACM Transactions on Graphics, vol. 41, no. 4, 65, Association
for Computing Machinery, 2022, doi:10.1145/3528223.3530167.
short: G. Sperl, R.M. Sánchez-Banderas, M. Li, C. Wojtan, M.A. Otaduy, ACM Transactions
on Graphics 41 (2022).
date_created: 2022-08-07T22:01:58Z
date_published: 2022-07-22T00:00:00Z
date_updated: 2023-08-03T12:38:30Z
day: '22'
department:
- _id: ChWo
doi: 10.1145/3528223.3530167
external_id:
isi:
- '000830989200114'
intvolume: ' 41'
isi: 1
issue: '4'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://doi.org/10.1145/3528223.3530167
month: '07'
oa: 1
oa_version: Published Version
publication: ACM Transactions on Graphics
publication_identifier:
eissn:
- 1557-7368
issn:
- 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
related_material:
link:
- description: News on the ISTA website
relation: press_release
url: https://ista.ac.at/en/news/digital-yarn-real-socks/
record:
- id: '12358'
relation: dissertation_contains
status: public
scopus_import: '1'
status: public
title: Estimation of yarn-level simulation models for production fabrics
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 41
year: '2022'
...
---
_id: '12431'
abstract:
- lang: eng
text: This paper presents a new representation of curve dynamics, with applications
to vortex filaments in fluid dynamics. Instead of representing these filaments
with explicit curve geometry and Lagrangian equations of motion, we represent
curves implicitly with a new co-dimensional 2 level set description. Our implicit
representation admits several redundant mathematical degrees of freedom in both
the configuration and the dynamics of the curves, which can be tailored specifically
to improve numerical robustness, in contrast to naive approaches for implicit
curve dynamics that suffer from overwhelming numerical stability problems. Furthermore,
we note how these hidden degrees of freedom perfectly map to a Clebsch representation
in fluid dynamics. Motivated by these observations, we introduce untwisted level
set functions and non-swirling dynamics which successfully regularize sources
of numerical instability, particularly in the twisting modes around curve filaments.
A consequence is a novel simulation method which produces stable dynamics for
large numbers of interacting vortex filaments and effortlessly handles topological
changes and re-connection events.
acknowledgement: We thank the visual computing group at IST Austria for their valuable
discussions and feedback. Houdini Education licenses were provided by SideFX software.
This project was funded in part by the European Research Council (ERC Consolidator
Grant 101045083 CoDiNA).
article_number: '241'
article_processing_charge: No
article_type: original
author:
- first_name: Sadashige
full_name: Ishida, Sadashige
id: 6F7C4B96-A8E9-11E9-A7CA-09ECE5697425
last_name: Ishida
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
- first_name: Albert
full_name: Chern, Albert
last_name: Chern
citation:
ama: Ishida S, Wojtan C, Chern A. Hidden degrees of freedom in implicit vortex filaments.
ACM Transactions on Graphics. 2022;41(6). doi:10.1145/3550454.3555459
apa: Ishida, S., Wojtan, C., & Chern, A. (2022). Hidden degrees of freedom in
implicit vortex filaments. ACM Transactions on Graphics. Association for
Computing Machinery. https://doi.org/10.1145/3550454.3555459
chicago: Ishida, Sadashige, Chris Wojtan, and Albert Chern. “Hidden Degrees of Freedom
in Implicit Vortex Filaments.” ACM Transactions on Graphics. Association
for Computing Machinery, 2022. https://doi.org/10.1145/3550454.3555459.
ieee: S. Ishida, C. Wojtan, and A. Chern, “Hidden degrees of freedom in implicit
vortex filaments,” ACM Transactions on Graphics, vol. 41, no. 6. Association
for Computing Machinery, 2022.
ista: Ishida S, Wojtan C, Chern A. 2022. Hidden degrees of freedom in implicit vortex
filaments. ACM Transactions on Graphics. 41(6), 241.
mla: Ishida, Sadashige, et al. “Hidden Degrees of Freedom in Implicit Vortex Filaments.”
ACM Transactions on Graphics, vol. 41, no. 6, 241, Association for Computing
Machinery, 2022, doi:10.1145/3550454.3555459.
short: S. Ishida, C. Wojtan, A. Chern, ACM Transactions on Graphics 41 (2022).
date_created: 2023-01-29T23:00:59Z
date_published: 2022-12-01T00:00:00Z
date_updated: 2023-08-04T09:37:23Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/3550454.3555459
external_id:
isi:
- '000891651900061'
file:
- access_level: open_access
checksum: a2fba257fdefe0e747182be6c0f7c70c
content_type: application/pdf
creator: dernst
date_created: 2023-01-30T07:15:48Z
date_updated: 2023-01-30T07:15:48Z
file_id: '12433'
file_name: 2022_ACM_Ishida.pdf
file_size: 15551202
relation: main_file
success: 1
file_date_updated: 2023-01-30T07:15:48Z
has_accepted_license: '1'
intvolume: ' 41'
isi: 1
issue: '6'
language:
- iso: eng
month: '12'
oa: 1
oa_version: Published Version
project:
- _id: 34bc2376-11ca-11ed-8bc3-9a3b3961a088
grant_number: '101045083'
name: Computational Discovery of Numerical Algorithms for Animation and Simulation
of Natural Phenomena
publication: ACM Transactions on Graphics
publication_identifier:
eissn:
- 1557-7368
issn:
- 0730-0301
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: Hidden degrees of freedom in implicit vortex filaments
tmp:
image: /images/cc_by.png
legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
short: CC BY (4.0)
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 41
year: '2022'
...
---
_id: '12358'
abstract:
- lang: eng
text: "The complex yarn structure of knitted and woven fabrics gives rise to both
a mechanical and\r\nvisual complexity. The small-scale interactions of yarns colliding
with and pulling on each\r\nother result in drastically different large-scale
stretching and bending behavior, introducing\r\nanisotropy, curling, and more.
While simulating cloth as individual yarns can reproduce this\r\ncomplexity and
match the quality of real fabric, it may be too computationally expensive for\r\nlarge
fabrics. On the other hand, continuum-based approaches do not need to discretize
the\r\ncloth at a stitch-level, but it is non-trivial to find a material model
that would replicate the\r\nlarge-scale behavior of yarn fabrics, and they discard
the intricate visual detail. In this thesis,\r\nwe discuss three methods to try
and bridge the gap between small-scale and large-scale yarn\r\nmechanics using
numerical homogenization: fitting a continuum model to periodic yarn simulations,
adding mechanics-aware yarn detail onto thin-shell simulations, and quantitatively\r\nfitting
yarn parameters to physical measurements of real fabric.\r\nTo start, we present
a method for animating yarn-level cloth effects using a thin-shell solver.\r\nWe
first use a large number of periodic yarn-level simulations to build a model of
the potential\r\nenergy density of the cloth, and then use it to compute forces
in a thin-shell simulator. The\r\nresulting simulations faithfully reproduce expected
effects like the stiffening of woven fabrics\r\nand the highly deformable nature
and anisotropy of knitted fabrics at a fraction of the cost of\r\nfull yarn-level
simulation.\r\nWhile our thin-shell simulations are able to capture large-scale
yarn mechanics, they lack\r\nthe rich visual detail of yarn-level simulations.
Therefore, we propose a method to animate\r\nyarn-level cloth geometry on top
of an underlying deforming mesh in a mechanics-aware\r\nfashion in real time.
Using triangle strains to interpolate precomputed yarn geometry, we are\r\nable
to reproduce effects such as knit loops tightening under stretching at negligible
cost.\r\nFinally, we introduce a methodology for inverse-modeling of yarn-level
mechanics of cloth,\r\nbased on the mechanical response of fabrics in the real
world. We compile a database from\r\nphysical tests of several knitted fabrics
used in the textile industry spanning diverse physical\r\nproperties like stiffness,
nonlinearity, and anisotropy. We then develop a system for approximating these
mechanical responses with yarn-level cloth simulation, using homogenized\r\nshell
models to speed up computation and adding some small-but-necessary extensions
to\r\nyarn-level models used in computer graphics.\r\n"
acknowledged_ssus:
- _id: SSU
alternative_title:
- ISTA Thesis
article_processing_charge: No
author:
- first_name: Georg
full_name: Sperl, Georg
id: 4DD40360-F248-11E8-B48F-1D18A9856A87
last_name: Sperl
citation:
ama: 'Sperl G. Homogenizing yarn simulations: Large-scale mechanics, small-scale
detail, and quantitative fitting. 2022. doi:10.15479/at:ista:12103'
apa: 'Sperl, G. (2022). Homogenizing yarn simulations: Large-scale mechanics,
small-scale detail, and quantitative fitting. Institute of Science and Technology
Austria. https://doi.org/10.15479/at:ista:12103'
chicago: 'Sperl, Georg. “Homogenizing Yarn Simulations: Large-Scale Mechanics, Small-Scale
Detail, and Quantitative Fitting.” Institute of Science and Technology Austria,
2022. https://doi.org/10.15479/at:ista:12103.'
ieee: 'G. Sperl, “Homogenizing yarn simulations: Large-scale mechanics, small-scale
detail, and quantitative fitting,” Institute of Science and Technology Austria,
2022.'
ista: 'Sperl G. 2022. Homogenizing yarn simulations: Large-scale mechanics, small-scale
detail, and quantitative fitting. Institute of Science and Technology Austria.'
mla: 'Sperl, Georg. Homogenizing Yarn Simulations: Large-Scale Mechanics, Small-Scale
Detail, and Quantitative Fitting. Institute of Science and Technology Austria,
2022, doi:10.15479/at:ista:12103.'
short: 'G. Sperl, Homogenizing Yarn Simulations: Large-Scale Mechanics, Small-Scale
Detail, and Quantitative Fitting, Institute of Science and Technology Austria,
2022.'
date_created: 2023-01-24T10:49:46Z
date_published: 2022-09-22T00:00:00Z
date_updated: 2024-02-28T12:57:46Z
day: '22'
ddc:
- '000'
- '620'
degree_awarded: PhD
department:
- _id: GradSch
- _id: ChWo
doi: 10.15479/at:ista:12103
ec_funded: 1
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language:
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month: '09'
oa: 1
oa_version: Published Version
page: '138'
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication_identifier:
isbn:
- 978-3-99078-020-6
issn:
- 2663-337X
publication_status: published
publisher: Institute of Science and Technology Austria
related_material:
record:
- id: '11736'
relation: part_of_dissertation
status: public
- id: '9818'
relation: part_of_dissertation
status: public
- id: '8385'
relation: part_of_dissertation
status: public
status: public
supervisor:
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
title: 'Homogenizing yarn simulations: Large-scale mechanics, small-scale detail,
and quantitative fitting'
type: dissertation
user_id: 8b945eb4-e2f2-11eb-945a-df72226e66a9
year: '2022'
...
---
_id: '9818'
abstract:
- lang: eng
text: Triangle mesh-based simulations are able to produce satisfying animations
of knitted and woven cloth; however, they lack the rich geometric detail of yarn-level
simulations. Naive texturing approaches do not consider yarn-level physics, while
full yarn-level simulations may become prohibitively expensive for large garments.
We propose a method to animate yarn-level cloth geometry on top of an underlying
deforming mesh in a mechanics-aware fashion. Using triangle strains to interpolate
precomputed yarn geometry, we are able to reproduce effects such as knit loops
tightening under stretching. In combination with precomputed mesh animation or
real-time mesh simulation, our method is able to animate yarn-level cloth in real-time
at large scales.
acknowledged_ssus:
- _id: ScienComp
acknowledgement: "We wish to thank the anonymous reviewers and the members of the
Visual Computing Group at IST Austria for their valuable feedback. We also thank
Seddi Labs for providing the garment model with fold-over seams.\r\nThis research
was supported by the Scientific Service Units (SSU) of IST Austria through resources
provided by Scientific\r\nComputing. This project has received funding from the
European Research Council (ERC) under the European Union’s Horizon 2020 research
and innovation programme under grant agreement No. 638176. Rahul Narain is supported
by a Pankaj Gupta Young Faculty Fellowship and a gift from Adobe Inc."
article_number: '168'
article_processing_charge: Yes (in subscription journal)
article_type: original
author:
- first_name: Georg
full_name: Sperl, Georg
id: 4DD40360-F248-11E8-B48F-1D18A9856A87
last_name: Sperl
- first_name: Rahul
full_name: Narain, Rahul
last_name: Narain
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Sperl G, Narain R, Wojtan C. Mechanics-aware deformation of yarn pattern geometry.
ACM Transactions on Graphics. 2021;40(4). doi:10.1145/3450626.3459816
apa: Sperl, G., Narain, R., & Wojtan, C. (2021). Mechanics-aware deformation
of yarn pattern geometry. ACM Transactions on Graphics. Association for
Computing Machinery. https://doi.org/10.1145/3450626.3459816
chicago: Sperl, Georg, Rahul Narain, and Chris Wojtan. “Mechanics-Aware Deformation
of Yarn Pattern Geometry.” ACM Transactions on Graphics. Association for
Computing Machinery, 2021. https://doi.org/10.1145/3450626.3459816.
ieee: G. Sperl, R. Narain, and C. Wojtan, “Mechanics-aware deformation of yarn pattern
geometry,” ACM Transactions on Graphics, vol. 40, no. 4. Association for
Computing Machinery, 2021.
ista: Sperl G, Narain R, Wojtan C. 2021. Mechanics-aware deformation of yarn pattern
geometry. ACM Transactions on Graphics. 40(4), 168.
mla: Sperl, Georg, et al. “Mechanics-Aware Deformation of Yarn Pattern Geometry.”
ACM Transactions on Graphics, vol. 40, no. 4, 168, Association for Computing
Machinery, 2021, doi:10.1145/3450626.3459816.
short: G. Sperl, R. Narain, C. Wojtan, ACM Transactions on Graphics 40 (2021).
date_created: 2021-08-08T22:01:27Z
date_published: 2021-08-01T00:00:00Z
date_updated: 2023-08-10T14:24:36Z
day: '01'
department:
- _id: GradSch
- _id: ChWo
doi: 10.1145/3450626.3459816
ec_funded: 1
external_id:
isi:
- '000674930900132'
intvolume: ' 40'
isi: 1
issue: '4'
language:
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main_file_link:
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month: '08'
oa: 1
oa_version: Published Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication: ACM Transactions on Graphics
publication_identifier:
eissn:
- '15577368'
issn:
- '07300301'
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
related_material:
link:
- description: News on IST Webpage
relation: press_release
url: https://ist.ac.at/en/news/knitting-virtual-yarn/
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title: Mechanics-aware deformation of yarn pattern geometry
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 40
year: '2021'
...
---
_id: '9327'
abstract:
- lang: eng
text: "This archive contains the missing sweater mesh animations and displacement
models for the code of \"Mechanics-Aware Deformation of Yarn Pattern Geometry\"\r\n\r\nCode
Repository: https://git.ist.ac.at/gsperl/MADYPG"
author:
- first_name: Georg
full_name: Sperl, Georg
id: 4DD40360-F248-11E8-B48F-1D18A9856A87
last_name: Sperl
- first_name: Rahul
full_name: Narain, Rahul
last_name: Narain
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Sperl G, Narain R, Wojtan C. Mechanics-Aware Deformation of Yarn Pattern Geometry
(Additional Animation/Model Data). 2021. doi:10.15479/AT:ISTA:9327
apa: Sperl, G., Narain, R., & Wojtan, C. (2021). Mechanics-Aware Deformation
of Yarn Pattern Geometry (Additional Animation/Model Data). IST Austria. https://doi.org/10.15479/AT:ISTA:9327
chicago: Sperl, Georg, Rahul Narain, and Chris Wojtan. “Mechanics-Aware Deformation
of Yarn Pattern Geometry (Additional Animation/Model Data).” IST Austria, 2021.
https://doi.org/10.15479/AT:ISTA:9327.
ieee: G. Sperl, R. Narain, and C. Wojtan, “Mechanics-Aware Deformation of Yarn Pattern
Geometry (Additional Animation/Model Data).” IST Austria, 2021.
ista: Sperl G, Narain R, Wojtan C. 2021. Mechanics-Aware Deformation of Yarn Pattern
Geometry (Additional Animation/Model Data), IST Austria, 10.15479/AT:ISTA:9327.
mla: Sperl, Georg, et al. Mechanics-Aware Deformation of Yarn Pattern Geometry
(Additional Animation/Model Data). IST Austria, 2021, doi:10.15479/AT:ISTA:9327.
short: G. Sperl, R. Narain, C. Wojtan, (2021).
date_created: 2021-04-16T14:26:19Z
date_published: 2021-05-01T00:00:00Z
date_updated: 2023-08-10T14:24:36Z
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doi: 10.15479/AT:ISTA:9327
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creator: gsperl
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date_updated: 2021-04-16T14:15:12Z
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file_size: 802586232
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has_accepted_license: '1'
license: https://opensource.org/licenses/MIT
month: '05'
oa: 1
publisher: IST Austria
related_material:
record:
- id: '9818'
relation: used_for_analysis_in
status: public
status: public
title: Mechanics-Aware Deformation of Yarn Pattern Geometry (Additional Animation/Model
Data)
tmp:
legal_code_url: https://opensource.org/licenses/MIT
name: The MIT License
short: MIT
type: software
user_id: 8b945eb4-e2f2-11eb-945a-df72226e66a9
year: '2021'
...
---
_id: '8535'
abstract:
- lang: eng
text: We propose a method to enhance the visual detail of a water surface simulation.
Our method works as a post-processing step which takes a simulation as input and
increases its apparent resolution by simulating many detailed Lagrangian water
waves on top of it. We extend linear water wave theory to work in non-planar domains
which deform over time, and we discretize the theory using Lagrangian wave packets
attached to spline curves. The method is numerically stable and trivially parallelizable,
and it produces high frequency ripples with dispersive wave-like behaviors customized
to the underlying fluid simulation.
acknowledged_ssus:
- _id: ScienComp
acknowledgement: We wish to thank the anonymous reviewers and the members of the Visual
Computing Group at IST Austria for their valuable feedback. This research was supported
by the Scientific Service Units (SSU) of IST Austria through resources provided
by Scientific Computing. This project has received funding from the European Research
Council (ERC) under the European Union’s Horizon 2020 research and innovation programme
under grant agreement No. 638176 and Marie SkłodowskaCurie Grant Agreement No. 665385.
article_number: '65'
article_processing_charge: No
article_type: original
author:
- first_name: Tomas
full_name: Skrivan, Tomas
id: 486A5A46-F248-11E8-B48F-1D18A9856A87
last_name: Skrivan
- first_name: Andreas
full_name: Soderstrom, Andreas
last_name: Soderstrom
- first_name: John
full_name: Johansson, John
last_name: Johansson
- first_name: Christoph
full_name: Sprenger, Christoph
last_name: Sprenger
- first_name: Ken
full_name: Museth, Ken
last_name: Museth
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: 'Skrivan T, Soderstrom A, Johansson J, Sprenger C, Museth K, Wojtan C. Wave
curves: Simulating Lagrangian water waves on dynamically deforming surfaces. ACM
Transactions on Graphics. 2020;39(4). doi:10.1145/3386569.3392466'
apa: 'Skrivan, T., Soderstrom, A., Johansson, J., Sprenger, C., Museth, K., &
Wojtan, C. (2020). Wave curves: Simulating Lagrangian water waves on dynamically
deforming surfaces. ACM Transactions on Graphics. Association for Computing
Machinery. https://doi.org/10.1145/3386569.3392466'
chicago: 'Skrivan, Tomas, Andreas Soderstrom, John Johansson, Christoph Sprenger,
Ken Museth, and Chris Wojtan. “Wave Curves: Simulating Lagrangian Water Waves
on Dynamically Deforming Surfaces.” ACM Transactions on Graphics. Association
for Computing Machinery, 2020. https://doi.org/10.1145/3386569.3392466.'
ieee: 'T. Skrivan, A. Soderstrom, J. Johansson, C. Sprenger, K. Museth, and C. Wojtan,
“Wave curves: Simulating Lagrangian water waves on dynamically deforming surfaces,”
ACM Transactions on Graphics, vol. 39, no. 4. Association for Computing
Machinery, 2020.'
ista: 'Skrivan T, Soderstrom A, Johansson J, Sprenger C, Museth K, Wojtan C. 2020.
Wave curves: Simulating Lagrangian water waves on dynamically deforming surfaces.
ACM Transactions on Graphics. 39(4), 65.'
mla: 'Skrivan, Tomas, et al. “Wave Curves: Simulating Lagrangian Water Waves on
Dynamically Deforming Surfaces.” ACM Transactions on Graphics, vol. 39,
no. 4, 65, Association for Computing Machinery, 2020, doi:10.1145/3386569.3392466.'
short: T. Skrivan, A. Soderstrom, J. Johansson, C. Sprenger, K. Museth, C. Wojtan,
ACM Transactions on Graphics 39 (2020).
date_created: 2020-09-20T22:01:37Z
date_published: 2020-07-08T00:00:00Z
date_updated: 2023-08-22T09:28:27Z
day: '08'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/3386569.3392466
ec_funded: 1
external_id:
isi:
- '000583700300038'
file:
- access_level: open_access
checksum: c3a680893f01cc4a9e961ff0a4cfa12f
content_type: application/pdf
creator: dernst
date_created: 2020-09-21T07:51:44Z
date_updated: 2020-09-21T07:51:44Z
file_id: '8541'
file_name: 2020_ACM_Skrivan.pdf
file_size: 20223953
relation: main_file
success: 1
file_date_updated: 2020-09-21T07:51:44Z
has_accepted_license: '1'
intvolume: ' 39'
isi: 1
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
- _id: 2564DBCA-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '665385'
name: International IST Doctoral Program
publication: ACM Transactions on Graphics
publication_identifier:
eissn:
- '15577368'
issn:
- '07300301'
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: 'Wave curves: Simulating Lagrangian water waves on dynamically deforming surfaces'
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 39
year: '2020'
...
---
_id: '8765'
abstract:
- lang: eng
text: This paper introduces a simple method for simulating highly anisotropic elastoplastic
material behaviors like the dissolution of fibrous phenomena (splintering wood,
shredding bales of hay) and materials composed of large numbers of irregularly‐shaped
bodies (piles of twigs, pencils, or cards). We introduce a simple transformation
of the anisotropic problem into an equivalent isotropic one, and we solve this
new “fictitious” isotropic problem using an existing simulator based on the material
point method. Our approach results in minimal changes to existing simulators,
and it allows us to re‐use popular isotropic plasticity models like the Drucker‐Prager
yield criterion instead of inventing new anisotropic plasticity models for every
phenomenon we wish to simulate.
acknowledged_ssus:
- _id: ScienComp
acknowledgement: "We wish to thank the anonymous reviewers and the members of the
Visual Computing Group at IST Austria for their valuable feedback. This research
was supported by the Scientific Service Units (SSU) of IST Austria through resources
provided by Scientific Computing. We would also like to thank Joseph Teran and Chenfanfu
Jiang for the helpful discussions.\r\nThis project has received funding from the
European Research Council (ERC) under the European Union's Horizon 2020 research
and innovation programme under grant agreement No. 638176."
article_processing_charge: No
article_type: original
author:
- first_name: Camille
full_name: Schreck, Camille
id: 2B14B676-F248-11E8-B48F-1D18A9856A87
last_name: Schreck
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Schreck C, Wojtan C. A practical method for animating anisotropic elastoplastic
materials. Computer Graphics Forum. 2020;39(2):89-99. doi:10.1111/cgf.13914
apa: Schreck, C., & Wojtan, C. (2020). A practical method for animating anisotropic
elastoplastic materials. Computer Graphics Forum. Wiley. https://doi.org/10.1111/cgf.13914
chicago: Schreck, Camille, and Chris Wojtan. “A Practical Method for Animating Anisotropic
Elastoplastic Materials.” Computer Graphics Forum. Wiley, 2020. https://doi.org/10.1111/cgf.13914.
ieee: C. Schreck and C. Wojtan, “A practical method for animating anisotropic elastoplastic
materials,” Computer Graphics Forum, vol. 39, no. 2. Wiley, pp. 89–99,
2020.
ista: Schreck C, Wojtan C. 2020. A practical method for animating anisotropic elastoplastic
materials. Computer Graphics Forum. 39(2), 89–99.
mla: Schreck, Camille, and Chris Wojtan. “A Practical Method for Animating Anisotropic
Elastoplastic Materials.” Computer Graphics Forum, vol. 39, no. 2, Wiley,
2020, pp. 89–99, doi:10.1111/cgf.13914.
short: C. Schreck, C. Wojtan, Computer Graphics Forum 39 (2020) 89–99.
date_created: 2020-11-17T09:35:10Z
date_published: 2020-05-01T00:00:00Z
date_updated: 2023-09-05T16:00:13Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1111/cgf.13914
ec_funded: 1
external_id:
isi:
- '000548709600008'
file:
- access_level: open_access
checksum: 7605f605acd84d0942b48bc7a1c2d72e
content_type: application/pdf
creator: dernst
date_created: 2020-11-23T09:05:13Z
date_updated: 2020-11-23T09:05:13Z
file_id: '8796'
file_name: 2020_poff_revisited.pdf
file_size: 38969122
relation: main_file
success: 1
file_date_updated: 2020-11-23T09:05:13Z
has_accepted_license: '1'
intvolume: ' 39'
isi: 1
issue: '2'
keyword:
- Computer Networks and Communications
language:
- iso: eng
month: '05'
oa: 1
oa_version: Submitted Version
page: 89-99
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication: Computer Graphics Forum
publication_identifier:
eissn:
- 1467-8659
issn:
- 0167-7055
publication_status: published
publisher: Wiley
quality_controlled: '1'
scopus_import: '1'
status: public
title: A practical method for animating anisotropic elastoplastic materials
type: journal_article
user_id: c635000d-4b10-11ee-a964-aac5a93f6ac1
volume: 39
year: '2020'
...
---
_id: '5681'
abstract:
- lang: eng
text: 'We introduce dynamically warping grids for adaptive liquid simulation. Our
primary contributions are a strategy for dynamically deforming regular grids over
the course of a simulation and a method for efficiently utilizing these deforming
grids for liquid simulation. Prior work has shown that unstructured grids are
very effective for adaptive fluid simulations. However, unstructured grids often
lead to complicated implementations and a poor cache hit rate due to inconsistent
memory access. Regular grids, on the other hand, provide a fast, fixed memory
access pattern and straightforward implementation. Our method combines the advantages
of both: we leverage the simplicity of regular grids while still achieving practical
and controllable spatial adaptivity. We demonstrate that our method enables adaptive
simulations that are fast, flexible, and robust to null-space issues. At the same
time, our method is simple to implement and takes advantage of existing highly-tuned
algorithms.'
acknowledged_ssus:
- _id: ScienComp
acknowledgement: This work was partially supported by JSPS Grant-in-Aid forYoung Scientists
(Start-up) 16H07410, the ERC StartingGrantsrealFlow(StG-2015-637014) andBigSplash(StG-2014-638176).
This research was supported by the Scientific Ser-vice Units (SSU) of IST Austria
through resources providedby Scientific Computing. We would like to express my grati-tude
to Nobuyuki Umetani and Tomas Skrivan for insight-ful discussion.
article_processing_charge: No
article_type: original
author:
- first_name: Ibayashi
full_name: Hikaru, Ibayashi
last_name: Hikaru
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
- first_name: Nils
full_name: Thuerey, Nils
last_name: Thuerey
- first_name: Takeo
full_name: Igarashi, Takeo
last_name: Igarashi
- first_name: Ryoichi
full_name: Ando, Ryoichi
last_name: Ando
citation:
ama: Hikaru I, Wojtan C, Thuerey N, Igarashi T, Ando R. Simulating liquids on dynamically
warping grids. IEEE Transactions on Visualization and Computer Graphics.
2020;26(6):2288-2302. doi:10.1109/TVCG.2018.2883628
apa: Hikaru, I., Wojtan, C., Thuerey, N., Igarashi, T., & Ando, R. (2020). Simulating
liquids on dynamically warping grids. IEEE Transactions on Visualization and
Computer Graphics. IEEE. https://doi.org/10.1109/TVCG.2018.2883628
chicago: Hikaru, Ibayashi, Chris Wojtan, Nils Thuerey, Takeo Igarashi, and Ryoichi
Ando. “Simulating Liquids on Dynamically Warping Grids.” IEEE Transactions
on Visualization and Computer Graphics. IEEE, 2020. https://doi.org/10.1109/TVCG.2018.2883628.
ieee: I. Hikaru, C. Wojtan, N. Thuerey, T. Igarashi, and R. Ando, “Simulating liquids
on dynamically warping grids,” IEEE Transactions on Visualization and Computer
Graphics, vol. 26, no. 6. IEEE, pp. 2288–2302, 2020.
ista: Hikaru I, Wojtan C, Thuerey N, Igarashi T, Ando R. 2020. Simulating liquids
on dynamically warping grids. IEEE Transactions on Visualization and Computer
Graphics. 26(6), 2288–2302.
mla: Hikaru, Ibayashi, et al. “Simulating Liquids on Dynamically Warping Grids.”
IEEE Transactions on Visualization and Computer Graphics, vol. 26, no.
6, IEEE, 2020, pp. 2288–302, doi:10.1109/TVCG.2018.2883628.
short: I. Hikaru, C. Wojtan, N. Thuerey, T. Igarashi, R. Ando, IEEE Transactions
on Visualization and Computer Graphics 26 (2020) 2288–2302.
date_created: 2018-12-16T22:59:21Z
date_published: 2020-06-01T00:00:00Z
date_updated: 2023-09-18T09:30:01Z
day: '01'
ddc:
- '006'
department:
- _id: ChWo
doi: 10.1109/TVCG.2018.2883628
external_id:
isi:
- '000532295600014'
pmid:
- '30507534'
file:
- access_level: open_access
checksum: 8d4c55443a0ee335bb5bb652de503042
content_type: application/pdf
creator: wojtan
date_created: 2020-10-08T08:34:53Z
date_updated: 2020-10-08T08:34:53Z
file_id: '8626'
file_name: preprint.pdf
file_size: 21910098
relation: main_file
success: 1
file_date_updated: 2020-10-08T08:34:53Z
has_accepted_license: '1'
intvolume: ' 26'
isi: 1
issue: '6'
language:
- iso: eng
month: '06'
oa: 1
oa_version: Submitted Version
page: 2288-2302
pmid: 1
publication: IEEE Transactions on Visualization and Computer Graphics
publication_identifier:
eissn:
- '19410506'
issn:
- '10772626'
publication_status: published
publisher: IEEE
quality_controlled: '1'
scopus_import: '1'
status: public
title: Simulating liquids on dynamically warping grids
type: journal_article
user_id: c635000d-4b10-11ee-a964-aac5a93f6ac1
volume: 26
year: '2020'
...
---
_id: '8384'
abstract:
- lang: eng
text: Previous research on animations of soap bubbles, films, and foams largely
focuses on the motion and geometric shape of the bubble surface. These works neglect
the evolution of the bubble’s thickness, which is normally responsible for visual
phenomena like surface vortices, Newton’s interference patterns, capillary waves,
and deformation-dependent rupturing of films in a foam. In this paper, we model
these natural phenomena by introducing the film thickness as a reduced degree
of freedom in the Navier-Stokes equations and deriving their equations of motion.
We discretize the equations on a nonmanifold triangle mesh surface and couple
it to an existing bubble solver. In doing so, we also introduce an incompressible
fluid solver for 2.5D films and a novel advection algorithm for convecting fields
across non-manifold surface junctions. Our simulations enhance state-of-the-art
bubble solvers with additional effects caused by convection, rippling, draining,
and evaporation of the thin film.
acknowledged_ssus:
- _id: ScienComp
acknowledgement: "We wish to thank the anonymous reviewers and the members of the
Visual Computing Group at IST Austria for their valuable feedback, especially Camille
Schreck for her help in rendering. This research was supported by the Scientific
Service Units (SSU) of IST Austria through resources provided by Scientific Computing.
We would like to thank the authors of [Belcour and Barla 2017] for providing their
implementation, the authors of [Atkins and Elliott 2010] and [Seychelles et al.
2008] for allowing us to use their results, and Rok Grah for helpful discussions.
Finally, we thank Ryoichi Ando for many discussions from the beginning of the project
that resulted in important contents of the paper including our formulation, numerical
scheme, and initial implementation. This project has received funding from the\r\nEuropean
Research Council (ERC) under the European Union’s Horizon 2020 research and innovation
programme under grant agreement No. 638176."
article_number: '31'
article_processing_charge: No
article_type: original
author:
- first_name: Sadashige
full_name: Ishida, Sadashige
id: 6F7C4B96-A8E9-11E9-A7CA-09ECE5697425
last_name: Ishida
- first_name: Peter
full_name: Synak, Peter
id: 331776E2-F248-11E8-B48F-1D18A9856A87
last_name: Synak
- first_name: Fumiya
full_name: Narita, Fumiya
last_name: Narita
- first_name: Toshiya
full_name: Hachisuka, Toshiya
last_name: Hachisuka
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Ishida S, Synak P, Narita F, Hachisuka T, Wojtan C. A model for soap film dynamics
with evolving thickness. ACM Transactions on Graphics. 2020;39(4). doi:10.1145/3386569.3392405
apa: Ishida, S., Synak, P., Narita, F., Hachisuka, T., & Wojtan, C. (2020).
A model for soap film dynamics with evolving thickness. ACM Transactions on
Graphics. Association for Computing Machinery. https://doi.org/10.1145/3386569.3392405
chicago: Ishida, Sadashige, Peter Synak, Fumiya Narita, Toshiya Hachisuka, and Chris
Wojtan. “A Model for Soap Film Dynamics with Evolving Thickness.” ACM Transactions
on Graphics. Association for Computing Machinery, 2020. https://doi.org/10.1145/3386569.3392405.
ieee: S. Ishida, P. Synak, F. Narita, T. Hachisuka, and C. Wojtan, “A model for
soap film dynamics with evolving thickness,” ACM Transactions on Graphics,
vol. 39, no. 4. Association for Computing Machinery, 2020.
ista: Ishida S, Synak P, Narita F, Hachisuka T, Wojtan C. 2020. A model for soap
film dynamics with evolving thickness. ACM Transactions on Graphics. 39(4), 31.
mla: Ishida, Sadashige, et al. “A Model for Soap Film Dynamics with Evolving Thickness.”
ACM Transactions on Graphics, vol. 39, no. 4, 31, Association for Computing
Machinery, 2020, doi:10.1145/3386569.3392405.
short: S. Ishida, P. Synak, F. Narita, T. Hachisuka, C. Wojtan, ACM Transactions
on Graphics 39 (2020).
date_created: 2020-09-13T22:01:18Z
date_published: 2020-07-08T00:00:00Z
date_updated: 2024-02-28T12:57:31Z
day: '08'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/3386569.3392405
ec_funded: 1
external_id:
isi:
- '000583700300004'
file:
- access_level: open_access
checksum: 813831ca91319d794d9748c276b24578
content_type: application/pdf
creator: dernst
date_created: 2020-11-23T09:03:19Z
date_updated: 2020-11-23T09:03:19Z
file_id: '8795'
file_name: 2020_soapfilm_submitted.pdf
file_size: 14935529
relation: main_file
success: 1
file_date_updated: 2020-11-23T09:03:19Z
has_accepted_license: '1'
intvolume: ' 39'
isi: 1
issue: '4'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://doi.org/10.1145/3386569.3392405
month: '07'
oa: 1
oa_version: Submitted Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication: ACM Transactions on Graphics
publication_identifier:
eissn:
- '15577368'
issn:
- '07300301'
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
scopus_import: '1'
status: public
title: A model for soap film dynamics with evolving thickness
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 39
year: '2020'
...
---
_id: '8385'
abstract:
- lang: eng
text: 'We present a method for animating yarn-level cloth effects using a thin-shell
solver. We accomplish this through numerical homogenization: we first use a large
number of yarn-level simulations to build a model of the potential energy density
of the cloth, and then use this energy density function to compute forces in a
thin shell simulator. We model several yarn-based materials, including both woven
and knitted fabrics. Our model faithfully reproduces expected effects like the
stiffness of woven fabrics, and the highly deformable nature and anisotropy of
knitted fabrics. Our approach does not require any real-world experiments nor
measurements; because the method is based entirely on simulations, it can generate
entirely new material models quickly, without the need for testing apparatuses
or human intervention. We provide data-driven models of several woven and knitted
fabrics, which can be used for efficient simulation with an off-the-shelf cloth
solver.'
acknowledged_ssus:
- _id: ScienComp
acknowledgement: "We wish to thank the anonymous reviewers and the members of the
Visual Computing Group at IST Austria for their valuable feedback. We also thank
the creators of the Berkeley Garment Library [de Joya et al. 2012] for providing
garment meshes, [Krishnamurthy and Levoy 1996] and [Turk and Levoy 1994] for the
armadillo and bunny meshes, the creators of libWetCloth [Fei et al. 2018] for their
implementation of discrete elastic rod forces, and Tomáš Skřivan for\r\ninspiring
discussions and help with Mathematica code generation. This research was supported
by the Scientific Service Units (SSU) of IST Austria through resources provided
by Scientific Computing. This project has received funding from the European Research
Council (ERC) under the European Union’s Horizon 2020 research and innovation programme
under grant agreement No. 638176. Rahul Narain is supported by a Pankaj Gupta Young
Faculty Fellowship and a gift from Adobe Inc."
article_number: '48'
article_processing_charge: No
article_type: original
author:
- first_name: Georg
full_name: Sperl, Georg
id: 4DD40360-F248-11E8-B48F-1D18A9856A87
last_name: Sperl
- first_name: Rahul
full_name: Narain, Rahul
last_name: Narain
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Sperl G, Narain R, Wojtan C. Homogenized yarn-level cloth. ACM Transactions
on Graphics. 2020;39(4). doi:10.1145/3386569.3392412
apa: Sperl, G., Narain, R., & Wojtan, C. (2020). Homogenized yarn-level cloth.
ACM Transactions on Graphics. Association for Computing Machinery. https://doi.org/10.1145/3386569.3392412
chicago: Sperl, Georg, Rahul Narain, and Chris Wojtan. “Homogenized Yarn-Level Cloth.”
ACM Transactions on Graphics. Association for Computing Machinery, 2020.
https://doi.org/10.1145/3386569.3392412.
ieee: G. Sperl, R. Narain, and C. Wojtan, “Homogenized yarn-level cloth,” ACM
Transactions on Graphics, vol. 39, no. 4. Association for Computing Machinery,
2020.
ista: Sperl G, Narain R, Wojtan C. 2020. Homogenized yarn-level cloth. ACM Transactions
on Graphics. 39(4), 48.
mla: Sperl, Georg, et al. “Homogenized Yarn-Level Cloth.” ACM Transactions on
Graphics, vol. 39, no. 4, 48, Association for Computing Machinery, 2020, doi:10.1145/3386569.3392412.
short: G. Sperl, R. Narain, C. Wojtan, ACM Transactions on Graphics 39 (2020).
date_created: 2020-09-13T22:01:18Z
date_published: 2020-07-08T00:00:00Z
date_updated: 2024-02-28T12:57:47Z
day: '08'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/3386569.3392412
ec_funded: 1
external_id:
isi:
- '000583700300021'
file:
- access_level: open_access
checksum: cf4c1d361c3196c4bd424520a5588205
content_type: application/pdf
creator: dernst
date_created: 2020-11-23T09:01:22Z
date_updated: 2020-11-23T09:01:22Z
file_id: '8794'
file_name: 2020_hylc_submitted.pdf
file_size: 38922662
relation: main_file
success: 1
file_date_updated: 2020-11-23T09:01:22Z
has_accepted_license: '1'
intvolume: ' 39'
isi: 1
issue: '4'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://doi.org/10.1145/3386569.3392412
month: '07'
oa: 1
oa_version: Submitted Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication: ACM Transactions on Graphics
publication_identifier:
eissn:
- '15577368'
issn:
- '07300301'
publication_status: published
publisher: Association for Computing Machinery
quality_controlled: '1'
related_material:
record:
- id: '12358'
relation: dissertation_contains
status: public
scopus_import: '1'
status: public
title: Homogenized yarn-level cloth
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 39
year: '2020'
...
---
_id: '8766'
abstract:
- lang: eng
text: "The “procedural” approach to animating ocean waves is the dominant algorithm
for animating larger bodies of water in\r\ninteractive applications as well as
in off-line productions — it provides high visual quality with a low computational
demand. In this paper, we widen the applicability of procedural water wave animation
with an extension that guarantees the satisfaction of boundary conditions imposed
by terrain while still approximating physical wave behavior. In combination with
a particle system that models wave breaking, foam, and spray, this allows us to
naturally model waves interacting with beaches and rocks. Our system is able to
animate waves at large scales at interactive frame rates on a commodity PC."
article_processing_charge: No
article_type: original
author:
- first_name: Stefan
full_name: Jeschke, Stefan
id: 44D6411A-F248-11E8-B48F-1D18A9856A87
last_name: Jeschke
- first_name: Christian
full_name: Hafner, Christian
id: 400429CC-F248-11E8-B48F-1D18A9856A87
last_name: Hafner
- first_name: Nuttapong
full_name: Chentanez, Nuttapong
last_name: Chentanez
- first_name: Miles
full_name: Macklin, Miles
last_name: Macklin
- first_name: Matthias
full_name: Müller-Fischer, Matthias
last_name: Müller-Fischer
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Jeschke S, Hafner C, Chentanez N, Macklin M, Müller-Fischer M, Wojtan C. Making
procedural water waves boundary-aware. Computer Graphics forum. 2020;39(8):47-54.
doi:10.1111/cgf.14100
apa: 'Jeschke, S., Hafner, C., Chentanez, N., Macklin, M., Müller-Fischer, M., &
Wojtan, C. (2020). Making procedural water waves boundary-aware. Computer Graphics
Forum. Online Symposium: Wiley. https://doi.org/10.1111/cgf.14100'
chicago: Jeschke, Stefan, Christian Hafner, Nuttapong Chentanez, Miles Macklin,
Matthias Müller-Fischer, and Chris Wojtan. “Making Procedural Water Waves Boundary-Aware.”
Computer Graphics Forum. Wiley, 2020. https://doi.org/10.1111/cgf.14100.
ieee: S. Jeschke, C. Hafner, N. Chentanez, M. Macklin, M. Müller-Fischer, and C.
Wojtan, “Making procedural water waves boundary-aware,” Computer Graphics forum,
vol. 39, no. 8. Wiley, pp. 47–54, 2020.
ista: Jeschke S, Hafner C, Chentanez N, Macklin M, Müller-Fischer M, Wojtan C. 2020.
Making procedural water waves boundary-aware. Computer Graphics forum. 39(8),
47–54.
mla: Jeschke, Stefan, et al. “Making Procedural Water Waves Boundary-Aware.” Computer
Graphics Forum, vol. 39, no. 8, Wiley, 2020, pp. 47–54, doi:10.1111/cgf.14100.
short: S. Jeschke, C. Hafner, N. Chentanez, M. Macklin, M. Müller-Fischer, C. Wojtan,
Computer Graphics Forum 39 (2020) 47–54.
conference:
end_date: 2020-10-09
location: Online Symposium
name: 'SCA: Symposium on Computer Animation'
start_date: 2020-10-06
date_created: 2020-11-17T10:47:48Z
date_published: 2020-12-01T00:00:00Z
date_updated: 2024-02-28T13:58:11Z
day: '01'
department:
- _id: ChWo
- _id: BeBi
doi: 10.1111/cgf.14100
ec_funded: 1
external_id:
isi:
- '000591780400005'
intvolume: ' 39'
isi: 1
issue: '8'
language:
- iso: eng
month: '12'
oa_version: None
page: 47-54
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '715767'
name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
Modeling'
publication: Computer Graphics forum
publication_status: published
publisher: Wiley
quality_controlled: '1'
scopus_import: '1'
status: public
title: Making procedural water waves boundary-aware
type: journal_article
user_id: 2EBD1598-F248-11E8-B48F-1D18A9856A87
volume: 39
year: '2020'
...
---
_id: '6442'
abstract:
- lang: eng
text: This paper investigates the use of fundamental solutions for animating detailed
linear water surface waves. We first propose an analytical solution for efficiently
animating circular ripples in closed form. We then show how to adapt the method
of fundamental solutions (MFS) to create ambient waves interacting with complex
obstacles. Subsequently, we present a novel wavelet-based discretization which
outperforms the state of the art MFS approach for simulating time-varying water
surface waves with moving obstacles. Our results feature high-resolution spatial
details, interactions with complex boundaries, and large open ocean domains. Our
method compares favorably with previous work as well as known analytical solutions.
We also present comparisons between our method and real world examples.
acknowledged_ssus:
- _id: ScienComp
article_number: '130'
article_processing_charge: No
author:
- first_name: Camille
full_name: Schreck, Camille
id: 2B14B676-F248-11E8-B48F-1D18A9856A87
last_name: Schreck
- first_name: Christian
full_name: Hafner, Christian
id: 400429CC-F248-11E8-B48F-1D18A9856A87
last_name: Hafner
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Schreck C, Hafner C, Wojtan C. Fundamental solutions for water wave animation.
ACM Transactions on Graphics. 2019;38(4). doi:10.1145/3306346.3323002
apa: Schreck, C., Hafner, C., & Wojtan, C. (2019). Fundamental solutions for
water wave animation. ACM Transactions on Graphics. ACM. https://doi.org/10.1145/3306346.3323002
chicago: Schreck, Camille, Christian Hafner, and Chris Wojtan. “Fundamental Solutions
for Water Wave Animation.” ACM Transactions on Graphics. ACM, 2019. https://doi.org/10.1145/3306346.3323002.
ieee: C. Schreck, C. Hafner, and C. Wojtan, “Fundamental solutions for water wave
animation,” ACM Transactions on Graphics, vol. 38, no. 4. ACM, 2019.
ista: Schreck C, Hafner C, Wojtan C. 2019. Fundamental solutions for water wave
animation. ACM Transactions on Graphics. 38(4), 130.
mla: Schreck, Camille, et al. “Fundamental Solutions for Water Wave Animation.”
ACM Transactions on Graphics, vol. 38, no. 4, 130, ACM, 2019, doi:10.1145/3306346.3323002.
short: C. Schreck, C. Hafner, C. Wojtan, ACM Transactions on Graphics 38 (2019).
date_created: 2019-05-14T07:04:06Z
date_published: 2019-07-01T00:00:00Z
date_updated: 2023-08-25T10:18:46Z
day: '01'
ddc:
- '000'
- '005'
department:
- _id: ChWo
doi: 10.1145/3306346.3323002
ec_funded: 1
external_id:
isi:
- '000475740600104'
file:
- access_level: open_access
checksum: 1b737dfe3e051aba8f3f4ab1dceda673
content_type: application/pdf
creator: dernst
date_created: 2019-05-14T07:03:55Z
date_updated: 2020-07-14T12:47:30Z
file_id: '6443'
file_name: 2019_ACM_Schreck.pdf
file_size: 44328918
relation: main_file
file_date_updated: 2020-07-14T12:47:30Z
has_accepted_license: '1'
intvolume: ' 38'
isi: 1
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Submitted Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
- _id: 24F9549A-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '715767'
name: 'MATERIALIZABLE: Intelligent fabrication-oriented Computational Design and
Modeling'
- _id: 2564DBCA-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '665385'
name: International IST Doctoral Program
publication: ACM Transactions on Graphics
publication_status: published
publisher: ACM
quality_controlled: '1'
related_material:
link:
- description: News on IST Homepage
relation: press_release
url: https://ist.ac.at/en/news/new-method-makes-realistic-water-wave-animations-more-efficient/
scopus_import: '1'
status: public
title: Fundamental solutions for water wave animation
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 38
year: '2019'
...
---
_id: '7002'
abstract:
- lang: eng
text: Multiple Importance Sampling (MIS) is a key technique for achieving robustness
of Monte Carlo estimators in computer graphics and other fields. We derive optimal
weighting functions for MIS that provably minimize the variance of an MIS estimator,
given a set of sampling techniques. We show that the resulting variance reduction
over the balance heuristic can be higher than predicted by the variance bounds
derived by Veach and Guibas, who assumed only non-negative weights in their proof.
We theoretically analyze the variance of the optimal MIS weights and show the
relation to the variance of the balance heuristic. Furthermore, we establish a
connection between the new weighting functions and control variates as previously
applied to mixture sampling. We apply the new optimal weights to integration problems
in light transport and show that they allow for new design considerations when
choosing the appropriate sampling techniques for a given integration problem.
article_number: '37'
article_processing_charge: No
article_type: original
author:
- first_name: Ivo
full_name: Kondapaneni, Ivo
last_name: Kondapaneni
- first_name: Petr
full_name: Vevoda, Petr
last_name: Vevoda
- first_name: Pascal
full_name: Grittmann, Pascal
last_name: Grittmann
- first_name: Tomas
full_name: Skrivan, Tomas
id: 486A5A46-F248-11E8-B48F-1D18A9856A87
last_name: Skrivan
- first_name: Philipp
full_name: Slusallek, Philipp
last_name: Slusallek
- first_name: Jaroslav
full_name: Křivánek, Jaroslav
last_name: Křivánek
citation:
ama: Kondapaneni I, Vevoda P, Grittmann P, Skrivan T, Slusallek P, Křivánek J. Optimal
multiple importance sampling. ACM Transactions on Graphics. 2019;38(4).
doi:10.1145/3306346.3323009
apa: Kondapaneni, I., Vevoda, P., Grittmann, P., Skrivan, T., Slusallek, P., &
Křivánek, J. (2019). Optimal multiple importance sampling. ACM Transactions
on Graphics. ACM. https://doi.org/10.1145/3306346.3323009
chicago: Kondapaneni, Ivo, Petr Vevoda, Pascal Grittmann, Tomas Skrivan, Philipp
Slusallek, and Jaroslav Křivánek. “Optimal Multiple Importance Sampling.” ACM
Transactions on Graphics. ACM, 2019. https://doi.org/10.1145/3306346.3323009.
ieee: I. Kondapaneni, P. Vevoda, P. Grittmann, T. Skrivan, P. Slusallek, and J.
Křivánek, “Optimal multiple importance sampling,” ACM Transactions on Graphics,
vol. 38, no. 4. ACM, 2019.
ista: Kondapaneni I, Vevoda P, Grittmann P, Skrivan T, Slusallek P, Křivánek J.
2019. Optimal multiple importance sampling. ACM Transactions on Graphics. 38(4),
37.
mla: Kondapaneni, Ivo, et al. “Optimal Multiple Importance Sampling.” ACM Transactions
on Graphics, vol. 38, no. 4, 37, ACM, 2019, doi:10.1145/3306346.3323009.
short: I. Kondapaneni, P. Vevoda, P. Grittmann, T. Skrivan, P. Slusallek, J. Křivánek,
ACM Transactions on Graphics 38 (2019).
date_created: 2019-11-12T13:05:40Z
date_published: 2019-07-01T00:00:00Z
date_updated: 2023-08-30T07:21:25Z
day: '01'
department:
- _id: ChWo
doi: 10.1145/3306346.3323009
ec_funded: 1
external_id:
isi:
- '000475740600011'
intvolume: ' 38'
isi: 1
issue: '4'
language:
- iso: eng
month: '07'
oa_version: None
project:
- _id: 2508E324-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '642841'
name: Distributed 3D Object Design
publication: ACM Transactions on Graphics
publication_identifier:
issn:
- 0730-0301
publication_status: published
publisher: ACM
quality_controlled: '1'
scopus_import: '1'
status: public
title: Optimal multiple importance sampling
type: journal_article
user_id: 4359f0d1-fa6c-11eb-b949-802e58b17ae8
volume: 38
year: '2019'
...
---
_id: '7418'
abstract:
- lang: eng
text: Multiple importance sampling (MIS) has become an indispensable tool in Monte
Carlo rendering, widely accepted as a near-optimal solution for combining different
sampling techniques. But an MIS combination, using the common balance or power
heuristics, often results in an overly defensive estimator, leading to high variance.
We show that by generalizing the MIS framework, variance can be substantially
reduced. Specifically, we optimize one of the combined sampling techniques so
as to decrease the overall variance of the resulting MIS estimator. We apply the
approach to the computation of direct illumination due to an HDR environment map
and to the computation of global illumination using a path guiding algorithm.
The implementation can be as simple as subtracting a constant value from the tabulated
sampling density done entirely in a preprocessing step. This produces a consistent
noise reduction in all our tests with no negative influence on run time, no artifacts
or bias, and no failure cases.
article_number: '151'
article_processing_charge: No
article_type: original
author:
- first_name: Ondřej
full_name: Karlík, Ondřej
last_name: Karlík
- first_name: Martin
full_name: Šik, Martin
last_name: Šik
- first_name: Petr
full_name: Vévoda, Petr
last_name: Vévoda
- first_name: Tomas
full_name: Skrivan, Tomas
id: 486A5A46-F248-11E8-B48F-1D18A9856A87
last_name: Skrivan
- first_name: Jaroslav
full_name: Křivánek, Jaroslav
last_name: Křivánek
citation:
ama: 'Karlík O, Šik M, Vévoda P, Skrivan T, Křivánek J. MIS compensation: Optimizing
sampling techniques in multiple importance sampling. ACM Transactions on Graphics.
2019;38(6). doi:10.1145/3355089.3356565'
apa: 'Karlík, O., Šik, M., Vévoda, P., Skrivan, T., & Křivánek, J. (2019). MIS
compensation: Optimizing sampling techniques in multiple importance sampling.
ACM Transactions on Graphics. ACM. https://doi.org/10.1145/3355089.3356565'
chicago: 'Karlík, Ondřej, Martin Šik, Petr Vévoda, Tomas Skrivan, and Jaroslav Křivánek.
“MIS Compensation: Optimizing Sampling Techniques in Multiple Importance Sampling.”
ACM Transactions on Graphics. ACM, 2019. https://doi.org/10.1145/3355089.3356565.'
ieee: 'O. Karlík, M. Šik, P. Vévoda, T. Skrivan, and J. Křivánek, “MIS compensation:
Optimizing sampling techniques in multiple importance sampling,” ACM Transactions
on Graphics, vol. 38, no. 6. ACM, 2019.'
ista: 'Karlík O, Šik M, Vévoda P, Skrivan T, Křivánek J. 2019. MIS compensation:
Optimizing sampling techniques in multiple importance sampling. ACM Transactions
on Graphics. 38(6), 151.'
mla: 'Karlík, Ondřej, et al. “MIS Compensation: Optimizing Sampling Techniques in
Multiple Importance Sampling.” ACM Transactions on Graphics, vol. 38, no.
6, 151, ACM, 2019, doi:10.1145/3355089.3356565.'
short: O. Karlík, M. Šik, P. Vévoda, T. Skrivan, J. Křivánek, ACM Transactions on
Graphics 38 (2019).
date_created: 2020-01-30T10:19:43Z
date_published: 2019-11-01T00:00:00Z
date_updated: 2023-09-06T15:22:23Z
day: '01'
department:
- _id: ChWo
doi: 10.1145/3355089.3356565
external_id:
isi:
- '000498397300001'
intvolume: ' 38'
isi: 1
issue: '6'
language:
- iso: eng
month: '11'
oa_version: None
publication: ACM Transactions on Graphics
publication_identifier:
eissn:
- 1557-7368
issn:
- 0730-0301
publication_status: published
publisher: ACM
quality_controlled: '1'
scopus_import: '1'
status: public
title: 'MIS compensation: Optimizing sampling techniques in multiple importance sampling'
type: journal_article
user_id: c635000d-4b10-11ee-a964-aac5a93f6ac1
volume: 38
year: '2019'
...
---
_id: '6642'
abstract:
- lang: eng
text: We present a thermodynamically based approach to the design of models for
viscoelastic fluids with stress diffusion effect. In particular, we show how to
add a stress diffusion term to some standard viscoelastic rate-type models (Giesekus,
FENE-P, Johnson–Segalman, Phan-Thien–Tanner and Bautista–Manero–Puig) so that
the resulting models with the added stress diffusion term are thermodynamically
consistent in the sense that they obey the first and the second law of thermodynamics.
We point out the potential applications of the provided thermodynamical background
in the study of flows of fluids described by the proposed models.
article_number: '020002'
article_processing_charge: No
author:
- first_name: Mark
full_name: Dostalík, Mark
last_name: Dostalík
- first_name: Vít
full_name: Pruša, Vít
last_name: Pruša
- first_name: Tomas
full_name: Skrivan, Tomas
id: 486A5A46-F248-11E8-B48F-1D18A9856A87
last_name: Skrivan
citation:
ama: 'Dostalík M, Pruša V, Skrivan T. On diffusive variants of some classical viscoelastic
rate-type models. In: AIP Conference Proceedings. Vol 2107. AIP Publishing;
2019. doi:10.1063/1.5109493'
apa: 'Dostalík, M., Pruša, V., & Skrivan, T. (2019). On diffusive variants of
some classical viscoelastic rate-type models. In AIP Conference Proceedings
(Vol. 2107). Zlin, Czech Republic: AIP Publishing. https://doi.org/10.1063/1.5109493'
chicago: Dostalík, Mark, Vít Pruša, and Tomas Skrivan. “On Diffusive Variants of
Some Classical Viscoelastic Rate-Type Models.” In AIP Conference Proceedings,
Vol. 2107. AIP Publishing, 2019. https://doi.org/10.1063/1.5109493.
ieee: M. Dostalík, V. Pruša, and T. Skrivan, “On diffusive variants of some classical
viscoelastic rate-type models,” in AIP Conference Proceedings, Zlin, Czech
Republic, 2019, vol. 2107.
ista: Dostalík M, Pruša V, Skrivan T. 2019. On diffusive variants of some classical
viscoelastic rate-type models. AIP Conference Proceedings. 8th International Conference
on Novel Trends in Rheology vol. 2107, 020002.
mla: Dostalík, Mark, et al. “On Diffusive Variants of Some Classical Viscoelastic
Rate-Type Models.” AIP Conference Proceedings, vol. 2107, 020002, AIP Publishing,
2019, doi:10.1063/1.5109493.
short: M. Dostalík, V. Pruša, T. Skrivan, in:, AIP Conference Proceedings, AIP Publishing,
2019.
conference:
end_date: 2019-07-31
location: Zlin, Czech Republic
name: 8th International Conference on Novel Trends in Rheology
start_date: 2019-07-30
date_created: 2019-07-15T10:07:09Z
date_published: 2019-05-21T00:00:00Z
date_updated: 2024-02-28T13:01:28Z
day: '21'
department:
- _id: ChWo
doi: 10.1063/1.5109493
external_id:
arxiv:
- '1902.07983'
isi:
- '000479303100002'
intvolume: ' 2107'
isi: 1
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://arxiv.org/abs/1902.07983
month: '05'
oa: 1
oa_version: Preprint
publication: AIP Conference Proceedings
publication_status: published
publisher: AIP Publishing
quality_controlled: '1'
scopus_import: '1'
status: public
title: On diffusive variants of some classical viscoelastic rate-type models
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 2107
year: '2019'
...
---
_id: '135'
abstract:
- lang: eng
text: The Fluid Implicit Particle method (FLIP) reduces numerical dissipation by
combining particles with grids. To improve performance, the subsequent narrow
band FLIP method (NB‐FLIP) uses a FLIP‐based fluid simulation only near the liquid
surface and a traditional grid‐based fluid simulation away from the surface. This
spatially‐limited FLIP simulation significantly reduces the number of particles
and alleviates a computational bottleneck. In this paper, we extend the NB‐FLIP
idea even further, by allowing a simulation to transition between a FLIP‐like
fluid simulation and a grid‐based simulation in arbitrary locations, not just
near the surface. This approach leads to even more savings in memory and computation,
because we can concentrate the particles only in areas where they are needed.
More importantly, this new method allows us to seamlessly transition to smooth
implicit surface geometry wherever the particle‐based simulation is unnecessary.
Consequently, our method leads to a practical algorithm for avoiding the noisy
surface artifacts associated with particle‐based liquid simulations, while simultaneously
maintaining the benefits of a FLIP simulation in regions of dynamic motion.
alternative_title:
- Eurographics
article_processing_charge: No
article_type: original
author:
- first_name: Takahiro
full_name: Sato, Takahiro
last_name: Sato
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
- first_name: Nils
full_name: Thuerey, Nils
last_name: Thuerey
- first_name: Takeo
full_name: Igarashi, Takeo
last_name: Igarashi
- first_name: Ryoichi
full_name: Ando, Ryoichi
last_name: Ando
citation:
ama: Sato T, Wojtan C, Thuerey N, Igarashi T, Ando R. Extended narrow band FLIP
for liquid simulations. Computer Graphics Forum. 2018;37(2):169-177. doi:10.1111/cgf.13351
apa: Sato, T., Wojtan, C., Thuerey, N., Igarashi, T., & Ando, R. (2018). Extended
narrow band FLIP for liquid simulations. Computer Graphics Forum. Wiley.
https://doi.org/10.1111/cgf.13351
chicago: Sato, Takahiro, Chris Wojtan, Nils Thuerey, Takeo Igarashi, and Ryoichi
Ando. “Extended Narrow Band FLIP for Liquid Simulations.” Computer Graphics
Forum. Wiley, 2018. https://doi.org/10.1111/cgf.13351.
ieee: T. Sato, C. Wojtan, N. Thuerey, T. Igarashi, and R. Ando, “Extended narrow
band FLIP for liquid simulations,” Computer Graphics Forum, vol. 37, no.
2. Wiley, pp. 169–177, 2018.
ista: Sato T, Wojtan C, Thuerey N, Igarashi T, Ando R. 2018. Extended narrow band
FLIP for liquid simulations. Computer Graphics Forum. 37(2), 169–177.
mla: Sato, Takahiro, et al. “Extended Narrow Band FLIP for Liquid Simulations.”
Computer Graphics Forum, vol. 37, no. 2, Wiley, 2018, pp. 169–77, doi:10.1111/cgf.13351.
short: T. Sato, C. Wojtan, N. Thuerey, T. Igarashi, R. Ando, Computer Graphics Forum
37 (2018) 169–177.
date_created: 2018-12-11T11:44:49Z
date_published: 2018-05-22T00:00:00Z
date_updated: 2023-09-11T14:00:26Z
day: '22'
ddc:
- '006'
department:
- _id: ChWo
doi: 10.1111/cgf.13351
ec_funded: 1
external_id:
isi:
- '000434085600016'
file:
- access_level: open_access
checksum: 8edb90da8a72395eb5d970580e0925b6
content_type: application/pdf
creator: wojtan
date_created: 2020-10-08T08:38:23Z
date_updated: 2020-10-08T08:38:23Z
file_id: '8627'
file_name: exnbflip.pdf
file_size: 54309947
relation: main_file
success: 1
file_date_updated: 2020-10-08T08:38:23Z
has_accepted_license: '1'
intvolume: ' 37'
isi: 1
issue: '2'
language:
- iso: eng
month: '05'
oa: 1
oa_version: Submitted Version
page: 169 - 177
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication: Computer Graphics Forum
publication_identifier:
issn:
- 0167-7055
publication_status: published
publisher: Wiley
quality_controlled: '1'
scopus_import: '1'
status: public
title: Extended narrow band FLIP for liquid simulations
type: journal_article
user_id: c635000d-4b10-11ee-a964-aac5a93f6ac1
volume: 37
year: '2018'
...
---
_id: '134'
abstract:
- lang: eng
text: "The current state of the art in real-time two-dimensional water wave simulation
requires developers to choose between efficient Fourier-based methods, which lack
interactions with moving obstacles, and finite-difference or finite element methods,
which handle environmental interactions but are significantly more expensive.
This paper attempts to bridge this long-standing gap between complexity and performance,
by proposing a new wave simulation method that can faithfully simulate wave interactions
with moving obstacles in real time while simultaneously preserving minute details
and accommodating very large simulation domains.\r\n\r\nPrevious methods for simulating
2D water waves directly compute the change in height of the water surface, a strategy
which imposes limitations based on the CFL condition (fast moving waves require
small time steps) and Nyquist's limit (small wave details require closely-spaced
simulation variables). This paper proposes a novel wavelet transformation that
discretizes the liquid motion in terms of amplitude-like functions that vary over
space, frequency, and direction, effectively generalizing Fourier-based methods
to handle local interactions. Because these new variables change much more slowly
over space than the original water height function, our change of variables drastically
reduces the limitations of the CFL condition and Nyquist limit, allowing us to
simulate highly detailed water waves at very large visual resolutions. Our discretization
is amenable to fast summation and easy to parallelize. We also present basic extensions
like pre-computed wave paths and two-way solid fluid coupling. Finally, we argue
that our discretization provides a convenient set of variables for artistic manipulation,
which we illustrate with a novel wave-painting interface."
acknowledged_ssus:
- _id: ScienComp
alternative_title:
- SIGGRAPH
article_number: '94'
article_processing_charge: No
author:
- first_name: Stefan
full_name: Jeschke, Stefan
id: 44D6411A-F248-11E8-B48F-1D18A9856A87
last_name: Jeschke
- first_name: Tomas
full_name: Skrivan, Tomas
id: 486A5A46-F248-11E8-B48F-1D18A9856A87
last_name: Skrivan
- first_name: Matthias
full_name: Mueller Fischer, Matthias
last_name: Mueller Fischer
- first_name: Nuttapong
full_name: Chentanez, Nuttapong
last_name: Chentanez
- first_name: Miles
full_name: Macklin, Miles
last_name: Macklin
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Jeschke S, Skrivan T, Mueller Fischer M, Chentanez N, Macklin M, Wojtan C.
Water surface wavelets. ACM Transactions on Graphics. 2018;37(4). doi:10.1145/3197517.3201336
apa: Jeschke, S., Skrivan, T., Mueller Fischer, M., Chentanez, N., Macklin, M.,
& Wojtan, C. (2018). Water surface wavelets. ACM Transactions on Graphics.
ACM. https://doi.org/10.1145/3197517.3201336
chicago: Jeschke, Stefan, Tomas Skrivan, Matthias Mueller Fischer, Nuttapong Chentanez,
Miles Macklin, and Chris Wojtan. “Water Surface Wavelets.” ACM Transactions
on Graphics. ACM, 2018. https://doi.org/10.1145/3197517.3201336.
ieee: S. Jeschke, T. Skrivan, M. Mueller Fischer, N. Chentanez, M. Macklin, and
C. Wojtan, “Water surface wavelets,” ACM Transactions on Graphics, vol.
37, no. 4. ACM, 2018.
ista: Jeschke S, Skrivan T, Mueller Fischer M, Chentanez N, Macklin M, Wojtan C.
2018. Water surface wavelets. ACM Transactions on Graphics. 37(4), 94.
mla: Jeschke, Stefan, et al. “Water Surface Wavelets.” ACM Transactions on Graphics,
vol. 37, no. 4, 94, ACM, 2018, doi:10.1145/3197517.3201336.
short: S. Jeschke, T. Skrivan, M. Mueller Fischer, N. Chentanez, M. Macklin, C.
Wojtan, ACM Transactions on Graphics 37 (2018).
date_created: 2018-12-11T11:44:48Z
date_published: 2018-07-30T00:00:00Z
date_updated: 2024-02-28T13:58:51Z
day: '30'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/3197517.3201336
ec_funded: 1
external_id:
isi:
- '000448185000055'
file:
- access_level: open_access
checksum: db75ebabe2ec432bf41389e614d6ef62
content_type: application/pdf
creator: dernst
date_created: 2018-12-18T09:59:23Z
date_updated: 2020-07-14T12:44:45Z
file_id: '5744'
file_name: 2018_ACM_Jeschke.pdf
file_size: 22185016
relation: main_file
file_date_updated: 2020-07-14T12:44:45Z
has_accepted_license: '1'
intvolume: ' 37'
isi: 1
issue: '4'
language:
- iso: eng
license: https://creativecommons.org/licenses/by-nc-sa/4.0/
month: '07'
oa: 1
oa_version: Published Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
- _id: 2564DBCA-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '665385'
name: International IST Doctoral Program
publication: ACM Transactions on Graphics
publication_status: published
publisher: ACM
publist_id: '7789'
quality_controlled: '1'
related_material:
link:
- description: News on IST Homepage
relation: press_release
url: https://ist.ac.at/en/news/new-water-simulation-captures-small-details-even-in-large-scenes/
scopus_import: '1'
status: public
title: Water surface wavelets
tmp:
image: /images/cc_by_nc_sa.png
legal_code_url: https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode
name: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC
BY-NC-SA 4.0)
short: CC BY-NC-SA (4.0)
type: journal_article
user_id: 2EBD1598-F248-11E8-B48F-1D18A9856A87
volume: 37
year: '2018'
...
---
_id: '470'
abstract:
- lang: eng
text: This paper presents a method for simulating water surface waves as a displacement
field on a 2D domain. Our method relies on Lagrangian particles that carry packets
of water wave energy; each packet carries information about an entire group of
wave trains, as opposed to only a single wave crest. Our approach is unconditionally
stable and can simulate high resolution geometric details. This approach also
presents a straightforward interface for artistic control, because it is essentially
a particle system with intuitive parameters like wavelength and amplitude. Our
implementation parallelizes well and runs in real time for moderately challenging
scenarios.
acknowledged_ssus:
- _id: ScienComp
article_number: '103'
article_processing_charge: Yes (in subscription journal)
article_type: original
author:
- first_name: Stefan
full_name: Jeschke, Stefan
id: 44D6411A-F248-11E8-B48F-1D18A9856A87
last_name: Jeschke
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Jeschke S, Wojtan C. Water wave packets. ACM Transactions on Graphics.
2017;36(4). doi:10.1145/3072959.3073678
apa: Jeschke, S., & Wojtan, C. (2017). Water wave packets. ACM Transactions
on Graphics. ACM. https://doi.org/10.1145/3072959.3073678
chicago: Jeschke, Stefan, and Chris Wojtan. “Water Wave Packets.” ACM Transactions
on Graphics. ACM, 2017. https://doi.org/10.1145/3072959.3073678.
ieee: S. Jeschke and C. Wojtan, “Water wave packets,” ACM Transactions on Graphics,
vol. 36, no. 4. ACM, 2017.
ista: Jeschke S, Wojtan C. 2017. Water wave packets. ACM Transactions on Graphics.
36(4), 103.
mla: Jeschke, Stefan, and Chris Wojtan. “Water Wave Packets.” ACM Transactions
on Graphics, vol. 36, no. 4, 103, ACM, 2017, doi:10.1145/3072959.3073678.
short: S. Jeschke, C. Wojtan, ACM Transactions on Graphics 36 (2017).
date_created: 2018-12-11T11:46:39Z
date_published: 2017-07-01T00:00:00Z
date_updated: 2023-02-23T12:20:26Z
day: '01'
ddc:
- '006'
department:
- _id: ChWo
doi: 10.1145/3072959.3073678
ec_funded: 1
file:
- access_level: open_access
checksum: 82a3b2bfeee4ddef16ecc21675d1a48a
content_type: application/pdf
creator: wojtan
date_created: 2020-01-24T09:32:35Z
date_updated: 2020-07-14T12:46:34Z
file_id: '7359'
file_name: wavepackets_final.pdf
file_size: 13131683
relation: main_file
file_date_updated: 2020-07-14T12:46:34Z
has_accepted_license: '1'
intvolume: ' 36'
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication: ACM Transactions on Graphics
publication_identifier:
issn:
- '07300301'
publication_status: published
publisher: ACM
publist_id: '7350'
quality_controlled: '1'
scopus_import: 1
status: public
title: Water wave packets
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 36
year: '2017'
...
---
_id: '670'
abstract:
- lang: eng
text: We propose an efficient method to model paper tearing in the context of interactive
modeling. The method uses geometrical information to automatically detect potential
starting points of tears. We further introduce a new hybrid geometrical and physical-based
method to compute the trajectory of tears while procedurally synthesizing high
resolution details of the tearing path using a texture based approach. The results
obtained are compared with real paper and with previous studies on the expected
geometric paths of paper that tears.
article_processing_charge: No
article_type: original
author:
- first_name: Camille
full_name: Schreck, Camille
id: 2B14B676-F248-11E8-B48F-1D18A9856A87
last_name: Schreck
- first_name: Damien
full_name: Rohmer, Damien
last_name: Rohmer
- first_name: Stefanie
full_name: Hahmann, Stefanie
last_name: Hahmann
citation:
ama: Schreck C, Rohmer D, Hahmann S. Interactive paper tearing. Computer Graphics
Forum. 2017;36(2):95-106. doi:10.1111/cgf.13110
apa: Schreck, C., Rohmer, D., & Hahmann, S. (2017). Interactive paper tearing.
Computer Graphics Forum. Wiley. https://doi.org/10.1111/cgf.13110
chicago: Schreck, Camille, Damien Rohmer, and Stefanie Hahmann. “Interactive Paper
Tearing.” Computer Graphics Forum. Wiley, 2017. https://doi.org/10.1111/cgf.13110.
ieee: C. Schreck, D. Rohmer, and S. Hahmann, “Interactive paper tearing,” Computer
Graphics Forum, vol. 36, no. 2. Wiley, pp. 95–106, 2017.
ista: Schreck C, Rohmer D, Hahmann S. 2017. Interactive paper tearing. Computer
Graphics Forum. 36(2), 95–106.
mla: Schreck, Camille, et al. “Interactive Paper Tearing.” Computer Graphics
Forum, vol. 36, no. 2, Wiley, 2017, pp. 95–106, doi:10.1111/cgf.13110.
short: C. Schreck, D. Rohmer, S. Hahmann, Computer Graphics Forum 36 (2017) 95–106.
date_created: 2018-12-11T11:47:49Z
date_published: 2017-05-01T00:00:00Z
date_updated: 2021-01-12T08:08:37Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1111/cgf.13110
intvolume: ' 36'
issue: '2'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://hal.inria.fr/hal-01647113/file/eg_2017_schreck_paper_tearing.pdf
month: '05'
oa: 1
oa_version: Published Version
page: 95 - 106
project:
- _id: 25357BD2-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 24352-N23
name: 'Deep Pictures: Creating Visual and Haptic Vector Images'
publication: Computer Graphics Forum
publication_identifier:
issn:
- '01677055'
publication_status: published
publisher: Wiley
publist_id: '7056'
quality_controlled: '1'
scopus_import: 1
status: public
title: Interactive paper tearing
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 36
year: '2017'
...
---
_id: '1367'
abstract:
- lang: eng
text: One of the major challenges in physically based modelling is making simulations
efficient. Adaptive models provide an essential solution to these efficiency goals.
These models are able to self-adapt in space and time, attempting to provide the
best possible compromise between accuracy and speed. This survey reviews the adaptive
solutions proposed so far in computer graphics. Models are classified according
to the strategy they use for adaptation, from time-stepping and freezing techniques
to geometric adaptivity in the form of structured grids, meshes and particles.
Applications range from fluids, through deformable bodies, to articulated solids.
acknowledgement: This work was partly supported by the starting grants ADAPT and BigSplash,
as well as the advanced grant EXPRESSIVE from the European Research Council (ERC-2012-StG_20111012,
ERC-2014-StG_638176 and ERC-2011-ADG_20110209).
article_processing_charge: No
author:
- first_name: Pierre
full_name: Manteaux, Pierre
last_name: Manteaux
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
- first_name: Rahul
full_name: Narain, Rahul
last_name: Narain
- first_name: Stéphane
full_name: Redon, Stéphane
last_name: Redon
- first_name: François
full_name: Faure, François
last_name: Faure
- first_name: Marie
full_name: Cani, Marie
last_name: Cani
citation:
ama: Manteaux P, Wojtan C, Narain R, Redon S, Faure F, Cani M. Adaptive physically
based models in computer graphics. Computer Graphics Forum. 2017;36(6):312-337.
doi:10.1111/cgf.12941
apa: Manteaux, P., Wojtan, C., Narain, R., Redon, S., Faure, F., & Cani, M.
(2017). Adaptive physically based models in computer graphics. Computer Graphics
Forum. Wiley-Blackwell. https://doi.org/10.1111/cgf.12941
chicago: Manteaux, Pierre, Chris Wojtan, Rahul Narain, Stéphane Redon, François
Faure, and Marie Cani. “Adaptive Physically Based Models in Computer Graphics.”
Computer Graphics Forum. Wiley-Blackwell, 2017. https://doi.org/10.1111/cgf.12941.
ieee: P. Manteaux, C. Wojtan, R. Narain, S. Redon, F. Faure, and M. Cani, “Adaptive
physically based models in computer graphics,” Computer Graphics Forum,
vol. 36, no. 6. Wiley-Blackwell, pp. 312–337, 2017.
ista: Manteaux P, Wojtan C, Narain R, Redon S, Faure F, Cani M. 2017. Adaptive physically
based models in computer graphics. Computer Graphics Forum. 36(6), 312–337.
mla: Manteaux, Pierre, et al. “Adaptive Physically Based Models in Computer Graphics.”
Computer Graphics Forum, vol. 36, no. 6, Wiley-Blackwell, 2017, pp. 312–37,
doi:10.1111/cgf.12941.
short: P. Manteaux, C. Wojtan, R. Narain, S. Redon, F. Faure, M. Cani, Computer
Graphics Forum 36 (2017) 312–337.
date_created: 2018-12-11T11:51:37Z
date_published: 2017-09-01T00:00:00Z
date_updated: 2023-09-20T11:05:36Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1111/cgf.12941
external_id:
isi:
- '000408634200019'
file:
- access_level: open_access
checksum: 7676e9a9ead6d58c3000988c97deb2ef
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creator: system
date_created: 2018-12-12T10:16:21Z
date_updated: 2020-07-14T12:44:47Z
file_id: '5208'
file_name: IST-2016-634-v1+1_starAdaptivity-cgf.pdf
file_size: 1434439
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file_date_updated: 2020-07-14T12:44:47Z
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intvolume: ' 36'
isi: 1
issue: '6'
language:
- iso: eng
month: '09'
oa: 1
oa_version: Submitted Version
page: 312 - 337
publication: Computer Graphics Forum
publication_identifier:
issn:
- '01677055'
publication_status: published
publisher: Wiley-Blackwell
publist_id: '5873'
pubrep_id: '634'
quality_controlled: '1'
scopus_import: '1'
status: public
title: Adaptive physically based models in computer graphics
type: journal_article
user_id: c635000d-4b10-11ee-a964-aac5a93f6ac1
volume: 36
year: '2017'
...
---
_id: '1152'
abstract:
- lang: eng
text: We propose a new memetic strategy that can solve the multi-physics, complex
inverse problems, formulated as the multi-objective optimization ones, in which
objectives are misfits between the measured and simulated states of various governing
processes. The multi-deme structure of the strategy allows for both, intensive,
relatively cheap exploration with a moderate accuracy and more accurate search
many regions of Pareto set in parallel. The special type of selection operator
prefers the coherent alternative solutions, eliminating artifacts appearing in
the particular processes. The additional accuracy increment is obtained by the
parallel convex searches applied to the local scalarizations of the misfit vector.
The strategy is dedicated for solving ill-conditioned problems, for which inverting
the single physical process can lead to the ambiguous results. The skill of the
selection in artifact elimination is shown on the benchmark problem, while the
whole strategy was applied for identification of oil deposits, where the misfits
are related to various frequencies of the magnetic and electric waves of the magnetotelluric
measurements. 2016 Elsevier B.V.
article_processing_charge: No
author:
- first_name: Ewa P
full_name: Gajda-Zagorska, Ewa P
id: 47794CF0-F248-11E8-B48F-1D18A9856A87
last_name: Gajda-Zagorska
- first_name: Robert
full_name: Schaefer, Robert
last_name: Schaefer
- first_name: Maciej
full_name: Smołka, Maciej
last_name: Smołka
- first_name: David
full_name: Pardo, David
last_name: Pardo
- first_name: Julen
full_name: Alvarez Aramberri, Julen
last_name: Alvarez Aramberri
citation:
ama: Gajda-Zagorska EP, Schaefer R, Smołka M, Pardo D, Alvarez Aramberri J. A multi
objective memetic inverse solver reinforced by local optimization methods. Journal
of Computational Science. 2017;18:85-94. doi:10.1016/j.jocs.2016.06.007
apa: Gajda-Zagorska, E. P., Schaefer, R., Smołka, M., Pardo, D., & Alvarez Aramberri,
J. (2017). A multi objective memetic inverse solver reinforced by local optimization
methods. Journal of Computational Science. Elsevier. https://doi.org/10.1016/j.jocs.2016.06.007
chicago: Gajda-Zagorska, Ewa P, Robert Schaefer, Maciej Smołka, David Pardo, and
Julen Alvarez Aramberri. “A Multi Objective Memetic Inverse Solver Reinforced
by Local Optimization Methods.” Journal of Computational Science. Elsevier,
2017. https://doi.org/10.1016/j.jocs.2016.06.007.
ieee: E. P. Gajda-Zagorska, R. Schaefer, M. Smołka, D. Pardo, and J. Alvarez Aramberri,
“A multi objective memetic inverse solver reinforced by local optimization methods,”
Journal of Computational Science, vol. 18. Elsevier, pp. 85–94, 2017.
ista: Gajda-Zagorska EP, Schaefer R, Smołka M, Pardo D, Alvarez Aramberri J. 2017.
A multi objective memetic inverse solver reinforced by local optimization methods.
Journal of Computational Science. 18, 85–94.
mla: Gajda-Zagorska, Ewa P., et al. “A Multi Objective Memetic Inverse Solver Reinforced
by Local Optimization Methods.” Journal of Computational Science, vol.
18, Elsevier, 2017, pp. 85–94, doi:10.1016/j.jocs.2016.06.007.
short: E.P. Gajda-Zagorska, R. Schaefer, M. Smołka, D. Pardo, J. Alvarez Aramberri,
Journal of Computational Science 18 (2017) 85–94.
date_created: 2018-12-11T11:50:26Z
date_published: 2017-01-01T00:00:00Z
date_updated: 2023-09-20T11:29:44Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1016/j.jocs.2016.06.007
external_id:
isi:
- '000393528700009'
file:
- access_level: open_access
content_type: application/pdf
creator: dernst
date_created: 2019-01-18T08:43:16Z
date_updated: 2019-01-18T08:43:16Z
file_id: '5842'
file_name: 2016_jocs_ewa.pdf
file_size: 1083911
relation: main_file
success: 1
file_date_updated: 2019-01-18T08:43:16Z
has_accepted_license: '1'
intvolume: ' 18'
isi: 1
language:
- iso: eng
month: '01'
oa: 1
oa_version: Submitted Version
page: 85 - 94
publication: Journal of Computational Science
publication_identifier:
issn:
- '18777503'
publication_status: published
publisher: Elsevier
publist_id: '6206'
quality_controlled: '1'
scopus_import: '1'
status: public
title: A multi objective memetic inverse solver reinforced by local optimization methods
type: journal_article
user_id: c635000d-4b10-11ee-a964-aac5a93f6ac1
volume: 18
year: '2017'
...
---
_id: '998'
abstract:
- lang: eng
text: 'A major open problem on the road to artificial intelligence is the development
of incrementally learning systems that learn about more and more concepts over
time from a stream of data. In this work, we introduce a new training strategy,
iCaRL, that allows learning in such a class-incremental way: only the training
data for a small number of classes has to be present at the same time and new
classes can be added progressively. iCaRL learns strong classifiers and a data
representation simultaneously. This distinguishes it from earlier works that were
fundamentally limited to fixed data representations and therefore incompatible
with deep learning architectures. We show by experiments on CIFAR-100 and ImageNet
ILSVRC 2012 data that iCaRL can learn many classes incrementally over a long period
of time where other strategies quickly fail. '
article_processing_charge: No
author:
- first_name: Sylvestre Alvise
full_name: Rebuffi, Sylvestre Alvise
last_name: Rebuffi
- first_name: Alexander
full_name: Kolesnikov, Alexander
id: 2D157DB6-F248-11E8-B48F-1D18A9856A87
last_name: Kolesnikov
- first_name: Georg
full_name: Sperl, Georg
id: 4DD40360-F248-11E8-B48F-1D18A9856A87
last_name: Sperl
- first_name: Christoph
full_name: Lampert, Christoph
id: 40C20FD2-F248-11E8-B48F-1D18A9856A87
last_name: Lampert
orcid: 0000-0001-8622-7887
citation:
ama: 'Rebuffi SA, Kolesnikov A, Sperl G, Lampert C. iCaRL: Incremental classifier
and representation learning. In: Vol 2017. IEEE; 2017:5533-5542. doi:10.1109/CVPR.2017.587'
apa: 'Rebuffi, S. A., Kolesnikov, A., Sperl, G., & Lampert, C. (2017). iCaRL:
Incremental classifier and representation learning (Vol. 2017, pp. 5533–5542).
Presented at the CVPR: Computer Vision and Pattern Recognition, Honolulu, HA,
United States: IEEE. https://doi.org/10.1109/CVPR.2017.587'
chicago: 'Rebuffi, Sylvestre Alvise, Alexander Kolesnikov, Georg Sperl, and Christoph
Lampert. “ICaRL: Incremental Classifier and Representation Learning,” 2017:5533–42.
IEEE, 2017. https://doi.org/10.1109/CVPR.2017.587.'
ieee: 'S. A. Rebuffi, A. Kolesnikov, G. Sperl, and C. Lampert, “iCaRL: Incremental
classifier and representation learning,” presented at the CVPR: Computer Vision
and Pattern Recognition, Honolulu, HA, United States, 2017, vol. 2017, pp. 5533–5542.'
ista: 'Rebuffi SA, Kolesnikov A, Sperl G, Lampert C. 2017. iCaRL: Incremental classifier
and representation learning. CVPR: Computer Vision and Pattern Recognition vol.
2017, 5533–5542.'
mla: 'Rebuffi, Sylvestre Alvise, et al. ICaRL: Incremental Classifier and Representation
Learning. Vol. 2017, IEEE, 2017, pp. 5533–42, doi:10.1109/CVPR.2017.587.'
short: S.A. Rebuffi, A. Kolesnikov, G. Sperl, C. Lampert, in:, IEEE, 2017, pp. 5533–5542.
conference:
end_date: 2017-07-26
location: Honolulu, HA, United States
name: 'CVPR: Computer Vision and Pattern Recognition'
start_date: 2017-07-21
date_created: 2018-12-11T11:49:37Z
date_published: 2017-04-14T00:00:00Z
date_updated: 2023-09-22T09:51:58Z
day: '14'
department:
- _id: ChLa
- _id: ChWo
doi: 10.1109/CVPR.2017.587
ec_funded: 1
external_id:
isi:
- '000418371405066'
intvolume: ' 2017'
isi: 1
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://arxiv.org/abs/1611.07725
month: '04'
oa: 1
oa_version: Submitted Version
page: 5533 - 5542
project:
- _id: 2532554C-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '308036'
name: Lifelong Learning of Visual Scene Understanding
publication_identifier:
isbn:
- 978-153860457-1
publication_status: published
publisher: IEEE
publist_id: '6400'
quality_controlled: '1'
scopus_import: '1'
status: public
title: 'iCaRL: Incremental classifier and representation learning'
type: conference
user_id: c635000d-4b10-11ee-a964-aac5a93f6ac1
volume: 2017
year: '2017'
...
---
_id: '839'
abstract:
- lang: eng
text: 'This thesis describes a brittle fracture simulation method for visual effects
applications. Building upon a symmetric Galerkin boundary element method, we first
compute stress intensity factors following the theory of linear elastic fracture
mechanics. We then use these stress intensities to simulate the motion of a propagating
crack front at a significantly higher resolution than the overall deformation
of the breaking object. Allowing for spatial variations of the material''s toughness
during crack propagation produces visually realistic, highly-detailed fracture
surfaces. Furthermore, we introduce approximations for stress intensities and
crack opening displacements, resulting in both practical speed-up and theoretically
superior runtime complexity compared to previous methods. While we choose a quasi-static
approach to fracture mechanics, ignoring dynamic deformations, we also couple
our fracture simulation framework to a standard rigid-body dynamics solver, enabling
visual effects artists to simulate both large scale motion, as well as fracturing
due to collision forces in a combined system. As fractures inside of an object
grow, their geometry must be represented both in the coarse boundary element mesh,
as well as at the desired fine output resolution. Using a boundary element method,
we avoid complicated volumetric meshing operations. Instead we describe a simple
set of surface meshing operations that allow us to progressively add cracks to
the mesh of an object and still re-use all previously computed entries of the
linear boundary element system matrix. On the high resolution level, we opt for
an implicit surface representation. We then describe how to capture fracture surfaces
during crack propagation, as well as separate the individual fragments resulting
from the fracture process, based on this implicit representation. We show results
obtained with our method, either solving the full boundary element system in every
time step, or alternatively using our fast approximations. These results demonstrate
that both of these methods perform well in basic test cases and produce realistic
fracture surfaces. Furthermore we show that our fast approximations substantially
out-perform the standard approach in more demanding scenarios. Finally, these
two methods naturally combine, using the full solution while the problem size
is manageably small and switching to the fast approximations later on. The resulting
hybrid method gives the user a direct way to choose between speed and accuracy
of the simulation. '
acknowledgement: "ERC H2020 programme (grant agreement no. 638176)\r\nFirst of all,
let me thank my committee members, especially my supervisor, Chris\r\nWojtan, for
supporting me throughout my PhD. Obviously, none of this work would\r\nhave been
possible without you.\r\nFurthermore, Thank You to all the people who have contributed
to this work in various\r\nways, in particular Martin Schanz and his group for providing
and supporting the\r\nHyENA boundary element library, as well as Eder Miguel and
Morten Bojsen-Hansen\r\nfor (repeatedly) proof reading and providing valuable suggestions
during the writing\r\nof this thesis.\r\nI would also like to thank Bernd Bickel,
and all the members – past and present – of his\r\nand Chris’ research groups at
IST Austria for always providing honest and insightful\r\nfeedback throughout many
joint group meetings, as well as Christopher Batty, Eitan\r\nGrinspun, and Fang
Da for many insights into boundary element methods during our\r\ncollaboration.\r\nAs
only virtual objects have been harmed in the process of creating this work, I would\r\nlike
to acknowledge the Stanford scanning repository for providing the “Bunny” and\r\n“Armadillo”
models, the AIM@SHAPE repository for “Pierre’s hand, watertight”, and\r\nS. Gainsbourg
for the “Column” via Archive3D.net. Sorry for breaking these models\r\nin many different
ways.\r\n"
alternative_title:
- ISTA Thesis
article_processing_charge: No
author:
- first_name: David
full_name: Hahn, David
id: 357A6A66-F248-11E8-B48F-1D18A9856A87
last_name: Hahn
citation:
ama: Hahn D. Brittle fracture simulation with boundary elements for computer graphics.
2017. doi:10.15479/AT:ISTA:th_855
apa: Hahn, D. (2017). Brittle fracture simulation with boundary elements for
computer graphics. Institute of Science and Technology Austria. https://doi.org/10.15479/AT:ISTA:th_855
chicago: Hahn, David. “Brittle Fracture Simulation with Boundary Elements for Computer
Graphics.” Institute of Science and Technology Austria, 2017. https://doi.org/10.15479/AT:ISTA:th_855.
ieee: D. Hahn, “Brittle fracture simulation with boundary elements for computer
graphics,” Institute of Science and Technology Austria, 2017.
ista: Hahn D. 2017. Brittle fracture simulation with boundary elements for computer
graphics. Institute of Science and Technology Austria.
mla: Hahn, David. Brittle Fracture Simulation with Boundary Elements for Computer
Graphics. Institute of Science and Technology Austria, 2017, doi:10.15479/AT:ISTA:th_855.
short: D. Hahn, Brittle Fracture Simulation with Boundary Elements for Computer
Graphics, Institute of Science and Technology Austria, 2017.
date_created: 2018-12-11T11:48:47Z
date_published: 2017-08-14T00:00:00Z
date_updated: 2024-02-21T13:48:02Z
day: '14'
ddc:
- '004'
- '005'
- '006'
- '531'
- '621'
degree_awarded: PhD
department:
- _id: ChWo
doi: 10.15479/AT:ISTA:th_855
ec_funded: 1
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creator: system
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date_updated: 2020-07-14T12:48:13Z
file_id: '5100'
file_name: IST-2017-855-v1+1_thesis_online_pdfA.pdf
file_size: 14596191
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content_type: application/zip
creator: dernst
date_created: 2019-04-05T08:40:30Z
date_updated: 2020-07-14T12:48:13Z
file_id: '6207'
file_name: 2017_thesis_Hahn_source.zip
file_size: 15060566
relation: source_file
file_date_updated: 2020-07-14T12:48:13Z
has_accepted_license: '1'
language:
- iso: eng
license: https://creativecommons.org/licenses/by-sa/4.0/
month: '08'
oa: 1
oa_version: Published Version
page: '124'
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication_identifier:
issn:
- 2663-337X
publication_status: published
publisher: Institute of Science and Technology Austria
publist_id: '6809'
pubrep_id: '855'
related_material:
record:
- id: '1362'
relation: part_of_dissertation
status: public
- id: '1633'
relation: part_of_dissertation
status: public
- id: '5568'
relation: popular_science
status: public
status: public
supervisor:
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
title: Brittle fracture simulation with boundary elements for computer graphics
tmp:
image: /images/cc_by_sa.png
legal_code_url: https://creativecommons.org/licenses/by-sa/4.0/legalcode
name: Creative Commons Attribution-ShareAlike 4.0 International Public License (CC
BY-SA 4.0)
short: CC BY-SA (4.0)
type: dissertation
user_id: c635000d-4b10-11ee-a964-aac5a93f6ac1
year: '2017'
...
---
_id: '5568'
abstract:
- lang: eng
text: Includes source codes, test cases, and example data used in the thesis Brittle
Fracture Simulation with Boundary Elements for Computer Graphics. Also includes
pre-built binaries of the HyENA library, but not sources - please contact the
HyENA authors to obtain these sources if required (https://mech.tugraz.at/hyena)
article_processing_charge: No
author:
- first_name: David
full_name: Hahn, David
id: 357A6A66-F248-11E8-B48F-1D18A9856A87
last_name: Hahn
citation:
ama: 'Hahn D. Source codes: Brittle fracture simulation with boundary elements for
computer graphics. 2017. doi:10.15479/AT:ISTA:73'
apa: 'Hahn, D. (2017). Source codes: Brittle fracture simulation with boundary elements
for computer graphics. Institute of Science and Technology Austria. https://doi.org/10.15479/AT:ISTA:73'
chicago: 'Hahn, David. “Source Codes: Brittle Fracture Simulation with Boundary
Elements for Computer Graphics.” Institute of Science and Technology Austria,
2017. https://doi.org/10.15479/AT:ISTA:73.'
ieee: 'D. Hahn, “Source codes: Brittle fracture simulation with boundary elements
for computer graphics.” Institute of Science and Technology Austria, 2017.'
ista: 'Hahn D. 2017. Source codes: Brittle fracture simulation with boundary elements
for computer graphics, Institute of Science and Technology Austria, 10.15479/AT:ISTA:73.'
mla: 'Hahn, David. Source Codes: Brittle Fracture Simulation with Boundary Elements
for Computer Graphics. Institute of Science and Technology Austria, 2017,
doi:10.15479/AT:ISTA:73.'
short: D. Hahn, (2017).
datarep_id: '73'
date_created: 2018-12-12T12:31:35Z
date_published: 2017-08-16T00:00:00Z
date_updated: 2024-02-21T13:48:02Z
day: '16'
ddc:
- '004'
department:
- _id: ChWo
doi: 10.15479/AT:ISTA:73
ec_funded: 1
file:
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content_type: application/zip
creator: system
date_created: 2018-12-12T13:02:57Z
date_updated: 2020-07-14T12:47:04Z
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file_size: 199353471
relation: main_file
file_date_updated: 2020-07-14T12:47:04Z
has_accepted_license: '1'
keyword:
- Boundary elements
- brittle fracture
- computer graphics
- fracture simulation
month: '08'
oa: 1
oa_version: Published Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publisher: Institute of Science and Technology Austria
related_material:
record:
- id: '839'
relation: research_paper
status: public
status: public
title: 'Source codes: Brittle fracture simulation with boundary elements for computer
graphics'
tmp:
image: /images/cc_by_sa.png
legal_code_url: https://creativecommons.org/licenses/by-sa/4.0/legalcode
name: Creative Commons Attribution-ShareAlike 4.0 International Public License (CC
BY-SA 4.0)
short: CC BY-SA (4.0)
type: research_data
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2017'
...
---
_id: '1136'
abstract:
- lang: eng
text: We propose an interactive sculpting system for seamlessly editing pre-computed
animations of liquid, without the need for any resimulation. The input is a sequence
of meshes without correspondences representing the liquid surface over time. Our
method enables the efficient selection of consistent space-time parts of this
animation, such as moving waves or droplets, which we call space-time features.
Once selected, a feature can be copied, edited, or duplicated and then pasted
back anywhere in space and time in the same or in another liquid animation sequence.
Our method circumvents tedious user interactions by automatically computing the
spatial and temporal ranges of the selected feature. We also provide space-time
shape editing tools for non-uniform scaling, rotation, trajectory changes, and
temporal editing to locally speed up or slow down motion. Using our tools, the
user can edit and progressively refine any input simulation result, possibly using
a library of precomputed space-time features extracted from other animations.
In contrast to the trial-and-error loop usually required to edit animation results
through the tuning of indirect simulation parameters, our method gives the user
full control over the edited space-time behaviors. © 2016 Copyright held by the
owner/author(s).
acknowledgement: This work was partly supported by the starting grant BigSplash, as
well as the advanced grant EXPRESSIVE from the European Research Council (ERC-2014-StG
638176 , and ERC-2011-ADG 20110209).
article_number: '2994261'
article_processing_charge: No
author:
- first_name: Pierre
full_name: Manteaux, Pierre
last_name: Manteaux
- first_name: Ulysse
full_name: Vimont, Ulysse
last_name: Vimont
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
- first_name: Damien
full_name: Rohmer, Damien
last_name: Rohmer
- first_name: Marie
full_name: Cani, Marie
last_name: Cani
citation:
ama: 'Manteaux P, Vimont U, Wojtan C, Rohmer D, Cani M. Space-time sculpting of
liquid animation. In: Proceedings of the 9th International Conference on Motion
in Games . ACM; 2016. doi:10.1145/2994258.2994261'
apa: 'Manteaux, P., Vimont, U., Wojtan, C., Rohmer, D., & Cani, M. (2016). Space-time
sculpting of liquid animation. In Proceedings of the 9th International Conference
on Motion in Games . San Francisco, CA, USA: ACM. https://doi.org/10.1145/2994258.2994261'
chicago: Manteaux, Pierre, Ulysse Vimont, Chris Wojtan, Damien Rohmer, and Marie
Cani. “Space-Time Sculpting of Liquid Animation.” In Proceedings of the 9th
International Conference on Motion in Games . ACM, 2016. https://doi.org/10.1145/2994258.2994261.
ieee: P. Manteaux, U. Vimont, C. Wojtan, D. Rohmer, and M. Cani, “Space-time sculpting
of liquid animation,” in Proceedings of the 9th International Conference on
Motion in Games , San Francisco, CA, USA, 2016.
ista: 'Manteaux P, Vimont U, Wojtan C, Rohmer D, Cani M. 2016. Space-time sculpting
of liquid animation. Proceedings of the 9th International Conference on Motion
in Games . MIG: Motion in Games, 2994261.'
mla: Manteaux, Pierre, et al. “Space-Time Sculpting of Liquid Animation.” Proceedings
of the 9th International Conference on Motion in Games , 2994261, ACM, 2016,
doi:10.1145/2994258.2994261.
short: P. Manteaux, U. Vimont, C. Wojtan, D. Rohmer, M. Cani, in:, Proceedings of
the 9th International Conference on Motion in Games , ACM, 2016.
conference:
end_date: 2016-10-12
location: San Francisco, CA, USA
name: 'MIG: Motion in Games'
start_date: 2016-10-10
date_created: 2018-12-11T11:50:20Z
date_published: 2016-10-10T00:00:00Z
date_updated: 2023-02-21T09:49:49Z
day: '10'
ddc:
- '004'
department:
- _id: ChWo
doi: 10.1145/2994258.2994261
ec_funded: 1
has_accepted_license: '1'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://hal.inria.fr/hal-01367181
month: '10'
oa: 1
oa_version: Submitted Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication: 'Proceedings of the 9th International Conference on Motion in Games '
publication_status: published
publisher: ACM
publist_id: '6222'
quality_controlled: '1'
scopus_import: '1'
status: public
title: Space-time sculpting of liquid animation
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2016'
...
---
_id: '1141'
abstract:
- lang: eng
text: In this paper we introduce the Multiobjective Optimization Hierarchic Genetic
Strategy with maturing (MO-mHGS), a meta-algorithm that performs evolutionary
optimization in a hierarchy of populations. The maturing mechanism improves growth
and reduces redundancy. The performance of MO-mHGS with selected state-of-the-art
multiobjective evolutionary algorithms as internal algorithms is analysed on benchmark
problems and their modifications for which single fitness evaluation time depends
on the solution accuracy. We compare the proposed algorithm with the Island Model
Genetic Algorithm as well as with single-deme methods, and discuss the impact
of internal algorithms on the MO-mHGS meta-algorithm. © 2016 Elsevier B.V.
acknowledgement: The work presented in this paper was partially supported by Polish
National Science Centre grant nos. DEC-2012/05/N/ST6/03433 and DEC-2011/03/B/ST6/01393.
Radosław Łazarz was supported by Polish National Science Centre grant no. DEC-2013/10/M/ST6/00531.
author:
- first_name: Radosław
full_name: Łazarz, Radosław
last_name: Łazarz
- first_name: Michał
full_name: Idzik, Michał
last_name: Idzik
- first_name: Konrad
full_name: Gądek, Konrad
last_name: Gądek
- first_name: Ewa P
full_name: Gajda-Zagorska, Ewa P
id: 47794CF0-F248-11E8-B48F-1D18A9856A87
last_name: Gajda-Zagorska
citation:
ama: Łazarz R, Idzik M, Gądek K, Gajda-Zagorska EP. Hierarchic genetic strategy
with maturing as a generic tool for multiobjective optimization. Journal of
Computational Science. 2016;17(1):249-260. doi:10.1016/j.jocs.2016.03.004
apa: Łazarz, R., Idzik, M., Gądek, K., & Gajda-Zagorska, E. P. (2016). Hierarchic
genetic strategy with maturing as a generic tool for multiobjective optimization.
Journal of Computational Science. Elsevier. https://doi.org/10.1016/j.jocs.2016.03.004
chicago: Łazarz, Radosław, Michał Idzik, Konrad Gądek, and Ewa P Gajda-Zagorska.
“Hierarchic Genetic Strategy with Maturing as a Generic Tool for Multiobjective
Optimization.” Journal of Computational Science. Elsevier, 2016. https://doi.org/10.1016/j.jocs.2016.03.004.
ieee: R. Łazarz, M. Idzik, K. Gądek, and E. P. Gajda-Zagorska, “Hierarchic genetic
strategy with maturing as a generic tool for multiobjective optimization,” Journal
of Computational Science, vol. 17, no. 1. Elsevier, pp. 249–260, 2016.
ista: Łazarz R, Idzik M, Gądek K, Gajda-Zagorska EP. 2016. Hierarchic genetic strategy
with maturing as a generic tool for multiobjective optimization. Journal of Computational
Science. 17(1), 249–260.
mla: Łazarz, Radosław, et al. “Hierarchic Genetic Strategy with Maturing as a Generic
Tool for Multiobjective Optimization.” Journal of Computational Science,
vol. 17, no. 1, Elsevier, 2016, pp. 249–60, doi:10.1016/j.jocs.2016.03.004.
short: R. Łazarz, M. Idzik, K. Gądek, E.P. Gajda-Zagorska, Journal of Computational
Science 17 (2016) 249–260.
date_created: 2018-12-11T11:50:22Z
date_published: 2016-11-01T00:00:00Z
date_updated: 2021-01-12T06:48:35Z
day: '01'
department:
- _id: ChWo
doi: 10.1016/j.jocs.2016.03.004
intvolume: ' 17'
issue: '1'
language:
- iso: eng
month: '11'
oa_version: None
page: 249 - 260
publication: Journal of Computational Science
publication_status: published
publisher: Elsevier
publist_id: '6217'
quality_controlled: '1'
scopus_import: 1
status: public
title: Hierarchic genetic strategy with maturing as a generic tool for multiobjective
optimization
type: journal_article
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 17
year: '2016'
...
---
_id: '1363'
abstract:
- lang: eng
text: When aiming to seamlessly integrate a fluid simulation into a larger scenario
(like an open ocean), careful attention must be paid to boundary conditions. In
particular, one must implement special "non-reflecting" boundary conditions,
which dissipate out-going waves as they exit the simulation. Unfortunately, the
state of the art in non-reflecting boundary conditions (perfectly-matched layers,
or PMLs) only permits trivially simple inflow/outflow conditions, so there is
no reliable way to integrate a fluid simulation into a more complicated environment
like a stormy ocean or a turbulent river. This paper introduces the first method
for combining nonreflecting boundary conditions based on PMLs with inflow/outflow
boundary conditions that vary arbitrarily throughout space and time. Our algorithm
is a generalization of stateof- the-art mean-flow boundary conditions in the computational
fluid dynamics literature, and it allows for seamless integration of a fluid simulation
into much more complicated environments. Our method also opens the door for previously-unseen
postprocess effects like retroactively changing the location of solid obstacles,
and locally increasing the visual detail of a pre-existing simulation.
acknowledged_ssus:
- _id: ScienComp
acknowledgement: 'We thank the IST Austria Visual Computing group for helpful feedback
throughout the project. '
alternative_title:
- ACM Transactions on Graphics
article_number: '96'
author:
- first_name: Morten
full_name: Bojsen-Hansen, Morten
id: 439F0C8C-F248-11E8-B48F-1D18A9856A87
last_name: Bojsen-Hansen
orcid: 0000-0002-4417-3224
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: 'Bojsen-Hansen M, Wojtan C. Generalized non-reflecting boundaries for fluid
re-simulation. In: Vol 35. ACM; 2016. doi:10.1145/2897824.2925963'
apa: 'Bojsen-Hansen, M., & Wojtan, C. (2016). Generalized non-reflecting boundaries
for fluid re-simulation (Vol. 35). Presented at the ACM SIGGRAPH, Anaheim, CA,
USA: ACM. https://doi.org/10.1145/2897824.2925963'
chicago: Bojsen-Hansen, Morten, and Chris Wojtan. “Generalized Non-Reflecting Boundaries
for Fluid Re-Simulation,” Vol. 35. ACM, 2016. https://doi.org/10.1145/2897824.2925963.
ieee: M. Bojsen-Hansen and C. Wojtan, “Generalized non-reflecting boundaries for
fluid re-simulation,” presented at the ACM SIGGRAPH, Anaheim, CA, USA, 2016, vol.
35, no. 4.
ista: Bojsen-Hansen M, Wojtan C. 2016. Generalized non-reflecting boundaries for
fluid re-simulation. ACM SIGGRAPH, ACM Transactions on Graphics, vol. 35, 96.
mla: Bojsen-Hansen, Morten, and Chris Wojtan. Generalized Non-Reflecting Boundaries
for Fluid Re-Simulation. Vol. 35, no. 4, 96, ACM, 2016, doi:10.1145/2897824.2925963.
short: M. Bojsen-Hansen, C. Wojtan, in:, ACM, 2016.
conference:
end_date: 2016-07-28
location: Anaheim, CA, USA
name: ACM SIGGRAPH
start_date: 2016-07-24
date_created: 2018-12-11T11:51:35Z
date_published: 2016-07-11T00:00:00Z
date_updated: 2023-02-21T10:36:12Z
day: '11'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/2897824.2925963
ec_funded: 1
file:
- access_level: open_access
checksum: 140b5532f0a2a006a0149cab7c73c17c
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:13:00Z
date_updated: 2020-07-14T12:44:47Z
file_id: '4981'
file_name: IST-2016-631-v1+2_a96-bojsen-hansen.pdf
file_size: 12422760
relation: main_file
file_date_updated: 2020-07-14T12:44:47Z
has_accepted_license: '1'
intvolume: ' 35'
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication_status: published
publisher: ACM
publist_id: '5879'
pubrep_id: '631'
quality_controlled: '1'
status: public
title: Generalized non-reflecting boundaries for fluid re-simulation
tmp:
image: /images/cc_by.png
legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
short: CC BY (4.0)
type: conference
user_id: 4435EBFC-F248-11E8-B48F-1D18A9856A87
volume: 35
year: '2016'
...
---
_id: '1361'
abstract:
- lang: eng
text: We propose a novel surface-only technique for simulating incompressible, inviscid
and uniform-density liquids with surface tension in three dimensions. The liquid
surface is captured by a triangle mesh on which a Lagrangian velocity field is
stored. Because advection of the velocity field may violate the incompressibility
condition, we devise an orthogonal projection technique to remove the divergence
while requiring the evaluation of only two boundary integrals. The forces of surface
tension, gravity, and solid contact are all treated by a boundary element solve,
allowing us to perform detailed simulations of a wide range of liquid phenomena,
including waterbells, droplet and jet collisions, fluid chains, and crown splashes.
alternative_title:
- ACM Transactions on Graphics
article_number: a78
author:
- first_name: Fang
full_name: Da, Fang
last_name: Da
- first_name: David
full_name: Hahn, David
id: 357A6A66-F248-11E8-B48F-1D18A9856A87
last_name: Hahn
- first_name: Christopher
full_name: Batty, Christopher
last_name: Batty
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
- first_name: Eitan
full_name: Grinspun, Eitan
last_name: Grinspun
citation:
ama: 'Da F, Hahn D, Batty C, Wojtan C, Grinspun E. Surface only liquids. In: Vol
35. ACM; 2016. doi:10.1145/2897824.2925899'
apa: 'Da, F., Hahn, D., Batty, C., Wojtan, C., & Grinspun, E. (2016). Surface
only liquids (Vol. 35). Presented at the ACM SIGGRAPH, Anaheim, CA, USA: ACM.
https://doi.org/10.1145/2897824.2925899'
chicago: Da, Fang, David Hahn, Christopher Batty, Chris Wojtan, and Eitan Grinspun.
“Surface Only Liquids,” Vol. 35. ACM, 2016. https://doi.org/10.1145/2897824.2925899.
ieee: F. Da, D. Hahn, C. Batty, C. Wojtan, and E. Grinspun, “Surface only liquids,”
presented at the ACM SIGGRAPH, Anaheim, CA, USA, 2016, vol. 35, no. 4.
ista: Da F, Hahn D, Batty C, Wojtan C, Grinspun E. 2016. Surface only liquids. ACM
SIGGRAPH, ACM Transactions on Graphics, vol. 35, a78.
mla: Da, Fang, et al. Surface Only Liquids. Vol. 35, no. 4, a78, ACM, 2016,
doi:10.1145/2897824.2925899.
short: F. Da, D. Hahn, C. Batty, C. Wojtan, E. Grinspun, in:, ACM, 2016.
conference:
end_date: 2016-07-28
location: Anaheim, CA, USA
name: ACM SIGGRAPH
start_date: 2016-07-24
date_created: 2018-12-11T11:51:35Z
date_published: 2016-07-11T00:00:00Z
date_updated: 2023-02-21T10:36:07Z
day: '11'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/2897824.2925899
ec_funded: 1
file:
- access_level: open_access
checksum: 6d662893bd447d4f575b4961a2247811
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:08:01Z
date_updated: 2020-07-14T12:44:46Z
file_id: '4660'
file_name: IST-2016-637-v1+1_2016_Da_SOL.pdf
file_size: 10561865
relation: main_file
file_date_updated: 2020-07-14T12:44:46Z
has_accepted_license: '1'
intvolume: ' 35'
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication_status: published
publisher: ACM
publist_id: '5881'
pubrep_id: '637'
quality_controlled: '1'
scopus_import: 1
status: public
title: Surface only liquids
type: conference
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 35
year: '2016'
...
---
_id: '1412'
abstract:
- lang: eng
text: Combining high-resolution level set surface tracking with lower resolution
physics is an inexpensive method for achieving highly detailed liquid animations.
Unfortunately, the inherent resolution mismatch introduces several types of disturbing
visual artifacts. We identify the primary sources of these artifacts and present
simple, efficient, and practical solutions to address them. First, we propose
an unconditionally stable filtering method that selectively removes sub-grid surface
artifacts not seen by the fluid physics, while preserving fine detail in dynamic
splashing regions. It provides comparable results to recent error-correction techniques
at lower cost, without substepping, and with better scaling behavior. Second,
we show how a modified narrow-band scheme can ensure accurate free surface boundary
conditions in the presence of large resolution mismatches. Our scheme preserves
the efficiency of the narrow-band methodology, while eliminating objectionable
stairstep artifacts observed in prior work. Third, we demonstrate that the use
of linear interpolation of velocity during advection of the high-resolution level
set surface is responsible for visible grid-aligned kinks; we therefore advocate
higher-order velocity interpolation, and show that it dramatically reduces this
artifact. While these three contributions are orthogonal, our results demonstrate
that taken together they efficiently address the dominant sources of visual artifacts
arising with high-resolution embedded liquid surfaces; the proposed approach offers
improved visual quality, a straightforward implementation, and substantially greater
scalability than competing methods.
acknowledgement: 'This research was supported by NSERC (RGPIN-04360-2014) and IST
Austria. '
author:
- first_name: Ryan
full_name: Goldade, Ryan
last_name: Goldade
- first_name: Christopher
full_name: Batty, Christopher
last_name: Batty
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Goldade R, Batty C, Wojtan C. A practical method for high-resolution embedded
liquid surfaces. Computer Graphics Forum. 2016;35(2):233-242. doi:10.1111/cgf.12826
apa: Goldade, R., Batty, C., & Wojtan, C. (2016). A practical method for high-resolution
embedded liquid surfaces. Computer Graphics Forum. Wiley-Blackwell. https://doi.org/10.1111/cgf.12826
chicago: Goldade, Ryan, Christopher Batty, and Chris Wojtan. “A Practical Method
for High-Resolution Embedded Liquid Surfaces.” Computer Graphics Forum.
Wiley-Blackwell, 2016. https://doi.org/10.1111/cgf.12826.
ieee: R. Goldade, C. Batty, and C. Wojtan, “A practical method for high-resolution
embedded liquid surfaces,” Computer Graphics Forum, vol. 35, no. 2. Wiley-Blackwell,
pp. 233–242, 2016.
ista: Goldade R, Batty C, Wojtan C. 2016. A practical method for high-resolution
embedded liquid surfaces. Computer Graphics Forum. 35(2), 233–242.
mla: Goldade, Ryan, et al. “A Practical Method for High-Resolution Embedded Liquid
Surfaces.” Computer Graphics Forum, vol. 35, no. 2, Wiley-Blackwell, 2016,
pp. 233–42, doi:10.1111/cgf.12826.
short: R. Goldade, C. Batty, C. Wojtan, Computer Graphics Forum 35 (2016) 233–242.
date_created: 2018-12-11T11:51:52Z
date_published: 2016-05-27T00:00:00Z
date_updated: 2023-02-21T10:38:30Z
day: '27'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1111/cgf.12826
ec_funded: 1
file:
- access_level: open_access
checksum: 8e61387ee2e3bd0e776fbe301629bfd9
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:13:18Z
date_updated: 2020-07-14T12:44:53Z
file_id: '5000'
file_name: IST-2016-612-v1+2_Wojtan_APracticalMethod_PostPrint_2016.pdf
file_size: 15873858
relation: main_file
file_date_updated: 2020-07-14T12:44:53Z
has_accepted_license: '1'
intvolume: ' 35'
issue: '2'
language:
- iso: eng
month: '05'
oa: 1
oa_version: Submitted Version
page: 233 - 242
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication: Computer Graphics Forum
publication_status: published
publisher: Wiley-Blackwell
publist_id: '5795'
pubrep_id: '612'
quality_controlled: '1'
scopus_import: 1
status: public
title: A practical method for high-resolution embedded liquid surfaces
type: journal_article
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 35
year: '2016'
...
---
_id: '1413'
abstract:
- lang: eng
text: This paper generalizes the well-known Diffusion Curves Images (DCI), which
are composed of a set of Bezier curves with colors specified on either side. These
colors are diffused as Laplace functions over the image domain, which results
in smooth color gradients interrupted by the Bezier curves. Our new formulation
allows for more color control away from the boundary, providing a similar expressive
power as recent Bilaplace image models without introducing associated issues and
computational costs. The new model is based on a special Laplace function blending
and a new edge blur formulation. We demonstrate that given some user-defined boundary
curves over an input raster image, fitting colors and edge blur from the image
to the new model and subsequent editing and animation is equally convenient as
with DCIs. Numerous examples and comparisons to DCIs are presented.
author:
- first_name: Stefan
full_name: Jeschke, Stefan
id: 44D6411A-F248-11E8-B48F-1D18A9856A87
last_name: Jeschke
citation:
ama: 'Jeschke S. Generalized diffusion curves: An improved vector representation
for smooth-shaded images. Computer Graphics Forum. 2016;35(2):71-79. doi:10.1111/cgf.12812'
apa: 'Jeschke, S. (2016). Generalized diffusion curves: An improved vector representation
for smooth-shaded images. Computer Graphics Forum. Wiley-Blackwell. https://doi.org/10.1111/cgf.12812'
chicago: 'Jeschke, Stefan. “Generalized Diffusion Curves: An Improved Vector Representation
for Smooth-Shaded Images.” Computer Graphics Forum. Wiley-Blackwell, 2016.
https://doi.org/10.1111/cgf.12812.'
ieee: 'S. Jeschke, “Generalized diffusion curves: An improved vector representation
for smooth-shaded images,” Computer Graphics Forum, vol. 35, no. 2. Wiley-Blackwell,
pp. 71–79, 2016.'
ista: 'Jeschke S. 2016. Generalized diffusion curves: An improved vector representation
for smooth-shaded images. Computer Graphics Forum. 35(2), 71–79.'
mla: 'Jeschke, Stefan. “Generalized Diffusion Curves: An Improved Vector Representation
for Smooth-Shaded Images.” Computer Graphics Forum, vol. 35, no. 2, Wiley-Blackwell,
2016, pp. 71–79, doi:10.1111/cgf.12812.'
short: S. Jeschke, Computer Graphics Forum 35 (2016) 71–79.
date_created: 2018-12-11T11:51:53Z
date_published: 2016-05-01T00:00:00Z
date_updated: 2021-01-12T06:50:34Z
day: '01'
department:
- _id: ChWo
doi: 10.1111/cgf.12812
intvolume: ' 35'
issue: '2'
language:
- iso: eng
month: '05'
oa_version: None
page: 71 - 79
project:
- _id: 25357BD2-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 24352-N23
name: 'Deep Pictures: Creating Visual and Haptic Vector Images'
publication: Computer Graphics Forum
publication_status: published
publisher: Wiley-Blackwell
publist_id: '5794'
quality_controlled: '1'
scopus_import: 1
status: public
title: 'Generalized diffusion curves: An improved vector representation for smooth-shaded
images'
type: journal_article
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 35
year: '2016'
...
---
_id: '1415'
abstract:
- lang: eng
text: The Fluid Implicit Particle method (FLIP) for liquid simulations uses particles
to reduce numerical dissipation and provide important visual cues for events like
complex splashes and small-scale features near the liquid surface. Unfortunately,
FLIP simulations can be computationally expensive, because they require a dense
sampling of particles to fill the entire liquid volume. Furthermore, the vast
majority of these FLIP particles contribute nothing to the fluid's visual appearance,
especially for larger volumes of liquid. We present a method that only uses FLIP
particles within a narrow band of the liquid surface, while efficiently representing
the remaining inner volume on a regular grid. We show that a naïve realization
of this idea introduces unstable and uncontrollable energy fluctuations, and we
propose a novel coupling scheme between FLIP particles and regular grid which
overcomes this problem. Our method drastically reduces the particle count and
simulation times while yielding results that are nearly indistinguishable from
regular FLIP simulations. Our approach is easy to integrate into any existing
FLIP implementation.
author:
- first_name: Florian
full_name: Ferstl, Florian
last_name: Ferstl
- first_name: Ryoichi
full_name: Ando, Ryoichi
last_name: Ando
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
- first_name: Rüdiger
full_name: Westermann, Rüdiger
last_name: Westermann
- first_name: Nils
full_name: Thuerey, Nils
last_name: Thuerey
citation:
ama: Ferstl F, Ando R, Wojtan C, Westermann R, Thuerey N. Narrow band FLIP for liquid
simulations. Computer Graphics Forum. 2016;35(2):225-232. doi:10.1111/cgf.12825
apa: Ferstl, F., Ando, R., Wojtan, C., Westermann, R., & Thuerey, N. (2016).
Narrow band FLIP for liquid simulations. Computer Graphics Forum. Wiley-Blackwell.
https://doi.org/10.1111/cgf.12825
chicago: Ferstl, Florian, Ryoichi Ando, Chris Wojtan, Rüdiger Westermann, and Nils
Thuerey. “Narrow Band FLIP for Liquid Simulations.” Computer Graphics Forum.
Wiley-Blackwell, 2016. https://doi.org/10.1111/cgf.12825.
ieee: F. Ferstl, R. Ando, C. Wojtan, R. Westermann, and N. Thuerey, “Narrow band
FLIP for liquid simulations,” Computer Graphics Forum, vol. 35, no. 2.
Wiley-Blackwell, pp. 225–232, 2016.
ista: Ferstl F, Ando R, Wojtan C, Westermann R, Thuerey N. 2016. Narrow band FLIP
for liquid simulations. Computer Graphics Forum. 35(2), 225–232.
mla: Ferstl, Florian, et al. “Narrow Band FLIP for Liquid Simulations.” Computer
Graphics Forum, vol. 35, no. 2, Wiley-Blackwell, 2016, pp. 225–32, doi:10.1111/cgf.12825.
short: F. Ferstl, R. Ando, C. Wojtan, R. Westermann, N. Thuerey, Computer Graphics
Forum 35 (2016) 225–232.
date_created: 2018-12-11T11:51:53Z
date_published: 2016-05-01T00:00:00Z
date_updated: 2023-02-21T10:38:38Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1111/cgf.12825
file:
- access_level: open_access
checksum: 984afbe510ed48019025dff1dcc7baad
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:12:22Z
date_updated: 2020-07-14T12:44:53Z
file_id: '4940'
file_name: IST-2016-611-v1+3_CW_nbflip_postprint_2016.pdf
file_size: 5938324
relation: main_file
file_date_updated: 2020-07-14T12:44:53Z
has_accepted_license: '1'
intvolume: ' 35'
issue: '2'
language:
- iso: eng
month: '05'
oa: 1
oa_version: Submitted Version
page: 225 - 232
publication: Computer Graphics Forum
publication_status: published
publisher: Wiley-Blackwell
publist_id: '5793'
pubrep_id: '611'
quality_controlled: '1'
scopus_import: 1
status: public
title: Narrow band FLIP for liquid simulations
type: journal_article
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 35
year: '2016'
...
---
_id: '1362'
abstract:
- lang: eng
text: We present a boundary element based method for fast simulation of brittle
fracture. By introducing simplifying assumptions that allow us to quickly estimate
stress intensities and opening displacements during crack propagation, we build
a fracture algorithm where the cost of each time step scales linearly with the
length of the crackfront. The transition from a full boundary element method to
our faster variant is possible at the beginning of any time step. This allows
us to build a hybrid method, which uses the expensive but more accurate BEM while
the number of degrees of freedom is low, and uses the fast method once that number
exceeds a given threshold as the crack geometry becomes more complicated. Furthermore,
we integrate this fracture simulation with a standard rigid-body solver. Our rigid-body
coupling solves a Neumann boundary value problem by carefully separating translational,
rotational and deformational components of the collision forces and then applying
a Tikhonov regularizer to the resulting linear system. We show that our method
produces physically reasonable results in standard test cases and is capable of
dealing with complex scenes faster than previous finite- or boundary element approaches.
alternative_title:
- ACM Transactions on Graphics
article_number: '104'
author:
- first_name: David
full_name: Hahn, David
id: 357A6A66-F248-11E8-B48F-1D18A9856A87
last_name: Hahn
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: 'Hahn D, Wojtan C. Fast approximations for boundary element based brittle fracture
simulation. In: Vol 35. ACM; 2016. doi:10.1145/2897824.2925902'
apa: 'Hahn, D., & Wojtan, C. (2016). Fast approximations for boundary element
based brittle fracture simulation (Vol. 35). Presented at the ACM SIGGRAPH, Anaheim,
CA, USA: ACM. https://doi.org/10.1145/2897824.2925902'
chicago: Hahn, David, and Chris Wojtan. “Fast Approximations for Boundary Element
Based Brittle Fracture Simulation,” Vol. 35. ACM, 2016. https://doi.org/10.1145/2897824.2925902.
ieee: D. Hahn and C. Wojtan, “Fast approximations for boundary element based brittle
fracture simulation,” presented at the ACM SIGGRAPH, Anaheim, CA, USA, 2016, vol.
35, no. 4.
ista: Hahn D, Wojtan C. 2016. Fast approximations for boundary element based brittle
fracture simulation. ACM SIGGRAPH, ACM Transactions on Graphics, vol. 35, 104.
mla: Hahn, David, and Chris Wojtan. Fast Approximations for Boundary Element
Based Brittle Fracture Simulation. Vol. 35, no. 4, 104, ACM, 2016, doi:10.1145/2897824.2925902.
short: D. Hahn, C. Wojtan, in:, ACM, 2016.
conference:
end_date: 2016-07-28
location: Anaheim, CA, USA
name: ACM SIGGRAPH
start_date: 2016-07-24
date_created: 2018-12-11T11:51:35Z
date_published: 2016-07-01T00:00:00Z
date_updated: 2023-09-07T12:02:56Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/2897824.2925902
ec_funded: 1
file:
- access_level: open_access
checksum: 943712d9c9dc8bb5048d4adc561d7d38
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:15:04Z
date_updated: 2020-07-14T12:44:46Z
file_id: '5121'
file_name: IST-2016-632-v1+2_a104-hahn.pdf
file_size: 12453704
relation: main_file
file_date_updated: 2020-07-14T12:44:46Z
has_accepted_license: '1'
intvolume: ' 35'
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication_status: published
publisher: ACM
publist_id: '5880'
pubrep_id: '632'
quality_controlled: '1'
related_material:
record:
- id: '839'
relation: dissertation_contains
status: public
status: public
title: Fast approximations for boundary element based brittle fracture simulation
tmp:
image: /images/cc_by.png
legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
short: CC BY (4.0)
type: conference
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 35
year: '2016'
...
---
_id: '1122'
abstract:
- lang: eng
text: "Computer graphics is an extremely exciting field for two reasons. On the
one hand,\r\nthere is a healthy injection of pragmatism coming from the visual
effects industry\r\nthat want robust algorithms that work so they can produce
results at an increasingly\r\nfrantic pace. On the other hand, they must always
try to push the envelope and\r\nachieve the impossible to wow their audiences
in the next blockbuster, which means\r\nthat the industry has not succumb to conservatism,
and there is plenty of room to\r\ntry out new and crazy ideas if there is a chance
that it will pan into something\r\nuseful.\r\nWater simulation has been in visual
effects for decades, however it still remains\r\nextremely challenging because
of its high computational cost and difficult artdirectability.\r\nThe work in
this thesis tries to address some of these difficulties.\r\nSpecifically, we make
the following three novel contributions to the state-of-the-art\r\nin water simulation
for visual effects.\r\nFirst, we develop the first algorithm that can convert
any sequence of closed\r\nsurfaces in time into a moving triangle mesh. State-of-the-art
methods at the time\r\ncould only handle surfaces with fixed connectivity, but
we are the first to be able to\r\nhandle surfaces that merge and split apart.
This is important for water simulation\r\npractitioners, because it allows them
to convert splashy water surfaces extracted\r\nfrom particles or simulated using
grid-based level sets into triangle meshes that can\r\nbe either textured and
enhanced with extra surface dynamics as a post-process.\r\nWe also apply our algorithm
to other phenomena that merge and split apart, such\r\nas morphs and noisy reconstructions
of human performances.\r\nSecond, we formulate a surface-based energy that measures
the deviation of a\r\nwater surface froma physically valid state. Such discrepancies
arise when there is a\r\nmismatch in the degrees of freedom between the water
surface and the underlying\r\nphysics solver. This commonly happens when practitioners
use a moving triangle\r\nmesh with a grid-based physics solver, or when high-resolution
grid-based surfaces\r\nare combined with low-resolution physics. Following the
direction of steepest\r\ndescent on our surface-based energy, we can either smooth
these artifacts or turn\r\nthem into high-resolution waves by interpreting the
energy as a physical potential.\r\nThird, we extend state-of-the-art techniques
in non-reflecting boundaries to handle spatially and time-varying background flows.
This allows a novel new\r\nworkflow where practitioners can re-simulate part of
an existing simulation, such\r\nas removing a solid obstacle, adding a new splash
or locally changing the resolution.\r\nSuch changes can easily lead to new waves
in the re-simulated region that would\r\nreflect off of the new simulation boundary,
effectively ruining the illusion of a\r\nseamless simulation boundary between
the existing and new simulations. Our\r\nnon-reflecting boundaries makes sure
that such waves are absorbed."
acknowledgement: "First and foremost I would like to thank Chris. I have been incredibly
lucky to have\r\nyou as my advisor. Your integrity and aspiration to do the right
thing in all walks of\r\nlife is something I admire and aspire to. I also really
appreciate the fact that when\r\nworking with you it felt like we were equals. I
think we had a very synergetic work\r\nrelationship: I learned immensely from you,
but I dare say that you learned a few\r\nthings from me as well. ;)\r\nNext, I would
like to thank my amazing committee. Hao, it was a fantastic\r\nexperience working
with you. You showed me how to persevere and keep morale\r\nhigh when things were
looking the most bleak before the deadline. You are an\r\nincredible motivator and
super fun to be around! Vladimir, thanks for the shared\r\nlunches and the poker
games. Sorry for not bringing them back when I got busy.\r\nAlso, sorry for embarrassing
you by asking about your guitar playing that one\r\ntime. You really are quite awesome!
Nils, one of the friendliest and most humble\r\npeople you will meet and a top notch
researcher to boot! Thank you for joining\r\nmy committee late!\r\nI would also
like to acknowledge the Visual Computing group at IST Austria\r\nfrom whom I have
learned so much. The excellent discussions we had in reading\r\ngroups and research
meetings really helped me become a better researcher!\r\nNext, I would like to thank
all the amazing people that I met during my PhD\r\nstudies, both at IST Austria,
in Vienna and elsewhere. "
alternative_title:
- ISTA Thesis
article_processing_charge: No
author:
- first_name: Morten
full_name: Bojsen-Hansen, Morten
id: 439F0C8C-F248-11E8-B48F-1D18A9856A87
last_name: Bojsen-Hansen
orcid: 0000-0002-4417-3224
citation:
ama: Bojsen-Hansen M. Tracking, correcting and absorbing water surface waves. 2016.
doi:10.15479/AT:ISTA:th_640
apa: Bojsen-Hansen, M. (2016). Tracking, correcting and absorbing water surface
waves. Institute of Science and Technology Austria. https://doi.org/10.15479/AT:ISTA:th_640
chicago: Bojsen-Hansen, Morten. “Tracking, Correcting and Absorbing Water Surface
Waves.” Institute of Science and Technology Austria, 2016. https://doi.org/10.15479/AT:ISTA:th_640.
ieee: M. Bojsen-Hansen, “Tracking, correcting and absorbing water surface waves,”
Institute of Science and Technology Austria, 2016.
ista: Bojsen-Hansen M. 2016. Tracking, correcting and absorbing water surface waves.
Institute of Science and Technology Austria.
mla: Bojsen-Hansen, Morten. Tracking, Correcting and Absorbing Water Surface
Waves. Institute of Science and Technology Austria, 2016, doi:10.15479/AT:ISTA:th_640.
short: M. Bojsen-Hansen, Tracking, Correcting and Absorbing Water Surface Waves,
Institute of Science and Technology Austria, 2016.
date_created: 2018-12-11T11:50:16Z
date_published: 2016-07-15T00:00:00Z
date_updated: 2024-02-21T13:50:48Z
day: '15'
ddc:
- '004'
- '005'
- '006'
- '532'
- '621'
degree_awarded: PhD
department:
- _id: ChWo
doi: 10.15479/AT:ISTA:th_640
file:
- access_level: open_access
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:13:02Z
date_updated: 2018-12-12T10:13:02Z
file_id: '4982'
file_name: IST-2016-640-v1+1_2016_Bojsen-Hansen_TCaAWSW.pdf
file_size: 13869345
relation: main_file
file_date_updated: 2018-12-12T10:13:02Z
has_accepted_license: '1'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
page: '114'
publication_identifier:
issn:
- 2663-337X
publication_status: published
publisher: Institute of Science and Technology Austria
publist_id: '6238'
related_material:
record:
- id: '5558'
relation: other
status: public
status: public
supervisor:
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
title: Tracking, correcting and absorbing water surface waves
tmp:
image: /images/cc_by.png
legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
short: CC BY (4.0)
type: dissertation
user_id: c635000d-4b10-11ee-a964-aac5a93f6ac1
year: '2016'
...
---
_id: '5558'
abstract:
- lang: eng
text: PhD thesis LaTeX source code
article_processing_charge: No
author:
- first_name: Morten
full_name: Bojsen-Hansen, Morten
id: 439F0C8C-F248-11E8-B48F-1D18A9856A87
last_name: Bojsen-Hansen
orcid: 0000-0002-4417-3224
citation:
ama: Bojsen-Hansen M. Tracking, Correcting and Absorbing Water Surface Waves. 2016.
doi:10.15479/AT:ISTA:48
apa: Bojsen-Hansen, M. (2016). Tracking, Correcting and Absorbing Water Surface
Waves. Institute of Science and Technology Austria. https://doi.org/10.15479/AT:ISTA:48
chicago: Bojsen-Hansen, Morten. “Tracking, Correcting and Absorbing Water Surface
Waves.” Institute of Science and Technology Austria, 2016. https://doi.org/10.15479/AT:ISTA:48.
ieee: M. Bojsen-Hansen, “Tracking, Correcting and Absorbing Water Surface Waves.”
Institute of Science and Technology Austria, 2016.
ista: Bojsen-Hansen M. 2016. Tracking, Correcting and Absorbing Water Surface Waves,
Institute of Science and Technology Austria, 10.15479/AT:ISTA:48.
mla: Bojsen-Hansen, Morten. Tracking, Correcting and Absorbing Water Surface
Waves. Institute of Science and Technology Austria, 2016, doi:10.15479/AT:ISTA:48.
short: M. Bojsen-Hansen, (2016).
datarep_id: '48'
date_created: 2018-12-12T12:31:31Z
date_published: 2016-09-23T00:00:00Z
date_updated: 2024-02-21T13:50:48Z
day: '23'
ddc:
- '004'
department:
- _id: ChWo
doi: 10.15479/AT:ISTA:48
file:
- access_level: open_access
checksum: 5b1b256ad796fbddb4b7729f5e45e444
content_type: application/x-bzip2
creator: system
date_created: 2018-12-12T13:02:18Z
date_updated: 2020-07-14T12:47:02Z
file_id: '5589'
file_name: IST-2016-48-v1+1_2016_Bojsen-Hansen_TCaAWSW.tar.bz2
file_size: 55237885
relation: main_file
file_date_updated: 2020-07-14T12:47:02Z
has_accepted_license: '1'
month: '09'
oa: 1
oa_version: Published Version
publisher: Institute of Science and Technology Austria
publist_id: '6238'
pubrep_id: '640'
related_material:
record:
- id: '1122'
relation: other
status: public
status: public
title: Tracking, Correcting and Absorbing Water Surface Waves
tmp:
image: /images/cc_by.png
legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
short: CC BY (4.0)
type: research_data
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2016'
...
---
_id: '1634'
abstract:
- lang: eng
text: Simulating the delightful dynamics of soap films, bubbles, and foams has traditionally
required the use of a fully three-dimensional many-phase Navier-Stokes solver,
even though their visual appearance is completely dominated by the thin liquid
surface. We depart from earlier work on soap bubbles and foams by noting that
their dynamics are naturally described by a Lagrangian vortex sheet model in which
circulation is the primary variable. This leads us to derive a novel circulation-preserving
surface-only discretization of foam dynamics driven by surface tension on a non-manifold
triangle mesh. We represent the surface using a mesh-based multimaterial surface
tracker which supports complex bubble topology changes, and evolve the surface
according to the ambient air flow induced by a scalar circulation field stored
on the mesh. Surface tension forces give rise to a simple update rule for circulation,
even at non-manifold Plateau borders, based on a discrete measure of signed scalar
mean curvature. We further incorporate vertex constraints to enable the interaction
of soap films with wires. The result is a method that is at once simple, robust,
and efficient, yet able to capture an array of soap films behaviors including
foam rearrangement, catenoid collapse, blowing bubbles, and double bubbles being
pulled apart.
article_number: '149'
author:
- first_name: Fang
full_name: Da, Fang
last_name: Da
- first_name: Christopher
full_name: Batty, Christopher
last_name: Batty
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
- first_name: Eitan
full_name: Grinspun, Eitan
last_name: Grinspun
citation:
ama: 'Da F, Batty C, Wojtan C, Grinspun E. Double bubbles sans toil and trouble:
discrete circulation-preserving vortex sheets for soap films and foams. In: Vol
34. ACM; 2015. doi:10.1145/2767003'
apa: 'Da, F., Batty, C., Wojtan, C., & Grinspun, E. (2015). Double bubbles sans
toil and trouble: discrete circulation-preserving vortex sheets for soap films
and foams (Vol. 34). Presented at the SIGGRAPH: Special Interest Group on Computer
Graphics and Interactive Techniques, Los Angeles, CA, United States: ACM. https://doi.org/10.1145/2767003'
chicago: 'Da, Fang, Christopher Batty, Chris Wojtan, and Eitan Grinspun. “Double
Bubbles sans Toil and Trouble: Discrete Circulation-Preserving Vortex Sheets for
Soap Films and Foams,” Vol. 34. ACM, 2015. https://doi.org/10.1145/2767003.'
ieee: 'F. Da, C. Batty, C. Wojtan, and E. Grinspun, “Double bubbles sans toil and
trouble: discrete circulation-preserving vortex sheets for soap films and foams,”
presented at the SIGGRAPH: Special Interest Group on Computer Graphics and Interactive
Techniques, Los Angeles, CA, United States, 2015, vol. 34, no. 4.'
ista: 'Da F, Batty C, Wojtan C, Grinspun E. 2015. Double bubbles sans toil and trouble:
discrete circulation-preserving vortex sheets for soap films and foams. SIGGRAPH:
Special Interest Group on Computer Graphics and Interactive Techniques vol. 34,
149.'
mla: 'Da, Fang, et al. Double Bubbles sans Toil and Trouble: Discrete Circulation-Preserving
Vortex Sheets for Soap Films and Foams. Vol. 34, no. 4, 149, ACM, 2015, doi:10.1145/2767003.'
short: F. Da, C. Batty, C. Wojtan, E. Grinspun, in:, ACM, 2015.
conference:
end_date: 2015-08-13
location: Los Angeles, CA, United States
name: 'SIGGRAPH: Special Interest Group on Computer Graphics and Interactive Techniques'
start_date: 2015-08-09
date_created: 2018-12-11T11:53:09Z
date_published: 2015-07-27T00:00:00Z
date_updated: 2023-02-23T10:07:42Z
day: '27'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/2767003
ec_funded: 1
file:
- access_level: open_access
checksum: 57b07d78d2d612a8052744b37d4a71fa
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:11:14Z
date_updated: 2020-07-14T12:45:07Z
file_id: '4867'
file_name: IST-2016-608-v1+1_doublebubbles.pdf
file_size: 8973215
relation: main_file
file_date_updated: 2020-07-14T12:45:07Z
has_accepted_license: '1'
intvolume: ' 34'
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Submitted Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication_status: published
publisher: ACM
publist_id: '5521'
pubrep_id: '608'
quality_controlled: '1'
scopus_import: 1
status: public
title: 'Double bubbles sans toil and trouble: discrete circulation-preserving vortex
sheets for soap films and foams'
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 34
year: '2015'
...
---
_id: '1632'
abstract:
- lang: eng
text: "This paper presents a liquid simulation technique that enforces the incompressibility
condition using a stream function solve instead of a pressure projection. Previous
methods have used stream function techniques for the simulation of detailed single-phase
flows, but a formulation for liquid simulation has proved elusive in part due
to the free surface boundary conditions. In this paper, we introduce a stream
function approach to liquid simulations with novel boundary conditions for free
surfaces, solid obstacles, and solid-fluid coupling.\r\n\r\nAlthough our approach
increases the dimension of the linear system necessary to enforce incompressibility,
it provides interesting and surprising benefits. First, the resulting flow is
guaranteed to be divergence-free regardless of the accuracy of the solve. Second,
our free-surface boundary conditions guarantee divergence-free motion even in
the un-simulated air phase, which enables two-phase flow simulation by only computing
a single phase. We implemented this method using a variant of FLIP simulation
which only samples particles within a narrow band of the liquid surface, and we
illustrate the effectiveness of our method for detailed two-phase flow simulations
with complex boundaries, detailed bubble interactions, and two-way solid-fluid
coupling."
acknowledgement: The first author was supported by a JSPS Postdoctoral Fellowship
for Research Abroad. This work was also supported by the ERC projects ERC-2014-StG-637014
realFlow and ERC-2014- StG-638176 BigSplash.
alternative_title:
- ACM Transactions on Graphics
article_number: '53'
author:
- first_name: Ryoichi
full_name: Ando, Ryoichi
last_name: Ando
- first_name: Nils
full_name: Thuerey, Nils
last_name: Thuerey
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: 'Ando R, Thuerey N, Wojtan C. A stream function solver for liquid simulations.
In: Vol 34. ACM; 2015. doi:10.1145/2766935'
apa: 'Ando, R., Thuerey, N., & Wojtan, C. (2015). A stream function solver for
liquid simulations (Vol. 34). Presented at the SIGGRAPH: Special Interest Group
on Computer Graphics and Interactive Techniques, Los Angeles, CA, USA: ACM. https://doi.org/10.1145/2766935'
chicago: Ando, Ryoichi, Nils Thuerey, and Chris Wojtan. “A Stream Function Solver
for Liquid Simulations,” Vol. 34. ACM, 2015. https://doi.org/10.1145/2766935.
ieee: 'R. Ando, N. Thuerey, and C. Wojtan, “A stream function solver for liquid
simulations,” presented at the SIGGRAPH: Special Interest Group on Computer Graphics
and Interactive Techniques, Los Angeles, CA, USA, 2015, vol. 34, no. 4.'
ista: 'Ando R, Thuerey N, Wojtan C. 2015. A stream function solver for liquid simulations.
SIGGRAPH: Special Interest Group on Computer Graphics and Interactive Techniques,
ACM Transactions on Graphics, vol. 34, 53.'
mla: Ando, Ryoichi, et al. A Stream Function Solver for Liquid Simulations.
Vol. 34, no. 4, 53, ACM, 2015, doi:10.1145/2766935.
short: R. Ando, N. Thuerey, C. Wojtan, in:, ACM, 2015.
conference:
end_date: 2015-08-13
location: Los Angeles, CA, USA
name: 'SIGGRAPH: Special Interest Group on Computer Graphics and Interactive Techniques'
start_date: 2015-08-09
date_created: 2018-12-11T11:53:09Z
date_published: 2015-07-27T00:00:00Z
date_updated: 2023-02-23T10:07:37Z
day: '27'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/2766935
file:
- access_level: open_access
checksum: 7a9afdfaba9209157ce19376e15bc90b
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:11:52Z
date_updated: 2020-07-14T12:45:07Z
file_id: '4909'
file_name: IST-2016-610-v1+1_vecpotential.pdf
file_size: 21831121
relation: main_file
file_date_updated: 2020-07-14T12:45:07Z
has_accepted_license: '1'
intvolume: ' 34'
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Submitted Version
publication_status: published
publisher: ACM
publist_id: '5523'
pubrep_id: '610'
quality_controlled: '1'
scopus_import: 1
status: public
title: A stream function solver for liquid simulations
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 34
year: '2015'
...
---
_id: '1630'
abstract:
- lang: eng
text: We present a method to learn and propagate shape placements in 2D polygonal
scenes from a few examples provided by a user. The placement of a shape is modeled
as an oriented bounding box. Simple geometric relationships between this bounding
box and nearby scene polygons define a feature set for the placement. The feature
sets of all example placements are then used to learn a probabilistic model over
all possible placements and scenes. With this model, we can generate a new set
of placements with similar geometric relationships in any given scene. We introduce
extensions that enable propagation and generation of shapes in 3D scenes, as
well as the application of a learned modeling session to large scenes without
additional user interaction. These concepts allow us to generate complex scenes
with thousands of objects with relatively little user interaction.
acknowledgement: This publication is based upon work supported by the KAUST Office
of Competitive Research Funds (OCRF) under Award No. 62140401, the KAUST Visual
Computing Center and the Austrian Science Fund (FWF) projects DEEP PICTURES (no.
P24352-N23) and Data-Driven Procedural Modeling of Interiors (no. P24600-N23).
article_number: '108'
author:
- first_name: Paul
full_name: Guerrero, Paul
last_name: Guerrero
- first_name: Stefan
full_name: Jeschke, Stefan
id: 44D6411A-F248-11E8-B48F-1D18A9856A87
last_name: Jeschke
- first_name: Michael
full_name: Wimmer, Michael
last_name: Wimmer
- first_name: Peter
full_name: Wonka, Peter
last_name: Wonka
citation:
ama: 'Guerrero P, Jeschke S, Wimmer M, Wonka P. Learning shape placements by example.
In: Vol 34. ACM; 2015. doi:10.1145/2766933'
apa: 'Guerrero, P., Jeschke, S., Wimmer, M., & Wonka, P. (2015). Learning shape
placements by example (Vol. 34). Presented at the SIGGRAPH: Special Interest Group
on Computer Graphics and Interactive Techniques, Los Angeles, CA, United States:
ACM. https://doi.org/10.1145/2766933'
chicago: Guerrero, Paul, Stefan Jeschke, Michael Wimmer, and Peter Wonka. “Learning
Shape Placements by Example,” Vol. 34. ACM, 2015. https://doi.org/10.1145/2766933.
ieee: 'P. Guerrero, S. Jeschke, M. Wimmer, and P. Wonka, “Learning shape placements
by example,” presented at the SIGGRAPH: Special Interest Group on Computer Graphics
and Interactive Techniques, Los Angeles, CA, United States, 2015, vol. 34, no.
4.'
ista: 'Guerrero P, Jeschke S, Wimmer M, Wonka P. 2015. Learning shape placements
by example. SIGGRAPH: Special Interest Group on Computer Graphics and Interactive
Techniques vol. 34, 108.'
mla: Guerrero, Paul, et al. Learning Shape Placements by Example. Vol. 34,
no. 4, 108, ACM, 2015, doi:10.1145/2766933.
short: P. Guerrero, S. Jeschke, M. Wimmer, P. Wonka, in:, ACM, 2015.
conference:
end_date: 2015-08-13
location: Los Angeles, CA, United States
name: 'SIGGRAPH: Special Interest Group on Computer Graphics and Interactive Techniques'
start_date: 2015-08-09
date_created: 2018-12-11T11:53:08Z
date_published: 2015-07-27T00:00:00Z
date_updated: 2021-01-12T06:52:07Z
day: '27'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/2766933
file:
- access_level: open_access
checksum: 8b05a51e372c9b0b5af9a00098a9538b
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:07:49Z
date_updated: 2020-07-14T12:45:07Z
file_id: '4647'
file_name: IST-2016-576-v1+1_guerrero-2015-lsp-paper.pdf
file_size: 11902290
relation: main_file
file_date_updated: 2020-07-14T12:45:07Z
has_accepted_license: '1'
intvolume: ' 34'
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Submitted Version
project:
- _id: 25357BD2-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 24352-N23
name: 'Deep Pictures: Creating Visual and Haptic Vector Images'
publication_status: published
publisher: ACM
publist_id: '5525'
pubrep_id: '576'
quality_controlled: '1'
scopus_import: 1
status: public
title: Learning shape placements by example
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 34
year: '2015'
...
---
_id: '1735'
abstract:
- lang: eng
text: This work presents a method for efficiently simplifying the pressure projection
step in a liquid simulation. We first devise a straightforward dimension reduction
technique that dramatically reduces the cost of solving the pressure projection.
Next, we introduce a novel change of basis that satisfies free-surface boundary
conditions exactly, regardless of the accuracy of the pressure solve. When combined,
these ideas greatly reduce the computational complexity of the pressure solve
without compromising free surface boundary conditions at the highest level of
detail. Our techniques are easy to parallelize, and they effectively eliminate
the computational bottleneck for large liquid simulations.
acknowledgement: The first author was supported by a JSPS Postdoctoral Fellowship
for Research Abroad
author:
- first_name: Ryoichi
full_name: Ando, Ryoichi
last_name: Ando
- first_name: Nils
full_name: Thürey, Nils
last_name: Thürey
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Ando R, Thürey N, Wojtan C. A dimension-reduced pressure solver for liquid
simulations. Computer Graphics Forum. 2015;34(2):473-480. doi:10.1111/cgf.12576
apa: Ando, R., Thürey, N., & Wojtan, C. (2015). A dimension-reduced pressure
solver for liquid simulations. Computer Graphics Forum. Wiley. https://doi.org/10.1111/cgf.12576
chicago: Ando, Ryoichi, Nils Thürey, and Chris Wojtan. “A Dimension-Reduced Pressure
Solver for Liquid Simulations.” Computer Graphics Forum. Wiley, 2015. https://doi.org/10.1111/cgf.12576.
ieee: R. Ando, N. Thürey, and C. Wojtan, “A dimension-reduced pressure solver for
liquid simulations,” Computer Graphics Forum, vol. 34, no. 2. Wiley, pp.
473–480, 2015.
ista: Ando R, Thürey N, Wojtan C. 2015. A dimension-reduced pressure solver for
liquid simulations. Computer Graphics Forum. 34(2), 473–480.
mla: Ando, Ryoichi, et al. “A Dimension-Reduced Pressure Solver for Liquid Simulations.”
Computer Graphics Forum, vol. 34, no. 2, Wiley, 2015, pp. 473–80, doi:10.1111/cgf.12576.
short: R. Ando, N. Thürey, C. Wojtan, Computer Graphics Forum 34 (2015) 473–480.
date_created: 2018-12-11T11:53:44Z
date_published: 2015-05-01T00:00:00Z
date_updated: 2023-02-23T10:12:11Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1111/cgf.12576
file:
- access_level: open_access
checksum: 590752bf977855b337a80f78a9bc2404
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:16:30Z
date_updated: 2020-07-14T12:45:15Z
file_id: '5218'
file_name: IST-2016-607-v1+1_coarsegrid.pdf
file_size: 6312352
relation: main_file
file_date_updated: 2020-07-14T12:45:15Z
has_accepted_license: '1'
intvolume: ' 34'
issue: '2'
language:
- iso: eng
month: '05'
oa: 1
oa_version: Submitted Version
page: 473 - 480
publication: Computer Graphics Forum
publication_status: published
publisher: Wiley
publist_id: '5389'
pubrep_id: '607'
quality_controlled: '1'
scopus_import: 1
status: public
title: A dimension-reduced pressure solver for liquid simulations
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 34
year: '2015'
...
---
_id: '1814'
abstract:
- lang: eng
text: 'We present an efficient wavefront tracking algorithm for animating bodies
of water that interact with their environment. Our contributions include: a novel
wavefront tracking technique that enables dispersion, refraction, reflection,
and diffraction in the same simulation; a unique multivalued function interpolation
method that enables our simulations to elegantly sidestep the Nyquist limit; a
dispersion approximation for efficiently amplifying the number of simulated waves
by several orders of magnitude; and additional extensions that allow for time-dependent
effects and interactive artistic editing of the resulting animation. Our contributions
combine to give us multitudes more wave details than similar algorithms, while
maintaining high frame rates and allowing close camera zooms.'
article_number: '27'
author:
- first_name: Stefan
full_name: Jeschke, Stefan
id: 44D6411A-F248-11E8-B48F-1D18A9856A87
last_name: Jeschke
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: Jeschke S, Wojtan C. Water wave animation via wavefront parameter interpolation.
ACM Transactions on Graphics. 2015;34(3). doi:10.1145/2714572
apa: Jeschke, S., & Wojtan, C. (2015). Water wave animation via wavefront parameter
interpolation. ACM Transactions on Graphics. ACM. https://doi.org/10.1145/2714572
chicago: Jeschke, Stefan, and Chris Wojtan. “Water Wave Animation via Wavefront
Parameter Interpolation.” ACM Transactions on Graphics. ACM, 2015. https://doi.org/10.1145/2714572.
ieee: S. Jeschke and C. Wojtan, “Water wave animation via wavefront parameter interpolation,”
ACM Transactions on Graphics, vol. 34, no. 3. ACM, 2015.
ista: Jeschke S, Wojtan C. 2015. Water wave animation via wavefront parameter interpolation.
ACM Transactions on Graphics. 34(3), 27.
mla: Jeschke, Stefan, and Chris Wojtan. “Water Wave Animation via Wavefront Parameter
Interpolation.” ACM Transactions on Graphics, vol. 34, no. 3, 27, ACM,
2015, doi:10.1145/2714572.
short: S. Jeschke, C. Wojtan, ACM Transactions on Graphics 34 (2015).
date_created: 2018-12-11T11:54:09Z
date_published: 2015-04-01T00:00:00Z
date_updated: 2023-02-23T10:15:40Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/2714572
ec_funded: 1
file:
- access_level: open_access
checksum: 67c9f4fa370def68cdf31299e48bc91f
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:12:15Z
date_updated: 2020-07-14T12:45:17Z
file_id: '4933'
file_name: IST-2016-575-v1+1_wavefront_preprint.pdf
file_size: 23712153
relation: main_file
file_date_updated: 2020-07-14T12:45:17Z
has_accepted_license: '1'
intvolume: ' 34'
issue: '3'
language:
- iso: eng
month: '04'
oa: 1
oa_version: Submitted Version
project:
- _id: 25357BD2-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 24352-N23
name: 'Deep Pictures: Creating Visual and Haptic Vector Images'
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication: ACM Transactions on Graphics
publication_status: published
publisher: ACM
publist_id: '5292'
pubrep_id: '575'
quality_controlled: '1'
scopus_import: 1
status: public
title: Water wave animation via wavefront parameter interpolation
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 34
year: '2015'
...
---
_id: '1633'
abstract:
- lang: eng
text: "We present a method for simulating brittle fracture under the assumptions
of quasi-static linear elastic fracture mechanics (LEFM). Using the boundary element
method (BEM) and Lagrangian crack-fronts, we produce highly detailed fracture
surfaces. The computational cost of the BEM is alleviated by using a low-resolution
mesh and interpolating the resulting stress intensity factors when propagating
the high-resolution crack-front.\r\n\r\nOur system produces physics-based fracture
surfaces with high spatial and temporal resolution, taking spatial variation of
material toughness and/or strength into account. It also allows for crack initiation
to be handled separately from crack propagation, which is not only more reasonable
from a physics perspective, but can also be used to control the simulation.\r\n\r\nSeparating
the resolution of the crack-front from the resolution of the computational mesh
increases the efficiency and therefore the amount of visual detail on the resulting
fracture surfaces. The BEM also allows us to re-use previously computed blocks
of the system matrix."
article_number: '151'
author:
- first_name: David
full_name: Hahn, David
id: 357A6A66-F248-11E8-B48F-1D18A9856A87
last_name: Hahn
- first_name: Christopher J
full_name: Wojtan, Christopher J
id: 3C61F1D2-F248-11E8-B48F-1D18A9856A87
last_name: Wojtan
orcid: 0000-0001-6646-5546
citation:
ama: 'Hahn D, Wojtan C. High-resolution brittle fracture simulation with boundary
elements. In: Vol 34. ACM; 2015. doi:10.1145/2766896'
apa: 'Hahn, D., & Wojtan, C. (2015). High-resolution brittle fracture simulation
with boundary elements (Vol. 34). Presented at the SIGGRAPH: Special Interest
Group on Computer Graphics and Interactive Techniques, Los Angeles, CA, United
States: ACM. https://doi.org/10.1145/2766896'
chicago: Hahn, David, and Chris Wojtan. “High-Resolution Brittle Fracture Simulation
with Boundary Elements,” Vol. 34. ACM, 2015. https://doi.org/10.1145/2766896.
ieee: 'D. Hahn and C. Wojtan, “High-resolution brittle fracture simulation with
boundary elements,” presented at the SIGGRAPH: Special Interest Group on Computer
Graphics and Interactive Techniques, Los Angeles, CA, United States, 2015, vol.
34, no. 4.'
ista: 'Hahn D, Wojtan C. 2015. High-resolution brittle fracture simulation with
boundary elements. SIGGRAPH: Special Interest Group on Computer Graphics and Interactive
Techniques vol. 34, 151.'
mla: Hahn, David, and Chris Wojtan. High-Resolution Brittle Fracture Simulation
with Boundary Elements. Vol. 34, no. 4, 151, ACM, 2015, doi:10.1145/2766896.
short: D. Hahn, C. Wojtan, in:, ACM, 2015.
conference:
end_date: 2015-08-13
location: Los Angeles, CA, United States
name: 'SIGGRAPH: Special Interest Group on Computer Graphics and Interactive Techniques'
start_date: 2015-08-09
date_created: 2018-12-11T11:53:09Z
date_published: 2015-07-27T00:00:00Z
date_updated: 2023-09-07T12:02:56Z
day: '27'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/2766896
ec_funded: 1
file:
- access_level: open_access
checksum: 955aee971983f6b6152bcc1c9b4a7c20
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:15:13Z
date_updated: 2020-07-14T12:45:07Z
file_id: '5131'
file_name: IST-2016-609-v1+1_FractureBEM.pdf
file_size: 20154270
relation: main_file
file_date_updated: 2020-07-14T12:45:07Z
has_accepted_license: '1'
intvolume: ' 34'
issue: '4'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Submitted Version
project:
- _id: 2533E772-B435-11E9-9278-68D0E5697425
call_identifier: H2020
grant_number: '638176'
name: Efficient Simulation of Natural Phenomena at Extremely Large Scales
publication_status: published
publisher: ACM
publist_id: '5522'
pubrep_id: '609'
quality_controlled: '1'
related_material:
record:
- id: '839'
relation: dissertation_contains
status: public
scopus_import: 1
status: public
title: High-resolution brittle fracture simulation with boundary elements
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 34
year: '2015'
...
---
_id: '1629'
abstract:
- lang: eng
text: We propose a method for propagating edit operations in 2D vector graphics,
based on geometric relationship functions. These functions quantify the geometric
relationship of a point to a polygon, such as the distance to the boundary or
the direction to the closest corner vertex. The level sets of the relationship
functions describe points with the same relationship to a polygon. For a given
query point, we first determine a set of relationships to local features, construct
all level sets for these relationships, and accumulate them. The maxima of the
resulting distribution are points with similar geometric relationships. We show
extensions to handle mirror symmetries, and discuss the use of relationship functions
as local coordinate systems. Our method can be applied, for example, to interactive
floorplan editing, and it is especially useful for large layouts, where individual
edits would be cumbersome. We demonstrate populating 2D layouts with tens to hundreds
of objects by propagating relatively few edit operations.
article_number: '15'
author:
- first_name: Paul
full_name: Guerrero, Paul
last_name: Guerrero
- first_name: Stefan
full_name: Jeschke, Stefan
id: 44D6411A-F248-11E8-B48F-1D18A9856A87
last_name: Jeschke
- first_name: Michael
full_name: Wimmer, Michael
last_name: Wimmer
- first_name: Peter
full_name: Wonka, Peter
last_name: Wonka
citation:
ama: Guerrero P, Jeschke S, Wimmer M, Wonka P. Edit propagation using geometric
relationship functions. ACM Transactions on Graphics. 2014;33(2). doi:10.1145/2591010
apa: Guerrero, P., Jeschke, S., Wimmer, M., & Wonka, P. (2014). Edit propagation
using geometric relationship functions. ACM Transactions on Graphics. ACM.
https://doi.org/10.1145/2591010
chicago: Guerrero, Paul, Stefan Jeschke, Michael Wimmer, and Peter Wonka. “Edit
Propagation Using Geometric Relationship Functions.” ACM Transactions on Graphics.
ACM, 2014. https://doi.org/10.1145/2591010.
ieee: P. Guerrero, S. Jeschke, M. Wimmer, and P. Wonka, “Edit propagation using
geometric relationship functions,” ACM Transactions on Graphics, vol. 33,
no. 2. ACM, 2014.
ista: Guerrero P, Jeschke S, Wimmer M, Wonka P. 2014. Edit propagation using geometric
relationship functions. ACM Transactions on Graphics. 33(2), 15.
mla: Guerrero, Paul, et al. “Edit Propagation Using Geometric Relationship Functions.”
ACM Transactions on Graphics, vol. 33, no. 2, 15, ACM, 2014, doi:10.1145/2591010.
short: P. Guerrero, S. Jeschke, M. Wimmer, P. Wonka, ACM Transactions on Graphics
33 (2014).
date_created: 2018-12-11T11:53:08Z
date_published: 2014-03-01T00:00:00Z
date_updated: 2021-01-12T06:52:06Z
day: '01'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1145/2591010
file:
- access_level: open_access
checksum: 7f91e588a4e888610313b98271e6418e
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:11:22Z
date_updated: 2020-07-14T12:45:07Z
file_id: '4876'
file_name: IST-2016-577-v1+1_2014.TOG.Paul.EditingPropagation.final.pdf
file_size: 9832561
relation: main_file
file_date_updated: 2020-07-14T12:45:07Z
has_accepted_license: '1'
intvolume: ' 33'
issue: '2'
language:
- iso: eng
month: '03'
oa: 1
oa_version: Submitted Version
publication: ACM Transactions on Graphics
publication_status: published
publisher: ACM
publist_id: '5526'
pubrep_id: '577'
quality_controlled: '1'
status: public
title: Edit propagation using geometric relationship functions
type: journal_article
user_id: 4435EBFC-F248-11E8-B48F-1D18A9856A87
volume: 33
year: '2014'
...
---
_id: '1854'
abstract:
- lang: eng
text: In this paper, we present a method for non-rigid, partial shape matching in
vector graphics. Given a user-specified query region in a 2D shape, similar regions
are found, even if they are non-linearly distorted. Furthermore, a non-linear
mapping is established between the query regions and these matches, which allows
the automatic transfer of editing operations such as texturing. This is achieved
by a two-step approach. First, pointwise correspondences between the query region
and the whole shape are established. The transformation parameters of these correspondences
are registered in an appropriate transformation space. For transformations between
similar regions, these parameters form surfaces in transformation space, which
are extracted in the second step of our method. The extracted regions may be related
to the query region by a non-rigid transform, enabling non-rigid shape matching.
In this paper, we present a method for non-rigid, partial shape matching in vector
graphics. Given a user-specified query region in a 2D shape, similar regions are
found, even if they are non-linearly distorted. Furthermore, a non-linear mapping
is established between the query regions and these matches, which allows the automatic
transfer of editing operations such as texturing. This is achieved by a two-step
approach. First, pointwise correspondences between the query region and the whole
shape are established. The transformation parameters of these correspondences
are registered in an appropriate transformation space. For transformations between
similar regions, these parameters form surfaces in transformation space, which
are extracted in the second step of our method. The extracted regions may be related
to the query region by a non-rigid transform, enabling non-rigid shape matching.
author:
- first_name: Paul
full_name: Guerrero, Paul
last_name: Guerrero
- first_name: Thomas
full_name: Auzinger, Thomas
id: 4718F954-F248-11E8-B48F-1D18A9856A87
last_name: Auzinger
orcid: 0000-0002-1546-3265
- first_name: Michael
full_name: Wimmer, Michael
last_name: Wimmer
- first_name: Stefan
full_name: Jeschke, Stefan
id: 44D6411A-F248-11E8-B48F-1D18A9856A87
last_name: Jeschke
citation:
ama: Guerrero P, Auzinger T, Wimmer M, Jeschke S. Partial shape matching using transformation
parameter similarity. Computer Graphics Forum. 2014;34(1):239-252. doi:10.1111/cgf.12509
apa: Guerrero, P., Auzinger, T., Wimmer, M., & Jeschke, S. (2014). Partial shape
matching using transformation parameter similarity. Computer Graphics Forum.
Wiley. https://doi.org/10.1111/cgf.12509
chicago: Guerrero, Paul, Thomas Auzinger, Michael Wimmer, and Stefan Jeschke. “Partial
Shape Matching Using Transformation Parameter Similarity.” Computer Graphics
Forum. Wiley, 2014. https://doi.org/10.1111/cgf.12509.
ieee: P. Guerrero, T. Auzinger, M. Wimmer, and S. Jeschke, “Partial shape matching
using transformation parameter similarity,” Computer Graphics Forum, vol.
34, no. 1. Wiley, pp. 239–252, 2014.
ista: Guerrero P, Auzinger T, Wimmer M, Jeschke S. 2014. Partial shape matching
using transformation parameter similarity. Computer Graphics Forum. 34(1), 239–252.
mla: Guerrero, Paul, et al. “Partial Shape Matching Using Transformation Parameter
Similarity.” Computer Graphics Forum, vol. 34, no. 1, Wiley, 2014, pp.
239–52, doi:10.1111/cgf.12509.
short: P. Guerrero, T. Auzinger, M. Wimmer, S. Jeschke, Computer Graphics Forum
34 (2014) 239–252.
date_created: 2018-12-11T11:54:22Z
date_published: 2014-11-05T00:00:00Z
date_updated: 2021-01-12T06:53:38Z
day: '05'
ddc:
- '000'
department:
- _id: ChWo
doi: 10.1111/cgf.12509
file:
- access_level: open_access
checksum: 91946bfc509c77f5fd3151a3ff2b2c8f
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:15:58Z
date_updated: 2020-07-14T12:45:19Z
file_id: '5182'
file_name: IST-2016-574-v1+1_Guerrero-2014-TPS-paper.pdf
file_size: 24817484
relation: main_file
file_date_updated: 2020-07-14T12:45:19Z
has_accepted_license: '1'
intvolume: ' 34'
issue: '1'
language:
- iso: eng
month: '11'
oa: 1
oa_version: Submitted Version
page: 239 - 252
publication: Computer Graphics Forum
publication_status: published
publisher: Wiley
publist_id: '5246'
pubrep_id: '574'
quality_controlled: '1'
scopus_import: 1
status: public
title: Partial shape matching using transformation parameter similarity
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 34
year: '2014'
...
---
_id: '1906'
abstract:
- lang: eng
text: In this paper, we introduce a novel scene representation for the visualization
of large-scale point clouds accompanied by a set of high-resolution photographs.
Many real-world applications deal with very densely sampled point-cloud data,
which are augmented with photographs that often reveal lighting variations and
inaccuracies in registration. Consequently, the high-quality representation of
the captured data, i.e., both point clouds and photographs together, is a challenging
and time-consuming task. We propose a two-phase approach, in which the first (preprocessing)
phase generates multiple overlapping surface patches and handles the problem of
seamless texture generation locally for each patch. The second phase stitches
these patches at render-time to produce a high-quality visualization of the data.
As a result of the proposed localization of the global texturing problem, our
algorithm is more than an order of magnitude faster than equivalent mesh-based
texturing techniques. Furthermore, since our preprocessing phase requires only
a minor fraction of the whole data set at once, we provide maximum flexibility
when dealing with growing data sets.
acknowledgement: This research was supported by the Austrian Research Promotion Agency
(FFG) project REPLICATE (no. 835948), the EU FP7 project HARVEST4D (no. 323567).
author:
- first_name: Murat
full_name: Arikan, Murat
last_name: Arikan
- first_name: Reinhold
full_name: Preiner, Reinhold
last_name: Preiner
- first_name: Claus
full_name: Scheiblauer, Claus
last_name: Scheiblauer
- first_name: Stefan
full_name: Jeschke, Stefan
id: 44D6411A-F248-11E8-B48F-1D18A9856A87
last_name: Jeschke
- first_name: Michael
full_name: Wimmer, Michael
last_name: Wimmer
citation:
ama: Arikan M, Preiner R, Scheiblauer C, Jeschke S, Wimmer M. Large-scale point-cloud
visualization through localized textured surface reconstruction. IEEE Transactions
on Visualization and Computer Graphics. 2014;20(9):1280-1292. doi:10.1109/TVCG.2014.2312011
apa: Arikan, M., Preiner, R., Scheiblauer, C., Jeschke, S., & Wimmer, M. (2014).
Large-scale point-cloud visualization through localized textured surface reconstruction.
IEEE Transactions on Visualization and Computer Graphics. IEEE. https://doi.org/10.1109/TVCG.2014.2312011
chicago: Arikan, Murat, Reinhold Preiner, Claus Scheiblauer, Stefan Jeschke, and
Michael Wimmer. “Large-Scale Point-Cloud Visualization through Localized Textured
Surface Reconstruction.” IEEE Transactions on Visualization and Computer Graphics.
IEEE, 2014. https://doi.org/10.1109/TVCG.2014.2312011.
ieee: M. Arikan, R. Preiner, C. Scheiblauer, S. Jeschke, and M. Wimmer, “Large-scale
point-cloud visualization through localized textured surface reconstruction,”
IEEE Transactions on Visualization and Computer Graphics, vol. 20, no.
9. IEEE, pp. 1280–1292, 2014.
ista: Arikan M, Preiner R, Scheiblauer C, Jeschke S, Wimmer M. 2014. Large-scale
point-cloud visualization through localized textured surface reconstruction. IEEE
Transactions on Visualization and Computer Graphics. 20(9), 1280–1292.
mla: Arikan, Murat, et al. “Large-Scale Point-Cloud Visualization through Localized
Textured Surface Reconstruction.” IEEE Transactions on Visualization and Computer
Graphics, vol. 20, no. 9, IEEE, 2014, pp. 1280–92, doi:10.1109/TVCG.2014.2312011.
short: M. Arikan, R. Preiner, C. Scheiblauer, S. Jeschke, M. Wimmer, IEEE Transactions
on Visualization and Computer Graphics 20 (2014) 1280–1292.
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title: Large-scale point-cloud visualization through localized textured surface reconstruction
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