Chatterjee, Krishnendu, and Rasmus Ibsen-Jensen. Qualitative Analysis of Concurrent Mean-Payoff Games. IST Austria, 2013, doi:10.15479/AT:IST-2013-126-v1-1.

Chatterjee, Krishnendu, et al. What Is Decidable about Partially Observable Markov Decision Processes with <9-Regular Objectives. IST Austria, 2013, doi:10.15479/AT:IST-2013-109-v1-1.

Chatterjee, Krishnendu, and Rasmus Ibsen-Jensen. The Complexity of Ergodic Games. IST Austria, 2013, doi:10.15479/AT:IST-2013-127-v1-1.

Chatterjee, Krishnendu, et al. Perfect-Information Stochastic Mean-Payoff Parity Games. IST Austria, 2013, doi:10.15479/AT:IST-2013-128-v1-1.

Chatterjee, Krishnendu, et al. Edit Distance for Timed Automata. IST Austria, 2013, doi:10.15479/AT:IST-2013-144-v1-1.

Chatterjee, Krishnendu, et al. “Distributed Synthesis for LTL Fragments.”10.1109/FMCAD.2013.6679386__13th International Conference on Formal Methods in Computer-Aided Design, IEEE, 2013, pp. 18–25, doi:10.1109/FMCAD.2013.6679386.

Chatterjee, Krishnendu, et al. Distributed Synthesis for LTL Fragments. IST Austria, 2013, doi:10.15479/AT:IST-2013-130-v1-1.

Chatterjee, Krishnendu, et al. The Complexity of Partial-Observation Stochastic Parity Games with Finite-Memory Strategies. IST Austria, 2013, doi:10.15479/AT:IST-2013-141-v1-1.

Ahmed, Umair, et al. Automatic Generation of Alternative Starting Positions for Traditional Board Games. IST Austria, 2013, doi:10.15479/AT:IST-2013-146-v1-1.

Chatterjee, Krishnendu, and Yaron Velner. Hyperplane Separation Technique for Multidimensional Mean-Payoff Games. Vol. 8052, Springer, 2013, pp. 500–15, doi:10.1007/978-3-642-40184-8_35.