---
_id: '2444'
abstract:
- lang: eng
text: 'We consider two core algorithmic problems for probabilistic verification:
the maximal end-component decomposition and the almost-sure reachability set computation
for Markov decision processes (MDPs). For MDPs with treewidth k, we present two
improved static algorithms for both the problems that run in time O(n·k 2.38·2k
) and O(m·logn· k), respectively, where n is the number of states and m is the
number of edges, significantly improving the previous known O(n·k·√n· k) bound
for low treewidth. We also present decremental algorithms for both problems for
MDPs with constant treewidth that run in amortized logarithmic time, which is
a huge improvement over the previously known algorithms that require amortized
linear time.'
alternative_title:
- LNCS
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Jakub
full_name: Ła̧Cki, Jakub
last_name: Ła̧Cki
citation:
ama: Chatterjee K, Ła̧Cki J. Faster algorithms for Markov decision processes with
low treewidth. 2013;8044:543-558. doi:10.1007/978-3-642-39799-8_36
apa: 'Chatterjee, K., & Ła̧Cki, J. (2013). Faster algorithms for Markov decision
processes with low treewidth. Presented at the CAV: Computer Aided Verification,
St. Petersburg, Russia: Springer. https://doi.org/10.1007/978-3-642-39799-8_36'
chicago: Chatterjee, Krishnendu, and Jakub Ła̧Cki. “Faster Algorithms for Markov
Decision Processes with Low Treewidth.” Lecture Notes in Computer Science. Springer,
2013. https://doi.org/10.1007/978-3-642-39799-8_36.
ieee: K. Chatterjee and J. Ła̧Cki, “Faster algorithms for Markov decision processes
with low treewidth,” vol. 8044. Springer, pp. 543–558, 2013.
ista: Chatterjee K, Ła̧Cki J. 2013. Faster algorithms for Markov decision processes
with low treewidth. 8044, 543–558.
mla: Chatterjee, Krishnendu, and Jakub Ła̧Cki. Faster Algorithms for Markov Decision
Processes with Low Treewidth. Vol. 8044, Springer, 2013, pp. 543–58, doi:10.1007/978-3-642-39799-8_36.
short: K. Chatterjee, J. Ła̧Cki, 8044 (2013) 543–558.
conference:
end_date: 2013-07-19
location: St. Petersburg, Russia
name: 'CAV: Computer Aided Verification'
start_date: 2013-07-13
date_created: 2018-12-11T11:57:42Z
date_published: 2013-07-01T00:00:00Z
date_updated: 2020-08-11T10:09:47Z
day: '01'
department:
- _id: KrCh
doi: 10.1007/978-3-642-39799-8_36
ec_funded: 1
external_id:
arxiv:
- '1304.0084'
intvolume: ' 8044'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: http://arxiv.org/abs/1304.0084
month: '07'
oa: 1
oa_version: Preprint
page: 543 - 558
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 23499-N23
name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25863FF4-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S11407
name: Game Theory
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication_status: published
publisher: Springer
publist_id: '4459'
quality_controlled: '1'
scopus_import: 1
series_title: Lecture Notes in Computer Science
status: public
title: Faster algorithms for Markov decision processes with low treewidth
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 8044
year: '2013'
...
---
_id: '2814'
abstract:
- lang: eng
text: We study the problem of generating a test sequence that achieves maximal coverage
for a reactive system under test. We formulate the problem as a repeated game
between the tester and the system, where the system state space is partitioned
according to some coverage criterion and the objective of the tester is to maximize
the set of partitions (or coverage goals) visited during the game. We show the
complexity of the maximal coverage problem for non-deterministic systems is PSPACE-complete,
but is NP-complete for deterministic systems. For the special case of non-deterministic
systems with a re-initializing "reset" action, which represent running
a new test input on a re-initialized system, we show that the complexity is coNP-complete.
Our proof technique for reset games uses randomized testing strategies that circumvent
the exponentially large memory requirement of deterministic testing strategies.
We also discuss the memory requirement for deterministic strategies and extensions
of our results to other models, such as pushdown systems and timed systems.
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Luca
full_name: Alfaro, Luca
last_name: Alfaro
- first_name: Ritankar
full_name: Majumdar, Ritankar
last_name: Majumdar
citation:
ama: Chatterjee K, Alfaro L, Majumdar R. The complexity of coverage. International
Journal of Foundations of Computer Science. 2013;24(2):165-185. doi:10.1142/S0129054113400066
apa: Chatterjee, K., Alfaro, L., & Majumdar, R. (2013). The complexity of coverage.
International Journal of Foundations of Computer Science. World Scientific
Publishing. https://doi.org/10.1142/S0129054113400066
chicago: Chatterjee, Krishnendu, Luca Alfaro, and Ritankar Majumdar. “The Complexity
of Coverage.” International Journal of Foundations of Computer Science.
World Scientific Publishing, 2013. https://doi.org/10.1142/S0129054113400066.
ieee: K. Chatterjee, L. Alfaro, and R. Majumdar, “The complexity of coverage,” International
Journal of Foundations of Computer Science, vol. 24, no. 2. World Scientific
Publishing, pp. 165–185, 2013.
ista: Chatterjee K, Alfaro L, Majumdar R. 2013. The complexity of coverage. International
Journal of Foundations of Computer Science. 24(2), 165–185.
mla: Chatterjee, Krishnendu, et al. “The Complexity of Coverage.” International
Journal of Foundations of Computer Science, vol. 24, no. 2, World Scientific
Publishing, 2013, pp. 165–85, doi:10.1142/S0129054113400066.
short: K. Chatterjee, L. Alfaro, R. Majumdar, International Journal of Foundations
of Computer Science 24 (2013) 165–185.
date_created: 2018-12-11T11:59:44Z
date_published: 2013-02-01T00:00:00Z
date_updated: 2021-01-12T06:59:54Z
day: '01'
department:
- _id: KrCh
doi: 10.1142/S0129054113400066
ec_funded: 1
external_id:
arxiv:
- '0804.4525'
intvolume: ' 24'
issue: '2'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: https://arxiv.org/abs/0804.4525
month: '02'
oa: 1
oa_version: Preprint
page: 165 - 185
project:
- _id: 25863FF4-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S11407
name: Game Theory
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication: International Journal of Foundations of Computer Science
publication_status: published
publisher: World Scientific Publishing
publist_id: '4070'
quality_controlled: '1'
scopus_import: 1
status: public
title: The complexity of coverage
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 24
year: '2013'
...
---
_id: '2817'
abstract:
- lang: eng
text: The basic idea of evolutionary game theory is that payoff determines reproductive
rate. Successful individuals have a higher payoff and produce more offspring.
But in evolutionary and ecological situations there is not only reproductive rate
but also carrying capacity. Individuals may differ in their exposure to density
limiting effects. Here we explore an alternative approach to evolutionary game
theory by assuming that the payoff from the game determines the carrying capacity
of individual phenotypes. Successful strategies are less affected by density limitation
(crowding) and reach higher equilibrium abundance. We demonstrate similarities
and differences between our framework and the standard replicator equation. Our
equation is defined on the positive orthant, instead of the simplex, but has the
same equilibrium points as the replicator equation. Linear stability analysis
produces the classical conditions for asymptotic stability of pure strategies,
but the stability properties of internal equilibria can differ in the two frameworks.
For example, in a two-strategy game with an internal equilibrium that is always
stable under the replicator equation, the corresponding equilibrium can be unstable
in the new framework resulting in a limit cycle.
author:
- first_name: Sebastian
full_name: Novak, Sebastian
id: 461468AE-F248-11E8-B48F-1D18A9856A87
last_name: Novak
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Martin
full_name: Nowak, Martin
last_name: Nowak
citation:
ama: Novak S, Chatterjee K, Nowak M. Density games. Journal of Theoretical Biology.
2013;334:26-34. doi:10.1016/j.jtbi.2013.05.029
apa: Novak, S., Chatterjee, K., & Nowak, M. (2013). Density games. Journal
of Theoretical Biology. Elsevier. https://doi.org/10.1016/j.jtbi.2013.05.029
chicago: Novak, Sebastian, Krishnendu Chatterjee, and Martin Nowak. “Density Games.”
Journal of Theoretical Biology. Elsevier, 2013. https://doi.org/10.1016/j.jtbi.2013.05.029.
ieee: S. Novak, K. Chatterjee, and M. Nowak, “Density games,” Journal of Theoretical
Biology, vol. 334. Elsevier, pp. 26–34, 2013.
ista: Novak S, Chatterjee K, Nowak M. 2013. Density games. Journal of Theoretical
Biology. 334, 26–34.
mla: Novak, Sebastian, et al. “Density Games.” Journal of Theoretical Biology,
vol. 334, Elsevier, 2013, pp. 26–34, doi:10.1016/j.jtbi.2013.05.029.
short: S. Novak, K. Chatterjee, M. Nowak, Journal of Theoretical Biology 334 (2013)
26–34.
date_created: 2018-12-11T11:59:45Z
date_published: 2013-10-07T00:00:00Z
date_updated: 2021-01-12T06:59:55Z
day: '07'
ddc:
- '000'
department:
- _id: NiBa
- _id: KrCh
doi: 10.1016/j.jtbi.2013.05.029
ec_funded: 1
file:
- access_level: open_access
checksum: 3c29059ab03a4b8f97a07646b817ddbb
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:14:54Z
date_updated: 2020-07-14T12:45:49Z
file_id: '5110'
file_name: IST-2016-400-v1+1_1-s2.0-S0022519313002609-main.pdf
file_size: 834604
relation: main_file
file_date_updated: 2020-07-14T12:45:49Z
has_accepted_license: '1'
intvolume: ' 334'
language:
- iso: eng
month: '10'
oa: 1
oa_version: Published Version
page: 26 - 34
project:
- _id: 25B07788-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '250152'
name: Limits to selection in biology and in evolutionary computation
- _id: 2584A770-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 23499-N23
name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25863FF4-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S11407
name: Game Theory
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication: Journal of Theoretical Biology
publication_status: published
publisher: Elsevier
publist_id: '3984'
pubrep_id: '400'
quality_controlled: '1'
scopus_import: 1
status: public
title: Density games
tmp:
image: /images/cc_by.png
legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
short: CC BY (4.0)
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 334
year: '2013'
...
---
_id: '2819'
abstract:
- lang: eng
text: 'We introduce quantatitive timed refinement metrics and quantitative timed
simulation functions, incorporating zenoness checks, for timed systems. These
functions assign positive real numbers between zero and infinity which quantify
the timing mismatches between two timed systems, amongst non-zeno runs. We quantify
timing mismatches in three ways: (1) the maximum timing mismatch that can arise,
(2) the "steady-state" maximum timing mismatches, where initial transient
timing mismatches are ignored; and (3) the (long-run) average timing mismatches
amongst two systems. These three kinds of mismatches constitute three important
types of timing differences. Our event times are the global times, measured from
the start of the system execution, not just the time durations of individual steps.
We present algorithms over timed automata for computing the three quantitative
simulation functions to within any desired degree of accuracy. In order to compute
the values of the quantitative simulation functions, we use a game theoretic formulation.
We introduce two new kinds of objectives for two player games on finite state
game graphs: (1) eventual debit-sum level objectives, and (2) average debit-sum
level objectives. We present algorithms for computing the optimal values for these
objectives for player 1, and then use these algorithms to compute the values of
the quantitative timed simulation functions. '
acknowledgement: 'This work has been financially supported in part by the European
Commission FP7-ICT Cognitive Systems, Interaction, and Robotics under the contract
# 270180 (NOP-TILUS); by Fundacao para Ciencia e Tecnologia under project PTDC/EEA-CRO/104901/2008
(Modeling and control of Networked vehicle systems in persistent autonomous operations);
by Austrian Science Fund (FWF) Grant No P 23499-N23 on Modern Graph Algorithmic
Techniques in Formal Verification; FWF NFN Grant No S11407-N23 (RiSE); ERC Start
grant (279307: Graph Games); and the Microsoft faculty fellows award'
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Vinayak
full_name: Prabhu, Vinayak
last_name: Prabhu
citation:
ama: 'Chatterjee K, Prabhu V. Quantitative timed simulation functions and refinement
metrics for real-time systems. In: Proceedings of the 16th International Conference
on Hybrid Systems: Computation and Control. Vol 1. Springer; 2013:273-282.
doi:10.1145/2461328.2461370'
apa: 'Chatterjee, K., & Prabhu, V. (2013). Quantitative timed simulation functions
and refinement metrics for real-time systems. In Proceedings of the 16th International
Conference on Hybrid Systems: Computation and Control (Vol. 1, pp. 273–282).
Philadelphia, PA USA: Springer. https://doi.org/10.1145/2461328.2461370'
chicago: 'Chatterjee, Krishnendu, and Vinayak Prabhu. “Quantitative Timed Simulation
Functions and Refinement Metrics for Real-Time Systems.” In Proceedings of
the 16th International Conference on Hybrid Systems: Computation and Control,
1:273–82. Springer, 2013. https://doi.org/10.1145/2461328.2461370.'
ieee: 'K. Chatterjee and V. Prabhu, “Quantitative timed simulation functions and
refinement metrics for real-time systems,” in Proceedings of the 16th International
Conference on Hybrid Systems: Computation and Control, Philadelphia, PA USA,
2013, vol. 1, pp. 273–282.'
ista: 'Chatterjee K, Prabhu V. 2013. Quantitative timed simulation functions and
refinement metrics for real-time systems. Proceedings of the 16th International
Conference on Hybrid Systems: Computation and Control. HSCC: Hybrid Systems -
Computation and Control vol. 1, 273–282.'
mla: 'Chatterjee, Krishnendu, and Vinayak Prabhu. “Quantitative Timed Simulation
Functions and Refinement Metrics for Real-Time Systems.” Proceedings of the
16th International Conference on Hybrid Systems: Computation and Control,
vol. 1, Springer, 2013, pp. 273–82, doi:10.1145/2461328.2461370.'
short: 'K. Chatterjee, V. Prabhu, in:, Proceedings of the 16th International Conference
on Hybrid Systems: Computation and Control, Springer, 2013, pp. 273–282.'
conference:
end_date: 2013-04-11
location: Philadelphia, PA USA
name: 'HSCC: Hybrid Systems - Computation and Control'
start_date: 2013-04-08
date_created: 2018-12-11T11:59:46Z
date_published: 2013-04-01T00:00:00Z
date_updated: 2021-01-12T06:59:56Z
day: '01'
department:
- _id: KrCh
doi: 10.1145/2461328.2461370
ec_funded: 1
intvolume: ' 1'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: http://arxiv.org/abs/1212.6556
month: '04'
oa: 1
oa_version: Preprint
page: 273 - 282
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 23499-N23
name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S 11407_N23
name: Rigorous Systems Engineering
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication: 'Proceedings of the 16th International Conference on Hybrid Systems:
Computation and Control'
publication_status: published
publisher: Springer
publist_id: '3982'
quality_controlled: '1'
scopus_import: 1
status: public
title: Quantitative timed simulation functions and refinement metrics for real-time
systems
type: conference
user_id: 3E5EF7F0-F248-11E8-B48F-1D18A9856A87
volume: 1
year: '2013'
...
---
_id: '2824'
abstract:
- lang: eng
text: We study synthesis of controllers for real-time systems, where the objective
is to stay in a given safe set. The problem is solved by obtaining winning strategies
in the setting of concurrent two player timed automaton games with safety objectives.
To prevent a player from winning by blocking time, we restrict each player to
strategies that ensure that the player cannot be responsible for causing a Zeno
run. We construct winning strategies for the controller which require access only
to (1) the system clocks (thus, controllers which require their own internal infinitely
precise clocks are not necessary), and (2) a logarithmic (in the number of clocks)
number of memory bits (i.e. a linear number of memory states). Precisely, we show
that for safety objectives, a memory of size (3 + lg (| C | + 1)) bits suffices
for winning controller strategies, where C is the set of clocks of the timed automaton
game, significantly improving the previous known exponential memory states bound.
We also settle the open question of whether winning region-based strategies require
memory for safety objectives by showing with an example the necessity of memory
for such strategies to win for safety objectives. Finally, we show that the decision
problem of determining if there exists a receptive player-1 winning strategy for
safety objectives is EXPTIME-complete over timed automaton games.
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Vinayak
full_name: Prabhu, Vinayak
last_name: Prabhu
citation:
ama: Chatterjee K, Prabhu V. Synthesis of memory-efficient, clock-memory free, and
non-Zeno safety controllers for timed systems. Information and Computation.
2013;228-229:83-119. doi:10.1016/j.ic.2013.04.003
apa: Chatterjee, K., & Prabhu, V. (2013). Synthesis of memory-efficient, clock-memory
free, and non-Zeno safety controllers for timed systems. Information and Computation.
Elsevier. https://doi.org/10.1016/j.ic.2013.04.003
chicago: Chatterjee, Krishnendu, and Vinayak Prabhu. “Synthesis of Memory-Efficient,
Clock-Memory Free, and Non-Zeno Safety Controllers for Timed Systems.” Information
and Computation. Elsevier, 2013. https://doi.org/10.1016/j.ic.2013.04.003.
ieee: K. Chatterjee and V. Prabhu, “Synthesis of memory-efficient, clock-memory
free, and non-Zeno safety controllers for timed systems,” Information and Computation,
vol. 228–229. Elsevier, pp. 83–119, 2013.
ista: Chatterjee K, Prabhu V. 2013. Synthesis of memory-efficient, clock-memory
free, and non-Zeno safety controllers for timed systems. Information and Computation.
228–229, 83–119.
mla: Chatterjee, Krishnendu, and Vinayak Prabhu. “Synthesis of Memory-Efficient,
Clock-Memory Free, and Non-Zeno Safety Controllers for Timed Systems.” Information
and Computation, vol. 228–229, Elsevier, 2013, pp. 83–119, doi:10.1016/j.ic.2013.04.003.
short: K. Chatterjee, V. Prabhu, Information and Computation 228–229 (2013) 83–119.
date_created: 2018-12-11T11:59:47Z
date_published: 2013-04-24T00:00:00Z
date_updated: 2021-01-12T06:59:58Z
day: '24'
department:
- _id: KrCh
doi: 10.1016/j.ic.2013.04.003
ec_funded: 1
language:
- iso: eng
month: '04'
oa_version: None
page: 83-119
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 23499-N23
name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25863FF4-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S11407
name: Game Theory
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication: Information and Computation
publication_status: published
publisher: Elsevier
publist_id: '3977'
quality_controlled: '1'
scopus_import: 1
status: public
title: Synthesis of memory-efficient, clock-memory free, and non-Zeno safety controllers
for timed systems
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 228-229
year: '2013'
...
---
_id: '2836'
abstract:
- lang: eng
text: 'We study the automatic synthesis of fair non-repudiation protocols, a class
of fair exchange protocols, used for digital contract signing. First, we show
how to specify the objectives of the participating agents and the trusted third
party as path formulas in linear temporal logic and prove that the satisfaction
of these objectives imply fairness; a property required of fair exchange protocols.
We then show that weak (co-operative) co-synthesis and classical (strictly competitive)
co-synthesis fail, whereas assume-guarantee synthesis (AGS) succeeds. We demonstrate
the success of AGS as follows: (a) any solution of AGS is attack-free; no subset
of participants can violate the objectives of the other participants; (b) the
Asokan-Shoup-Waidner certified mail protocol that has known vulnerabilities is
not a solution of AGS; (c) the Kremer-Markowitch non-repudiation protocol is a
solution of AGS; and (d) AGS presents a new and symmetric fair non-repudiation
protocol that is attack-free. To our knowledge this is the first application of
synthesis to fair non-repudiation protocols, and our results show how synthesis
can both automatically discover vulnerabilities in protocols and generate correct
protocols. The solution to AGS can be computed efficiently as the secure equilibrium
solution of three-player graph games. '
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Vishwanath
full_name: Raman, Vishwanath
last_name: Raman
citation:
ama: Chatterjee K, Raman V. Assume-guarantee synthesis for digital contract signing.
Formal Aspects of Computing. 2013;26(4):825-859. doi:10.1007/s00165-013-0283-6
apa: Chatterjee, K., & Raman, V. (2013). Assume-guarantee synthesis for digital
contract signing. Formal Aspects of Computing. Springer. https://doi.org/10.1007/s00165-013-0283-6
chicago: Chatterjee, Krishnendu, and Vishwanath Raman. “Assume-Guarantee Synthesis
for Digital Contract Signing.” Formal Aspects of Computing. Springer, 2013.
https://doi.org/10.1007/s00165-013-0283-6.
ieee: K. Chatterjee and V. Raman, “Assume-guarantee synthesis for digital contract
signing,” Formal Aspects of Computing, vol. 26, no. 4. Springer, pp. 825–859,
2013.
ista: Chatterjee K, Raman V. 2013. Assume-guarantee synthesis for digital contract
signing. Formal Aspects of Computing. 26(4), 825–859.
mla: Chatterjee, Krishnendu, and Vishwanath Raman. “Assume-Guarantee Synthesis for
Digital Contract Signing.” Formal Aspects of Computing, vol. 26, no. 4,
Springer, 2013, pp. 825–59, doi:10.1007/s00165-013-0283-6.
short: K. Chatterjee, V. Raman, Formal Aspects of Computing 26 (2013) 825–859.
date_created: 2018-12-11T11:59:51Z
date_published: 2013-07-04T00:00:00Z
date_updated: 2021-01-12T07:00:06Z
day: '04'
department:
- _id: KrCh
doi: 10.1007/s00165-013-0283-6
ec_funded: 1
external_id:
arxiv:
- '1004.2697'
intvolume: ' 26'
issue: '4'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: http://arxiv.org/abs/1004.2697
month: '07'
oa: 1
oa_version: Preprint
page: 825 - 859
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 23499-N23
name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25863FF4-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S11407
name: Game Theory
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication: Formal Aspects of Computing
publication_status: published
publisher: Springer
publist_id: '3963'
quality_controlled: '1'
scopus_import: 1
status: public
title: Assume-guarantee synthesis for digital contract signing
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 26
year: '2013'
...
---
_id: '2854'
abstract:
- lang: eng
text: We consider concurrent games played on graphs. At every round of a game, each
player simultaneously and independently selects a move; the moves jointly determine
the transition to a successor state. Two basic objectives are the safety objective
to stay forever in a given set of states, and its dual, the reachability objective
to reach a given set of states. First, we present a simple proof of the fact that
in concurrent reachability games, for all ε>0, memoryless ε-optimal strategies
exist. A memoryless strategy is independent of the history of plays, and an ε-optimal
strategy achieves the objective with probability within ε of the value of the
game. In contrast to previous proofs of this fact, our proof is more elementary
and more combinatorial. Second, we present a strategy-improvement (a.k.a. policy-iteration)
algorithm for concurrent games with reachability objectives. Finally, we present
a strategy-improvement algorithm for turn-based stochastic games (where each player
selects moves in turns) with safety objectives. Our algorithms yield sequences
of player-1 strategies which ensure probabilities of winning that converge monotonically
(from below) to the value of the game. © 2012 Elsevier Inc.
acknowledgement: This work was partially supported in part by the NSF grants CCR-0132780,
CNS-0720884, CCR-0225610, by the Swiss National Science Foundation, ERC Start Grant
Graph Games (Project No. 279307), FWF NFN Grant S11407-N23 (RiSE), and a Microsoft
faculty fellows
article_processing_charge: No
article_type: original
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Luca
full_name: De Alfaro, Luca
last_name: De Alfaro
- first_name: Thomas A
full_name: Henzinger, Thomas A
id: 40876CD8-F248-11E8-B48F-1D18A9856A87
last_name: Henzinger
orcid: 0000−0002−2985−7724
citation:
ama: Chatterjee K, De Alfaro L, Henzinger TA. Strategy improvement for concurrent
reachability and turn based stochastic safety games. Journal of Computer and
System Sciences. 2013;79(5):640-657. doi:10.1016/j.jcss.2012.12.001
apa: Chatterjee, K., De Alfaro, L., & Henzinger, T. A. (2013). Strategy improvement
for concurrent reachability and turn based stochastic safety games. Journal
of Computer and System Sciences. Elsevier. https://doi.org/10.1016/j.jcss.2012.12.001
chicago: Chatterjee, Krishnendu, Luca De Alfaro, and Thomas A Henzinger. “Strategy
Improvement for Concurrent Reachability and Turn Based Stochastic Safety Games.”
Journal of Computer and System Sciences. Elsevier, 2013. https://doi.org/10.1016/j.jcss.2012.12.001.
ieee: K. Chatterjee, L. De Alfaro, and T. A. Henzinger, “Strategy improvement for
concurrent reachability and turn based stochastic safety games,” Journal of
Computer and System Sciences, vol. 79, no. 5. Elsevier, pp. 640–657, 2013.
ista: Chatterjee K, De Alfaro L, Henzinger TA. 2013. Strategy improvement for concurrent
reachability and turn based stochastic safety games. Journal of Computer and System
Sciences. 79(5), 640–657.
mla: Chatterjee, Krishnendu, et al. “Strategy Improvement for Concurrent Reachability
and Turn Based Stochastic Safety Games.” Journal of Computer and System Sciences,
vol. 79, no. 5, Elsevier, 2013, pp. 640–57, doi:10.1016/j.jcss.2012.12.001.
short: K. Chatterjee, L. De Alfaro, T.A. Henzinger, Journal of Computer and System
Sciences 79 (2013) 640–657.
date_created: 2018-12-11T11:59:57Z
date_published: 2013-08-01T00:00:00Z
date_updated: 2021-01-12T07:00:16Z
day: '01'
ddc:
- '000'
department:
- _id: KrCh
- _id: ToHe
doi: 10.1016/j.jcss.2012.12.001
ec_funded: 1
file:
- access_level: open_access
checksum: 6d3ee12cceb946a0abe69594b6a22409
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:18:48Z
date_updated: 2020-07-14T12:45:51Z
file_id: '5370'
file_name: IST-2015-388-v1+1_1-s2.0-S0022000012001778-main.pdf
file_size: 425488
relation: main_file
file_date_updated: 2020-07-14T12:45:51Z
has_accepted_license: '1'
intvolume: ' 79'
issue: '5'
language:
- iso: eng
month: '08'
oa: 1
oa_version: Published Version
page: 640 - 657
project:
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 25863FF4-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S11407
name: Game Theory
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication: Journal of Computer and System Sciences
publication_status: published
publisher: Elsevier
publist_id: '3938'
pubrep_id: '388'
quality_controlled: '1'
scopus_import: 1
status: public
title: Strategy improvement for concurrent reachability and turn based stochastic
safety games
tmp:
image: /images/cc_by_nc_nd.png
legal_code_url: https://creativecommons.org/licenses/by-nc-nd/4.0/legalcode
name: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
(CC BY-NC-ND 4.0)
short: CC BY-NC-ND (4.0)
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 79
year: '2013'
...
---
_id: '2886'
abstract:
- lang: eng
text: We focus on the realizability problem of Message Sequence Graphs (MSG), i.e.
the problem whether a given MSG specification is correctly distributable among
parallel components communicating via messages. This fundamental problem of MSG
is known to be undecidable. We introduce a well motivated restricted class of
MSG, so called controllable-choice MSG, and show that all its models are realizable
and moreover it is decidable whether a given MSG model is a member of this class.
In more detail, this class of MSG specifications admits a deadlock-free realization
by overloading existing messages with additional bounded control data. We also
show that the presented class is the largest known subclass of MSG that allows
for deadlock-free realization.
alternative_title:
- LNCS
author:
- first_name: Martin
full_name: Chmelik, Martin
id: 3624234E-F248-11E8-B48F-1D18A9856A87
last_name: Chmelik
- first_name: Vojtěch
full_name: Řehák, Vojtěch
last_name: Řehák
citation:
ama: Chmelik M, Řehák V. Controllable-choice message sequence graphs. 2013;7721:118-130.
doi:10.1007/978-3-642-36046-6_12
apa: 'Chmelik, M., & Řehák, V. (2013). Controllable-choice message sequence
graphs. Presented at the MEMICS: Mathematical and Engineering Methods in Computer
Science, Znojmo, Czech Republic: Springer. https://doi.org/10.1007/978-3-642-36046-6_12'
chicago: Chmelik, Martin, and Vojtěch Řehák. “Controllable-Choice Message Sequence
Graphs.” Lecture Notes in Computer Science. Springer, 2013. https://doi.org/10.1007/978-3-642-36046-6_12.
ieee: M. Chmelik and V. Řehák, “Controllable-choice message sequence graphs,” vol.
7721. Springer, pp. 118–130, 2013.
ista: Chmelik M, Řehák V. 2013. Controllable-choice message sequence graphs. 7721,
118–130.
mla: Chmelik, Martin, and Vojtěch Řehák. Controllable-Choice Message Sequence
Graphs. Vol. 7721, Springer, 2013, pp. 118–30, doi:10.1007/978-3-642-36046-6_12.
short: M. Chmelik, V. Řehák, 7721 (2013) 118–130.
conference:
end_date: 2012-10-28
location: Znojmo, Czech Republic
name: 'MEMICS: Mathematical and Engineering Methods in Computer Science'
start_date: 2012-10-25
date_created: 2018-12-11T12:00:09Z
date_published: 2013-01-09T00:00:00Z
date_updated: 2020-08-11T10:09:52Z
day: '09'
department:
- _id: KrCh
doi: 10.1007/978-3-642-36046-6_12
ec_funded: 1
intvolume: ' 7721'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: http://arxiv.org/abs/1209.4499
month: '01'
oa: 1
oa_version: Submitted Version
page: 118 - 130
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 23499-N23
name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25863FF4-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S11407
name: Game Theory
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication_status: published
publisher: Springer
publist_id: '3873'
quality_controlled: '1'
scopus_import: 1
series_title: Lecture Notes in Computer Science
status: public
title: Controllable-choice message sequence graphs
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 7721
year: '2013'
...
---
_id: '3116'
abstract:
- lang: eng
text: Multithreaded programs coordinate their interaction through synchronization
primitives like mutexes and semaphores, which are managed by an OS-provided resource
manager. We propose algorithms for the automatic construction of code-aware resource
managers for multithreaded embedded applications. Such managers use knowledge
about the structure and resource usage (mutex and semaphore usage) of the threads
to guarantee deadlock freedom and progress while managing resources in an efficient
way. Our algorithms compute managers as winning strategies in certain infinite
games, and produce a compact code description of these strategies. We have implemented
the algorithms in the tool Cynthesis. Given a multithreaded program in C, the
tool produces C code implementing a code-aware resource manager. We show in experiments
that Cynthesis produces compact resource managers within a few minutes on a set
of embedded benchmarks with up to 6 threads. © 2012 Springer Science+Business
Media, LLC.
acknowledgement: This research was supported in part by the National Science Foundation
CAREER award CCR-0132780, by the ONR grant N00014-02-1-0671, by the National Science
Foundation grants CCR-0427202 and CCR-0234690, and by the ARP award TO.030.MM.D.
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Luca
full_name: De Alfaro, Luca
last_name: De Alfaro
- first_name: Marco
full_name: Faella, Marco
last_name: Faella
- first_name: Ritankar
full_name: Majumdar, Ritankar
last_name: Majumdar
- first_name: Vishwanath
full_name: Raman, Vishwanath
last_name: Raman
citation:
ama: Chatterjee K, De Alfaro L, Faella M, Majumdar R, Raman V. Code aware resource
management. Formal Methods in System Design. 2013;42(2):142-174. doi:10.1007/s10703-012-0170-4
apa: Chatterjee, K., De Alfaro, L., Faella, M., Majumdar, R., & Raman, V. (2013).
Code aware resource management. Formal Methods in System Design. Springer.
https://doi.org/10.1007/s10703-012-0170-4
chicago: Chatterjee, Krishnendu, Luca De Alfaro, Marco Faella, Ritankar Majumdar,
and Vishwanath Raman. “Code Aware Resource Management.” Formal Methods in System
Design. Springer, 2013. https://doi.org/10.1007/s10703-012-0170-4.
ieee: K. Chatterjee, L. De Alfaro, M. Faella, R. Majumdar, and V. Raman, “Code aware
resource management,” Formal Methods in System Design, vol. 42, no. 2.
Springer, pp. 142–174, 2013.
ista: Chatterjee K, De Alfaro L, Faella M, Majumdar R, Raman V. 2013. Code aware
resource management. Formal Methods in System Design. 42(2), 142–174.
mla: Chatterjee, Krishnendu, et al. “Code Aware Resource Management.” Formal
Methods in System Design, vol. 42, no. 2, Springer, 2013, pp. 142–74, doi:10.1007/s10703-012-0170-4.
short: K. Chatterjee, L. De Alfaro, M. Faella, R. Majumdar, V. Raman, Formal Methods
in System Design 42 (2013) 142–174.
date_created: 2018-12-11T12:01:29Z
date_published: 2013-04-01T00:00:00Z
date_updated: 2021-01-12T07:41:10Z
day: '01'
department:
- _id: KrCh
doi: 10.1007/s10703-012-0170-4
intvolume: ' 42'
issue: '2'
language:
- iso: eng
month: '04'
oa_version: None
page: 142 - 174
publication: Formal Methods in System Design
publication_status: published
publisher: Springer
publist_id: '3583'
quality_controlled: '1'
scopus_import: 1
status: public
title: Code aware resource management
type: journal_article
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 42
year: '2013'
...
---
_id: '2831'
abstract:
- lang: eng
text: 'We consider Markov decision processes (MDPs) with Büchi (liveness) objectives.
We consider the problem of computing the set of almost-sure winning states from
where the objective can be ensured with probability 1. Our contributions are as
follows: First, we present the first subquadratic symbolic algorithm to compute
the almost-sure winning set for MDPs with Büchi objectives; our algorithm takes
O(n · √ m) symbolic steps as compared to the previous known algorithm that takes
O(n 2) symbolic steps, where n is the number of states and m is the number of
edges of the MDP. In practice MDPs have constant out-degree, and then our symbolic
algorithm takes O(n · √ n) symbolic steps, as compared to the previous known O(n
2) symbolic steps algorithm. Second, we present a new algorithm, namely win-lose
algorithm, with the following two properties: (a) the algorithm iteratively computes
subsets of the almost-sure winning set and its complement, as compared to all
previous algorithms that discover the almost-sure winning set upon termination;
and (b) requires O(n · √ K) symbolic steps, where K is the maximal number of edges
of strongly connected components (scc''s) of the MDP. The win-lose algorithm requires
symbolic computation of scc''s. Third, we improve the algorithm for symbolic scc
computation; the previous known algorithm takes linear symbolic steps, and our
new algorithm improves the constants associated with the linear number of steps.
In the worst case the previous known algorithm takes 5×n symbolic steps, whereas
our new algorithm takes 4×n symbolic steps.'
article_processing_charge: No
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Monika H
full_name: Henzinger, Monika H
id: 540c9bbd-f2de-11ec-812d-d04a5be85630
last_name: Henzinger
orcid: 0000-0002-5008-6530
- first_name: Manas
full_name: Joglekar, Manas
last_name: Joglekar
- first_name: Nisarg
full_name: Shah, Nisarg
last_name: Shah
citation:
ama: Chatterjee K, Henzinger MH, Joglekar M, Shah N. Symbolic algorithms for qualitative
analysis of Markov decision processes with Büchi objectives. Formal Methods
in System Design. 2013;42(3):301-327. doi:10.1007/s10703-012-0180-2
apa: Chatterjee, K., Henzinger, M. H., Joglekar, M., & Shah, N. (2013). Symbolic
algorithms for qualitative analysis of Markov decision processes with Büchi objectives.
Formal Methods in System Design. Springer. https://doi.org/10.1007/s10703-012-0180-2
chicago: Chatterjee, Krishnendu, Monika H Henzinger, Manas Joglekar, and Nisarg
Shah. “Symbolic Algorithms for Qualitative Analysis of Markov Decision Processes
with Büchi Objectives.” Formal Methods in System Design. Springer, 2013.
https://doi.org/10.1007/s10703-012-0180-2.
ieee: K. Chatterjee, M. H. Henzinger, M. Joglekar, and N. Shah, “Symbolic algorithms
for qualitative analysis of Markov decision processes with Büchi objectives,”
Formal Methods in System Design, vol. 42, no. 3. Springer, pp. 301–327,
2013.
ista: Chatterjee K, Henzinger MH, Joglekar M, Shah N. 2013. Symbolic algorithms
for qualitative analysis of Markov decision processes with Büchi objectives. Formal
Methods in System Design. 42(3), 301–327.
mla: Chatterjee, Krishnendu, et al. “Symbolic Algorithms for Qualitative Analysis
of Markov Decision Processes with Büchi Objectives.” Formal Methods in System
Design, vol. 42, no. 3, Springer, 2013, pp. 301–27, doi:10.1007/s10703-012-0180-2.
short: K. Chatterjee, M.H. Henzinger, M. Joglekar, N. Shah, Formal Methods in System
Design 42 (2013) 301–327.
date_created: 2018-12-11T11:59:49Z
date_published: 2013-06-01T00:00:00Z
date_updated: 2023-02-23T11:23:04Z
day: '01'
department:
- _id: KrCh
doi: 10.1007/s10703-012-0180-2
ec_funded: 1
external_id:
arxiv:
- '1104.3348'
intvolume: ' 42'
issue: '3'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: http://arxiv.org/abs/1104.3348
month: '06'
oa: 1
oa_version: Preprint
page: 301 - 327
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 23499-N23
name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25863FF4-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S11407
name: Game Theory
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication: Formal Methods in System Design
publication_status: published
publisher: Springer
publist_id: '3968'
quality_controlled: '1'
related_material:
record:
- id: '3342'
relation: earlier_version
status: public
scopus_import: '1'
status: public
title: Symbolic algorithms for qualitative analysis of Markov decision processes with
Büchi objectives
type: journal_article
user_id: 72615eeb-f1f3-11ec-aa25-d4573ddc34fd
volume: 42
year: '2013'
...
---
_id: '2279'
abstract:
- lang: eng
text: We consider two-player games played on weighted directed graphs with mean-payoff
and total-payoff objectives, two classical quantitative objectives. While for
single-dimensional games the complexity and memory bounds for both objectives
coincide, we show that in contrast to multi-dimensional mean-payoff games that
are known to be coNP-complete, multi-dimensional total-payoff games are undecidable.
We introduce conservative approximations of these objectives, where the payoff
is considered over a local finite window sliding along a play, instead of the
whole play. For single dimension, we show that (i) if the window size is polynomial,
deciding the winner takes polynomial time, and (ii) the existence of a bounded
window can be decided in NP ∩ coNP, and is at least as hard as solving mean-payoff
games. For multiple dimensions, we show that (i) the problem with fixed window
size is EXPTIME-complete, and (ii) there is no primitive-recursive algorithm to
decide the existence of a bounded window.
acknowledgement: 279307; ERC; Fonds National de la Reserche Luxembourg; 279499; ERC;
Fonds National de la Reserche Luxembourg
alternative_title:
- LNCS
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Laurent
full_name: Doyen, Laurent
last_name: Doyen
- first_name: Mickael
full_name: Randour, Mickael
last_name: Randour
- first_name: Jean
full_name: Raskin, Jean
last_name: Raskin
citation:
ama: Chatterjee K, Doyen L, Randour M, Raskin J. Looking at mean-payoff and total-payoff
through windows. 2013;8172:118-132. doi:10.1007/978-3-319-02444-8_10
apa: 'Chatterjee, K., Doyen, L., Randour, M., & Raskin, J. (2013). Looking at
mean-payoff and total-payoff through windows. Presented at the ATVA: Automated
Technology for Verification and Analysis, Hanoi, Vietnam: Springer. https://doi.org/10.1007/978-3-319-02444-8_10'
chicago: Chatterjee, Krishnendu, Laurent Doyen, Mickael Randour, and Jean Raskin.
“Looking at Mean-Payoff and Total-Payoff through Windows.” Lecture Notes in Computer
Science. Springer, 2013. https://doi.org/10.1007/978-3-319-02444-8_10.
ieee: K. Chatterjee, L. Doyen, M. Randour, and J. Raskin, “Looking at mean-payoff
and total-payoff through windows,” vol. 8172. Springer, pp. 118–132, 2013.
ista: Chatterjee K, Doyen L, Randour M, Raskin J. 2013. Looking at mean-payoff and
total-payoff through windows. 8172, 118–132.
mla: Chatterjee, Krishnendu, et al. Looking at Mean-Payoff and Total-Payoff through
Windows. Vol. 8172, Springer, 2013, pp. 118–32, doi:10.1007/978-3-319-02444-8_10.
short: K. Chatterjee, L. Doyen, M. Randour, J. Raskin, 8172 (2013) 118–132.
conference:
end_date: 2013-10-18
location: Hanoi, Vietnam
name: 'ATVA: Automated Technology for Verification and Analysis'
start_date: 2013-10-15
date_created: 2018-12-11T11:56:44Z
date_published: 2013-01-01T00:00:00Z
date_updated: 2023-02-23T12:22:51Z
day: '01'
department:
- _id: KrCh
doi: 10.1007/978-3-319-02444-8_10
ec_funded: 1
intvolume: ' 8172'
language:
- iso: eng
main_file_link:
- open_access: '1'
url: http://arxiv.org/abs/1302.4248
month: '01'
oa: 1
oa_version: Preprint
page: 118 - 132
project:
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
publication_status: published
publisher: Springer
publist_id: '4656'
quality_controlled: '1'
related_material:
record:
- id: '523'
relation: later_version
status: public
scopus_import: 1
series_title: Lecture Notes in Computer Science
status: public
title: Looking at mean-payoff and total-payoff through windows
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 8172
year: '2013'
...
---
_id: '5399'
abstract:
- lang: eng
text: In this work we present a flexible tool for tumor progression, which simulates
the evolutionary dynamics of cancer. Tumor progression implements a multi-type
branching process where the key parameters are the fitness landscape, the mutation
rate, and the average time of cell division. The fitness of a cancer cell depends
on the mutations it has accumulated. The input to our tool could be any fitness
landscape, mutation rate, and cell division time, and the tool produces the growth
dynamics and all relevant statistics.
alternative_title:
- IST Austria Technical Report
author:
- first_name: Johannes
full_name: Reiter, Johannes
id: 4A918E98-F248-11E8-B48F-1D18A9856A87
last_name: Reiter
orcid: 0000-0002-0170-7353
- first_name: Ivana
full_name: Bozic, Ivana
last_name: Bozic
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Martin
full_name: Nowak, Martin
last_name: Nowak
citation:
ama: 'Reiter J, Bozic I, Chatterjee K, Nowak M. TTP: Tool for Tumor Progression.
IST Austria; 2013. doi:10.15479/AT:IST-2013-104-v1-1'
apa: 'Reiter, J., Bozic, I., Chatterjee, K., & Nowak, M. (2013). TTP: Tool
for Tumor Progression. IST Austria. https://doi.org/10.15479/AT:IST-2013-104-v1-1'
chicago: 'Reiter, Johannes, Ivana Bozic, Krishnendu Chatterjee, and Martin Nowak.
TTP: Tool for Tumor Progression. IST Austria, 2013. https://doi.org/10.15479/AT:IST-2013-104-v1-1.'
ieee: 'J. Reiter, I. Bozic, K. Chatterjee, and M. Nowak, TTP: Tool for Tumor
Progression. IST Austria, 2013.'
ista: 'Reiter J, Bozic I, Chatterjee K, Nowak M. 2013. TTP: Tool for Tumor Progression,
IST Austria, 17p.'
mla: 'Reiter, Johannes, et al. TTP: Tool for Tumor Progression. IST Austria,
2013, doi:10.15479/AT:IST-2013-104-v1-1.'
short: 'J. Reiter, I. Bozic, K. Chatterjee, M. Nowak, TTP: Tool for Tumor Progression,
IST Austria, 2013.'
date_created: 2018-12-12T11:39:07Z
date_published: 2013-01-11T00:00:00Z
date_updated: 2023-02-23T10:23:57Z
day: '11'
ddc:
- '000'
department:
- _id: KrCh
doi: 10.15479/AT:IST-2013-104-v1-1
file:
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checksum: 2cc8c6e157eca1271128db80bb3dec80
content_type: application/pdf
creator: system
date_created: 2018-12-12T11:54:20Z
date_updated: 2020-07-14T12:46:44Z
file_id: '5542'
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language:
- iso: eng
month: '01'
oa: 1
oa_version: Published Version
page: '17'
publication_identifier:
issn:
- 2664-1690
publication_status: published
publisher: IST Austria
pubrep_id: '104'
related_material:
record:
- id: '2000'
relation: later_version
status: public
status: public
title: 'TTP: Tool for Tumor Progression'
type: technical_report
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2013'
...
---
_id: '2295'
abstract:
- lang: eng
text: We consider partially observable Markov decision processes (POMDPs) with ω-regular
conditions specified as parity objectives. The qualitative analysis problem given
a POMDP and a parity objective asks whether there is a strategy to ensure that
the objective is satisfied with probability 1 (resp. positive probability). While
the qualitative analysis problems are known to be undecidable even for very special
cases of parity objectives, we establish decidability (with optimal EXPTIME-complete
complexity) of the qualitative analysis problems for POMDPs with all parity objectives
under finite-memory strategies. We also establish asymptotically optimal (exponential)
memory bounds.
alternative_title:
- LIPIcs
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Martin
full_name: Chmelik, Martin
id: 3624234E-F248-11E8-B48F-1D18A9856A87
last_name: Chmelik
- first_name: Mathieu
full_name: Tracol, Mathieu
id: 3F54FA38-F248-11E8-B48F-1D18A9856A87
last_name: Tracol
citation:
ama: Chatterjee K, Chmelik M, Tracol M. What is decidable about partially observable
Markov decision processes with omega-regular objectives. 2013;23:165-180. doi:10.4230/LIPIcs.CSL.2013.165
apa: 'Chatterjee, K., Chmelik, M., & Tracol, M. (2013). What is decidable about
partially observable Markov decision processes with omega-regular objectives.
Presented at the CSL: Computer Science Logic, Torino, Italy: Schloss Dagstuhl
- Leibniz-Zentrum für Informatik. https://doi.org/10.4230/LIPIcs.CSL.2013.165'
chicago: Chatterjee, Krishnendu, Martin Chmelik, and Mathieu Tracol. “What Is Decidable
about Partially Observable Markov Decision Processes with Omega-Regular Objectives.”
Leibniz International Proceedings in Informatics. Schloss Dagstuhl - Leibniz-Zentrum
für Informatik, 2013. https://doi.org/10.4230/LIPIcs.CSL.2013.165.
ieee: K. Chatterjee, M. Chmelik, and M. Tracol, “What is decidable about partially
observable Markov decision processes with omega-regular objectives,” vol. 23.
Schloss Dagstuhl - Leibniz-Zentrum für Informatik, pp. 165–180, 2013.
ista: Chatterjee K, Chmelik M, Tracol M. 2013. What is decidable about partially
observable Markov decision processes with omega-regular objectives. 23, 165–180.
mla: Chatterjee, Krishnendu, et al. What Is Decidable about Partially Observable
Markov Decision Processes with Omega-Regular Objectives. Vol. 23, Schloss
Dagstuhl - Leibniz-Zentrum für Informatik, 2013, pp. 165–80, doi:10.4230/LIPIcs.CSL.2013.165.
short: K. Chatterjee, M. Chmelik, M. Tracol, 23 (2013) 165–180.
conference:
end_date: 2013-09-05
location: Torino, Italy
name: 'CSL: Computer Science Logic'
start_date: 2013-09-02
date_created: 2018-12-11T11:56:50Z
date_published: 2013-08-27T00:00:00Z
date_updated: 2023-02-23T12:24:38Z
day: '27'
ddc:
- '000'
department:
- _id: KrCh
doi: 10.4230/LIPIcs.CSL.2013.165
ec_funded: 1
file:
- access_level: open_access
checksum: ba2828322955574d9283bea0e17a37a6
content_type: application/pdf
creator: system
date_created: 2018-12-12T10:09:42Z
date_updated: 2020-07-14T12:45:37Z
file_id: '4766'
file_name: IST-2017-756-v1+1_2.pdf
file_size: 345171
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file_date_updated: 2020-07-14T12:45:37Z
has_accepted_license: '1'
intvolume: ' 23'
language:
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month: '08'
oa: 1
oa_version: Published Version
page: 165 - 180
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 23499-N23
name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25863FF4-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S11407
name: Game Theory
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication_status: published
publisher: Schloss Dagstuhl - Leibniz-Zentrum für Informatik
publist_id: '4633'
pubrep_id: '756'
quality_controlled: '1'
related_material:
record:
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relation: earlier_version
status: public
scopus_import: 1
series_title: Leibniz International Proceedings in Informatics
status: public
title: What is decidable about partially observable Markov decision processes with
omega-regular objectives
tmp:
image: /images/cc_by.png
legal_code_url: https://creativecommons.org/licenses/by/4.0/legalcode
name: Creative Commons Attribution 4.0 International Public License (CC-BY 4.0)
short: CC BY (4.0)
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
volume: 23
year: '2013'
...
---
_id: '5403'
abstract:
- lang: eng
text: 'We consider concurrent games played by two-players on a finite state graph,
where in every round the players simultaneously choose a move, and the current
state along with the joint moves determine the successor state. We study the most
fundamental objective for concurrent games, namely, mean-payoff or limit-average
objective, where a reward is associated to every transition, and the goal of player
1 is to maximize the long-run average of the rewards, and the objective of player
2 is strictly the opposite (i.e., the games are zero-sum). The path constraint
for player 1 could be qualitative, i.e., the mean-payoff is the maximal reward,
or arbitrarily close to it; or quantitative, i.e., a given threshold between the
minimal and maximal reward. We consider the computation of the almost-sure (resp.
positive) winning sets, where player 1 can ensure that the path constraint is
satisfied with probability 1 (resp. positive probability). Almost-sure winning
with qualitative constraint exactly corresponds to the question whether there
exists a strategy to ensure that the payoff is the maximal reward of the game.
Our main results for qualitative path constraints are as follows: (1) we establish
qualitative determinacy results that show for every state either player 1 has
a strategy to ensure almost-sure (resp. positive) winning against all player-2
strategies or player 2 has a spoiling strategy to falsify almost-sure (resp. positive)
winning against all player-1 strategies; (2) we present optimal strategy complexity
results that precisely characterize the classes of strategies required for almost-sure
and positive winning for both players; and (3) we present quadratic time algorithms
to compute the almost-sure and the positive winning sets, matching the best known
bound of the algorithms for much simpler problems (such as reachability objectives).
For quantitative constraints we show that a polynomial time solution for the almost-sure
or the positive winning set would imply a solution to a long-standing open problem
(of solving the value problem of mean-payoff games) that is not known to be in
polynomial time.'
alternative_title:
- IST Austria Technical Report
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Rasmus
full_name: Ibsen-Jensen, Rasmus
id: 3B699956-F248-11E8-B48F-1D18A9856A87
last_name: Ibsen-Jensen
orcid: 0000-0003-4783-0389
citation:
ama: Chatterjee K, Ibsen-Jensen R. Qualitative Analysis of Concurrent Mean-Payoff
Games. IST Austria; 2013. doi:10.15479/AT:IST-2013-126-v1-1
apa: Chatterjee, K., & Ibsen-Jensen, R. (2013). Qualitative analysis of concurrent
mean-payoff games. IST Austria. https://doi.org/10.15479/AT:IST-2013-126-v1-1
chicago: Chatterjee, Krishnendu, and Rasmus Ibsen-Jensen. Qualitative Analysis
of Concurrent Mean-Payoff Games. IST Austria, 2013. https://doi.org/10.15479/AT:IST-2013-126-v1-1.
ieee: K. Chatterjee and R. Ibsen-Jensen, Qualitative analysis of concurrent mean-payoff
games. IST Austria, 2013.
ista: Chatterjee K, Ibsen-Jensen R. 2013. Qualitative analysis of concurrent mean-payoff
games, IST Austria, 33p.
mla: Chatterjee, Krishnendu, and Rasmus Ibsen-Jensen. Qualitative Analysis of
Concurrent Mean-Payoff Games. IST Austria, 2013, doi:10.15479/AT:IST-2013-126-v1-1.
short: K. Chatterjee, R. Ibsen-Jensen, Qualitative Analysis of Concurrent Mean-Payoff
Games, IST Austria, 2013.
date_created: 2018-12-12T11:39:08Z
date_published: 2013-07-03T00:00:00Z
date_updated: 2023-02-23T12:22:53Z
day: '03'
ddc:
- '000'
- '005'
department:
- _id: KrCh
doi: 10.15479/AT:IST-2013-126-v1-1
file:
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checksum: 063868c665beec37bf28160e2a695746
content_type: application/pdf
creator: system
date_created: 2018-12-12T11:53:49Z
date_updated: 2020-07-14T12:46:45Z
file_id: '5510'
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file_date_updated: 2020-07-14T12:46:45Z
has_accepted_license: '1'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
page: '33'
publication_identifier:
issn:
- 2664-1690
publication_status: published
publisher: IST Austria
pubrep_id: '126'
related_material:
record:
- id: '524'
relation: later_version
status: public
status: public
title: Qualitative analysis of concurrent mean-payoff games
type: technical_report
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2013'
...
---
_id: '5400'
abstract:
- lang: eng
text: We consider partially observable Markov decision processes (POMDPs) with ω-regular
conditions specified as parity objectives. The class of ω-regular languages extends
regular languages to infinite strings and provides a robust specification language
to express all properties used in verification, and parity objectives are canonical
forms to express ω-regular conditions. The qualitative analysis problem given
a POMDP and a parity objective asks whether there is a strategy to ensure that
the objective is satis- fied with probability 1 (resp. positive probability).
While the qualitative analysis problems are known to be undecidable even for very
special cases of parity objectives, we establish decidability (with optimal complexity)
of the qualitative analysis problems for POMDPs with all parity objectives under
finite- memory strategies. We establish asymptotically optimal (exponential) memory
bounds and EXPTIME- completeness of the qualitative analysis problems under finite-memory
strategies for POMDPs with parity objectives.
alternative_title:
- IST Austria Technical Report
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Martin
full_name: Chmelik, Martin
id: 3624234E-F248-11E8-B48F-1D18A9856A87
last_name: Chmelik
- first_name: Mathieu
full_name: Tracol, Mathieu
id: 3F54FA38-F248-11E8-B48F-1D18A9856A87
last_name: Tracol
citation:
ama: Chatterjee K, Chmelik M, Tracol M. What Is Decidable about Partially Observable
Markov Decision Processes with ω-Regular Objectives. IST Austria; 2013. doi:10.15479/AT:IST-2013-109-v1-1
apa: Chatterjee, K., Chmelik, M., & Tracol, M. (2013). What is decidable
about partially observable Markov decision processes with ω-regular objectives.
IST Austria. https://doi.org/10.15479/AT:IST-2013-109-v1-1
chicago: Chatterjee, Krishnendu, Martin Chmelik, and Mathieu Tracol. What Is
Decidable about Partially Observable Markov Decision Processes with ω-Regular
Objectives. IST Austria, 2013. https://doi.org/10.15479/AT:IST-2013-109-v1-1.
ieee: K. Chatterjee, M. Chmelik, and M. Tracol, What is decidable about partially
observable Markov decision processes with ω-regular objectives. IST Austria,
2013.
ista: Chatterjee K, Chmelik M, Tracol M. 2013. What is decidable about partially
observable Markov decision processes with ω-regular objectives, IST Austria, 41p.
mla: Chatterjee, Krishnendu, et al. What Is Decidable about Partially Observable
Markov Decision Processes with ω-Regular Objectives. IST Austria, 2013, doi:10.15479/AT:IST-2013-109-v1-1.
short: K. Chatterjee, M. Chmelik, M. Tracol, What Is Decidable about Partially Observable
Markov Decision Processes with ω-Regular Objectives, IST Austria, 2013.
date_created: 2018-12-12T11:39:07Z
date_published: 2013-02-20T00:00:00Z
date_updated: 2023-02-23T10:36:45Z
day: '20'
ddc:
- '000'
- '005'
department:
- _id: KrCh
doi: 10.15479/AT:IST-2013-109-v1-1
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checksum: cbba40210788a1b22c6cf06433b5ed6f
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month: '02'
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page: '41'
publication_identifier:
issn:
- 2664-1690
publication_status: published
publisher: IST Austria
pubrep_id: '109'
related_material:
record:
- id: '1477'
relation: later_version
status: public
- id: '2295'
relation: later_version
status: public
status: public
title: What is decidable about partially observable Markov decision processes with
ω-regular objectives
type: technical_report
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2013'
...
---
_id: '5404'
abstract:
- lang: eng
text: 'We study finite-state two-player (zero-sum) concurrent mean-payoff games
played on a graph. We focus on the important sub-class of ergodic games where
all states are visited infinitely often with probability 1. The algorithmic study
of ergodic games was initiated in a seminal work of Hoffman and Karp in 1966,
but all basic complexity questions have remained unresolved. Our main results
for ergodic games are as follows: We establish (1) an optimal exponential bound
on the patience of stationary strategies (where patience of a distribution is
the inverse of the smallest positive probability and represents a complexity measure
of a stationary strategy); (2) the approximation problem lie in FNP; (3) the approximation
problem is at least as hard as the decision problem for simple stochastic games
(for which NP and coNP is the long-standing best known bound). We show that the
exact value can be expressed in the existential theory of the reals, and also
establish square-root sum hardness for a related class of games.'
alternative_title:
- IST Austria Technical Report
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Rasmus
full_name: Ibsen-Jensen, Rasmus
id: 3B699956-F248-11E8-B48F-1D18A9856A87
last_name: Ibsen-Jensen
orcid: 0000-0003-4783-0389
citation:
ama: Chatterjee K, Ibsen-Jensen R. The Complexity of Ergodic Games. IST Austria;
2013. doi:10.15479/AT:IST-2013-127-v1-1
apa: Chatterjee, K., & Ibsen-Jensen, R. (2013). The complexity of ergodic
games. IST Austria. https://doi.org/10.15479/AT:IST-2013-127-v1-1
chicago: Chatterjee, Krishnendu, and Rasmus Ibsen-Jensen. The Complexity of Ergodic
Games. IST Austria, 2013. https://doi.org/10.15479/AT:IST-2013-127-v1-1.
ieee: K. Chatterjee and R. Ibsen-Jensen, The complexity of ergodic games.
IST Austria, 2013.
ista: Chatterjee K, Ibsen-Jensen R. 2013. The complexity of ergodic games, IST Austria,
29p.
mla: Chatterjee, Krishnendu, and Rasmus Ibsen-Jensen. The Complexity of Ergodic
Games. IST Austria, 2013, doi:10.15479/AT:IST-2013-127-v1-1.
short: K. Chatterjee, R. Ibsen-Jensen, The Complexity of Ergodic Games, IST Austria,
2013.
date_created: 2018-12-12T11:39:08Z
date_published: 2013-07-03T00:00:00Z
date_updated: 2023-02-23T10:30:55Z
day: '03'
ddc:
- '000'
- '005'
department:
- _id: KrCh
doi: 10.15479/AT:IST-2013-127-v1-1
file:
- access_level: open_access
checksum: 79ee5e677a82611ce06e0360c69d494a
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creator: system
date_created: 2018-12-12T11:53:35Z
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language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
page: '29'
publication_identifier:
issn:
- 2664-1690
publication_status: published
publisher: IST Austria
pubrep_id: '127'
related_material:
record:
- id: '2162'
relation: later_version
status: public
status: public
title: The complexity of ergodic games
type: technical_report
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2013'
...
---
_id: '5405'
abstract:
- lang: eng
text: "The theory of graph games is the foundation for modeling and synthesizing
reactive processes. In the synthesis of stochastic processes, we use 2-1/2-player
games where some transitions of the game graph are controlled by two adversarial
players, the System and the Environment, and the other transitions are determined
probabilistically. We consider 2-1/2-player games where the objective of the System
is the conjunction of a qualitative objective (specified as a parity condition)
and a quantitative objective (specified as a mean-payoff condition). We establish
that the problem of deciding whether the System can ensure that the probability
to satisfy the mean-payoff parity objective is at least a given threshold is in
NP ∩ coNP, matching the best known bound in the special case of 2-player games
(where all transitions are deterministic) with only parity objectives, or with
only mean-payoff objectives. We present an algorithm running\r\nin time O(d ·
n^{2d}·MeanGame) to compute the set of almost-sure winning states from which the
objective\r\ncan be ensured with probability 1, where n is the number of states
of the game, d the number of priorities\r\nof the parity objective, and MeanGame
is the complexity to compute the set of almost-sure winning states\r\nin 2-1/2-player
mean-payoff games. Our results are useful in the synthesis of stochastic reactive
systems\r\nwith both functional requirement (given as a qualitative objective)
and performance requirement (given\r\nas a quantitative objective)."
alternative_title:
- IST Austria Technical Report
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Laurent
full_name: Doyen, Laurent
last_name: Doyen
- first_name: Hugo
full_name: Gimbert, Hugo
last_name: Gimbert
- first_name: Youssouf
full_name: Oualhadj, Youssouf
last_name: Oualhadj
citation:
ama: Chatterjee K, Doyen L, Gimbert H, Oualhadj Y. Perfect-Information Stochastic
Mean-Payoff Parity Games. IST Austria; 2013. doi:10.15479/AT:IST-2013-128-v1-1
apa: Chatterjee, K., Doyen, L., Gimbert, H., & Oualhadj, Y. (2013). Perfect-information
stochastic mean-payoff parity games. IST Austria. https://doi.org/10.15479/AT:IST-2013-128-v1-1
chicago: Chatterjee, Krishnendu, Laurent Doyen, Hugo Gimbert, and Youssouf Oualhadj.
Perfect-Information Stochastic Mean-Payoff Parity Games. IST Austria, 2013.
https://doi.org/10.15479/AT:IST-2013-128-v1-1.
ieee: K. Chatterjee, L. Doyen, H. Gimbert, and Y. Oualhadj, Perfect-information
stochastic mean-payoff parity games. IST Austria, 2013.
ista: Chatterjee K, Doyen L, Gimbert H, Oualhadj Y. 2013. Perfect-information stochastic
mean-payoff parity games, IST Austria, 22p.
mla: Chatterjee, Krishnendu, et al. Perfect-Information Stochastic Mean-Payoff
Parity Games. IST Austria, 2013, doi:10.15479/AT:IST-2013-128-v1-1.
short: K. Chatterjee, L. Doyen, H. Gimbert, Y. Oualhadj, Perfect-Information Stochastic
Mean-Payoff Parity Games, IST Austria, 2013.
date_created: 2018-12-12T11:39:09Z
date_published: 2013-07-08T00:00:00Z
date_updated: 2023-02-23T10:33:08Z
day: '08'
ddc:
- '000'
- '005'
- '510'
department:
- _id: KrCh
doi: 10.15479/AT:IST-2013-128-v1-1
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checksum: ede787a10e74e4f7db302fab8f12f3ca
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creator: system
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file_date_updated: 2020-07-14T12:46:45Z
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language:
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month: '07'
oa: 1
oa_version: Published Version
page: '22'
publication_identifier:
issn:
- 2664-1690
publication_status: published
publisher: IST Austria
pubrep_id: '128'
related_material:
record:
- id: '2212'
relation: later_version
status: public
status: public
title: Perfect-information stochastic mean-payoff parity games
type: technical_report
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2013'
...
---
_id: '5409'
abstract:
- lang: eng
text: "The edit distance between two (untimed) traces is the minimum cost of a sequence
of edit operations (insertion, deletion, or substitution) needed to transform
one trace to the other. Edit distances have been extensively studied in the untimed
setting, and form the basis for approximate matching of sequences in different
domains such as coding theory, parsing, and speech recognition. \r\nIn this paper,
we lift the study of edit distances from untimed languages to the timed setting.
We define an edit distance between timed words which incorporates both the edit
distance between the untimed words and the absolute difference in timestamps.
Our edit distance between two timed words is computable in polynomial time. Further,
we show that the edit distance between a timed word and a timed language generated
by a timed automaton, defined as the edit distance between the word and the closest
word in the language, is PSPACE-complete. While computing the edit distance between
two timed automata is undecidable, we show that the approximate version, where
we decide if the edit distance between two timed automata is either less than
a given parameter or more than delta away from the parameter, for delta>0, can
be solved in exponential space and is EXPSPACE-hard. Our definitions and techniques
can be generalized to the setting of hybrid systems, and we show analogous decidability
results for rectangular automata."
alternative_title:
- IST Austria Technical Report
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Rasmus
full_name: Ibsen-Jensen, Rasmus
id: 3B699956-F248-11E8-B48F-1D18A9856A87
last_name: Ibsen-Jensen
orcid: 0000-0003-4783-0389
- first_name: Rupak
full_name: Majumdar, Rupak
last_name: Majumdar
citation:
ama: Chatterjee K, Ibsen-Jensen R, Majumdar R. Edit Distance for Timed Automata.
IST Austria; 2013. doi:10.15479/AT:IST-2013-144-v1-1
apa: Chatterjee, K., Ibsen-Jensen, R., & Majumdar, R. (2013). Edit distance
for timed automata. IST Austria. https://doi.org/10.15479/AT:IST-2013-144-v1-1
chicago: Chatterjee, Krishnendu, Rasmus Ibsen-Jensen, and Rupak Majumdar. Edit
Distance for Timed Automata. IST Austria, 2013. https://doi.org/10.15479/AT:IST-2013-144-v1-1.
ieee: K. Chatterjee, R. Ibsen-Jensen, and R. Majumdar, Edit distance for timed
automata. IST Austria, 2013.
ista: Chatterjee K, Ibsen-Jensen R, Majumdar R. 2013. Edit distance for timed automata,
IST Austria, 12p.
mla: Chatterjee, Krishnendu, et al. Edit Distance for Timed Automata. IST
Austria, 2013, doi:10.15479/AT:IST-2013-144-v1-1.
short: K. Chatterjee, R. Ibsen-Jensen, R. Majumdar, Edit Distance for Timed Automata,
IST Austria, 2013.
date_created: 2018-12-12T11:39:10Z
date_published: 2013-10-30T00:00:00Z
date_updated: 2023-02-23T10:33:18Z
day: '30'
ddc:
- '000'
department:
- _id: KrCh
doi: 10.15479/AT:IST-2013-144-v1-1
file:
- access_level: open_access
checksum: 0f7633081ba8299c543322f0ad08571f
content_type: application/pdf
creator: system
date_created: 2018-12-12T11:53:08Z
date_updated: 2020-07-14T12:46:46Z
file_id: '5469'
file_name: IST-2013-144-v1+1_main.pdf
file_size: 336377
relation: main_file
file_date_updated: 2020-07-14T12:46:46Z
has_accepted_license: '1'
language:
- iso: eng
month: '10'
oa: 1
oa_version: Published Version
page: '12'
publication_identifier:
issn:
- 2664-1690
publication_status: published
publisher: IST Austria
pubrep_id: '144'
related_material:
record:
- id: '2216'
relation: later_version
status: public
status: public
title: Edit distance for timed automata
type: technical_report
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2013'
...
---
_id: '1376'
abstract:
- lang: eng
text: 'We consider the distributed synthesis problem for temporal logic specifications.
Traditionally, the problem has been studied for LTL, and the previous results
show that the problem is decidable iff there is no information fork in the architecture.
We consider the problem for fragments of LTL and our main results are as follows:
(1) We show that the problem is undecidable for architectures with information
forks even for the fragment of LTL with temporal operators restricted to next
and eventually. (2) For specifications restricted to globally along with non-nested
next operators, we establish decidability (in EXPSPACE) for star architectures
where the processes receive disjoint inputs, whereas we establish undecidability
for architectures containing an information fork-meet structure. (3) Finally,
we consider LTL without the next operator, and establish decidability (NEXPTIME-complete)
for all architectures for a fragment that consists of a set of safety assumptions,
and a set of guarantees where each guarantee is a safety, reachability, or liveness
condition.'
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Thomas A
full_name: Henzinger, Thomas A
id: 40876CD8-F248-11E8-B48F-1D18A9856A87
last_name: Henzinger
orcid: 0000−0002−2985−7724
- first_name: Jan
full_name: Otop, Jan
id: 2FC5DA74-F248-11E8-B48F-1D18A9856A87
last_name: Otop
- first_name: Andreas
full_name: Pavlogiannis, Andreas
id: 49704004-F248-11E8-B48F-1D18A9856A87
last_name: Pavlogiannis
orcid: 0000-0002-8943-0722
citation:
ama: 'Chatterjee K, Henzinger TA, Otop J, Pavlogiannis A. Distributed synthesis
for LTL fragments. In: 13th International Conference on Formal Methods in Computer-Aided
Design. IEEE; 2013:18-25. doi:10.1109/FMCAD.2013.6679386'
apa: 'Chatterjee, K., Henzinger, T. A., Otop, J., & Pavlogiannis, A. (2013).
Distributed synthesis for LTL fragments. In 13th International Conference on
Formal Methods in Computer-Aided Design (pp. 18–25). Portland, OR, United
States: IEEE. https://doi.org/10.1109/FMCAD.2013.6679386'
chicago: Chatterjee, Krishnendu, Thomas A Henzinger, Jan Otop, and Andreas Pavlogiannis.
“Distributed Synthesis for LTL Fragments.” In 13th International Conference
on Formal Methods in Computer-Aided Design, 18–25. IEEE, 2013. https://doi.org/10.1109/FMCAD.2013.6679386.
ieee: K. Chatterjee, T. A. Henzinger, J. Otop, and A. Pavlogiannis, “Distributed
synthesis for LTL fragments,” in 13th International Conference on Formal Methods
in Computer-Aided Design, Portland, OR, United States, 2013, pp. 18–25.
ista: 'Chatterjee K, Henzinger TA, Otop J, Pavlogiannis A. 2013. Distributed synthesis
for LTL fragments. 13th International Conference on Formal Methods in Computer-Aided
Design. FMCAD: Formal Methods in Computer-Aided Design, 18–25.'
mla: Chatterjee, Krishnendu, et al. “Distributed Synthesis for LTL Fragments.” 13th
International Conference on Formal Methods in Computer-Aided Design, IEEE,
2013, pp. 18–25, doi:10.1109/FMCAD.2013.6679386.
short: K. Chatterjee, T.A. Henzinger, J. Otop, A. Pavlogiannis, in:, 13th International
Conference on Formal Methods in Computer-Aided Design, IEEE, 2013, pp. 18–25.
conference:
end_date: 2013-10-23
location: Portland, OR, United States
name: 'FMCAD: Formal Methods in Computer-Aided Design'
start_date: 2013-10-20
date_created: 2018-12-11T11:51:40Z
date_published: 2013-12-11T00:00:00Z
date_updated: 2023-02-23T12:24:53Z
day: '11'
department:
- _id: KrCh
- _id: ToHe
doi: 10.1109/FMCAD.2013.6679386
ec_funded: 1
language:
- iso: eng
month: '12'
oa_version: None
page: 18 - 25
project:
- _id: 2584A770-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: P 23499-N23
name: Modern Graph Algorithmic Techniques in Formal Verification
- _id: 25832EC2-B435-11E9-9278-68D0E5697425
call_identifier: FWF
grant_number: S 11407_N23
name: Rigorous Systems Engineering
- _id: 2581B60A-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '279307'
name: 'Quantitative Graph Games: Theory and Applications'
- _id: 25EE3708-B435-11E9-9278-68D0E5697425
call_identifier: FP7
grant_number: '267989'
name: Quantitative Reactive Modeling
- _id: 2587B514-B435-11E9-9278-68D0E5697425
name: Microsoft Research Faculty Fellowship
publication: 13th International Conference on Formal Methods in Computer-Aided Design
publication_status: published
publisher: IEEE
publist_id: '5835'
quality_controlled: '1'
related_material:
record:
- id: '5406'
relation: earlier_version
status: public
status: public
title: Distributed synthesis for LTL fragments
type: conference
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2013'
...
---
_id: '5406'
abstract:
- lang: eng
text: 'We consider the distributed synthesis problem fortemporal logic specifications.
Traditionally, the problem has been studied for LTL, and the previous results
show that the problem is decidable iff there is no information fork in the architecture.
We consider the problem for fragments of LTLand our main results are as follows:
(1) We show that the problem is undecidable for architectures with information
forks even for the fragment of LTL with temporal operators restricted to next
and eventually. (2) For specifications restricted to globally along with non-nested
next operators, we establish decidability (in EXPSPACE) for star architectures
where the processes receive disjoint inputs, whereas we establish undecidability
for architectures containing an information fork-meet structure. (3)Finally, we
consider LTL without the next operator, and establish decidability (NEXPTIME-complete)
for all architectures for a fragment that consists of a set of safety assumptions,
and a set of guarantees where each guarantee is a safety, reachability, or liveness
condition.'
alternative_title:
- IST Austria Technical Report
author:
- first_name: Krishnendu
full_name: Chatterjee, Krishnendu
id: 2E5DCA20-F248-11E8-B48F-1D18A9856A87
last_name: Chatterjee
orcid: 0000-0002-4561-241X
- first_name: Thomas A
full_name: Henzinger, Thomas A
id: 40876CD8-F248-11E8-B48F-1D18A9856A87
last_name: Henzinger
orcid: 0000−0002−2985−7724
- first_name: Jan
full_name: Otop, Jan
id: 2FC5DA74-F248-11E8-B48F-1D18A9856A87
last_name: Otop
- first_name: Andreas
full_name: Pavlogiannis, Andreas
id: 49704004-F248-11E8-B48F-1D18A9856A87
last_name: Pavlogiannis
orcid: 0000-0002-8943-0722
citation:
ama: Chatterjee K, Henzinger TA, Otop J, Pavlogiannis A. Distributed Synthesis
for LTL Fragments. IST Austria; 2013. doi:10.15479/AT:IST-2013-130-v1-1
apa: Chatterjee, K., Henzinger, T. A., Otop, J., & Pavlogiannis, A. (2013).
Distributed synthesis for LTL Fragments. IST Austria. https://doi.org/10.15479/AT:IST-2013-130-v1-1
chicago: Chatterjee, Krishnendu, Thomas A Henzinger, Jan Otop, and Andreas Pavlogiannis.
Distributed Synthesis for LTL Fragments. IST Austria, 2013. https://doi.org/10.15479/AT:IST-2013-130-v1-1.
ieee: K. Chatterjee, T. A. Henzinger, J. Otop, and A. Pavlogiannis, Distributed
synthesis for LTL Fragments. IST Austria, 2013.
ista: Chatterjee K, Henzinger TA, Otop J, Pavlogiannis A. 2013. Distributed synthesis
for LTL Fragments, IST Austria, 11p.
mla: Chatterjee, Krishnendu, et al. Distributed Synthesis for LTL Fragments.
IST Austria, 2013, doi:10.15479/AT:IST-2013-130-v1-1.
short: K. Chatterjee, T.A. Henzinger, J. Otop, A. Pavlogiannis, Distributed Synthesis
for LTL Fragments, IST Austria, 2013.
date_created: 2018-12-12T11:39:09Z
date_published: 2013-07-08T00:00:00Z
date_updated: 2023-02-21T17:01:26Z
day: '08'
ddc:
- '005'
department:
- _id: KrCh
- _id: ToHe
doi: 10.15479/AT:IST-2013-130-v1-1
file:
- access_level: open_access
checksum: 855513ebaf6f72228800c5fdb522f93c
content_type: application/pdf
creator: system
date_created: 2018-12-12T11:54:18Z
date_updated: 2020-07-14T12:46:45Z
file_id: '5540'
file_name: IST-2013-130-v1+1_Distributed_Synthesis.pdf
file_size: 467895
relation: main_file
file_date_updated: 2020-07-14T12:46:45Z
has_accepted_license: '1'
language:
- iso: eng
month: '07'
oa: 1
oa_version: Published Version
page: '11'
publication_identifier:
issn:
- 2664-1690
publication_status: published
publisher: IST Austria
pubrep_id: '130'
related_material:
record:
- id: '1376'
relation: later_version
status: public
status: public
title: Distributed synthesis for LTL Fragments
type: technical_report
user_id: 2DF688A6-F248-11E8-B48F-1D18A9856A87
year: '2013'
...